Fortnite Update 5.1 Fixes Ghost Peeking, But Creates A New Problem

Fortnite might currently be celebrating its first birthday with exuberantly large in-game cakes and additional challenges, but the jubilation was somewhat dampened by the issue of ghost peeking, which has been a troublesome exploit affecting the game’s loot-loving, trigger-happy player base. The folks at Epic Games have been trying to fix it for months now, and had mixed results.

If you’re unaware, ghost peeking essentially lets players fire over cover without being seen and exposing themselves to the enemy. This is particularly problematic in a game where you can build your own cover at almost any time. It comes into practice when a player crouches uphill. As Fortnite’s animation system makes adjustments to ensure your character’s feet are correctly positioned on slopes, it also alters their mesh–even when your relative position hasn’t changed–allowing you to remain completely behind cover while also being able to shoot over it.

If you’ve ever been shot by that sniper in the opposite tower without seeing his head peek out, the handy diagram below (posted on Reddit by Epic’s Nick Donaldson) shows you why. “The yellow line is a trace from the center of your camera. The green line is supposed to be the bullet trace,” he explained. As you can see, ghost peeking effectively removes the risk inherent in sticking your neck out of cover to pop off a shot.

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Ghost peeking has been a widespread issue; you only need to search for the term on YouTube to uncover myriad video tutorials teaching players how to successfully pull it off. In the latest v5.1 update, however, Epic claimed to have fixed it, and based on the current evidence that seems to be the case. Huzzah! But don’t get too excited just yet: this solution comes with a caveat. Fixing ghost peeking has had an adverse side-effect that impacts your ability to aim down sights.

Reddit user Grass—Tastes_Bad first pointed this out, showing how the Cuddle Team Leader premium skin will cover half the screen and your aiming reticle when you’re positioned sideways on a ramp. The effect isn’t always as pronounced with other skins (though hunting rifles seem to be universally bad as they zoom into the back of your head), but it still blocks the entire left-hand side of the screen, forcing you to disengage from these kinds of situations unless you want your viewpoint to be severely hampered.

Ghost peeking was a problem that needed to be fixed, but the current solution has introduced a more serious issue. It’s bad enough getting killed by the new already-nerfed-but-still-really-powerful P90 Compact SMG, without having to also struggle to keep the enemy player in view.

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Epic has been quick to fix any issues with Fortnite so far, and they’re aware of this one, so there’s hope this will be rectified soon. Whether that means ghost peeking returns in some form remains to be seen, but we might not be out of the woods just yet.

Fortnite Season 5 is now in Week 3, and there’s a new set of challenges to complete. We’ve put together walkthroughs for two of the more difficult ones, so check out our Follow Treasure Map In Flush Factory Guide and All Clay Pigeons Locations guide to get those done quickly.

Fortnite Season 5 Coverage

Shovel Knight And Cave Story Characters Duke It Out In Fighting Game Blade Strangers

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MoviePass Might Not Let You See Mission Impossible: Fallout This Weekend

After an unfortunate debacle that vexed movie goers hoping to see Mission Impossible: Fallout on opening night, MoviePass released a lengthy statement apologizing for the problem, which was essentially that it ran out of money, and explained the new pricing model going forward.

The statement opens with an apology announcing that the issue had been resolved, calling it an “outage in the app”. It went on to speak about the new peak-pricing model and explained that it is the alternative to raising subscription prices. The idea is that it will be more expensive to see a popular movie on opening weekend than it will be if you wait until the hype dies down.

The real kicker, though, is about what movies and theaters are available. Part of the statement reads, “certain movies may not always be available in every theater in our platform.” Which is to say that in some cases, you may not even be able to see popular movies at all. It then tries to lessen the impact of this by comparing it to streaming sites where not every movie is on every platform, but that seems like a pretty different set of circumstances.

Blackouts for popular movies aren’t new for MoviePass, but they’re going to be a more common practice from now on. Basically, you might not get to see Mission Impossible: Fallout in your local theater this weekend.

The statement ends by talking about how much good the service does for the entertainment industry by encouraging people to go see movies at non-peak times. At the end of the day, though, the MoviePass restrictions are only growing, and with more subscription services coming out, it doesn’t look good for MoviePass.

Castle Rock Episode 3 Breakdown! “Local Color” | Plot, References, and Characters

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All The Exclusive SDCC Footage We Saw: Aquaman, Halloween, Venom, And More

San Diego Comic-Con is a weekend loaded with new movie trailers, exciting celebrity appearances, and so much cosplay. Every single year, though, thousands line up for hours hoping to experience the holy grail of Comic-Con: exclusive footage.

With each Con, Hall H fills up with some of the world’s biggest nerds as they gather in hopes of seeing something that the rest of the world will not be privy to. Whether it’s the first trailer for Avengers: Infinity War at 2017’s Con or the reveal of Batman v Superman: Dawn of Justice at the 2013 installment of the event, there’s something special about being the very first audience to see something you’re a fan of.

the 2018 San Diego Comic-Con was no different. In fact, even though Marvel Studios and HBO sat out for this year’s event, there was a ton of exclusive content to be seen throughout the convention. Whether it was extra clips from Bumblebee and Halloween, or bonus footage from Aquaman and the first sneak peek at Wonder Woman 1984, there was plenty to be excited about.

What about those who were unable to attend Comic-Con, though? Unfortunately, a lot of this footage won’t be officially released for some time to come. Thankfully, GameSpot made a point of being in the room where it happens to bring the best descriptions possible to you. It won’t quite make up for missing out on the footage in person, but there are plenty of secrets and teases about major upcoming projects found in these descriptions.

San Diego Comic-Con 2018 Coverage

Battlefield 5’s Grand Operations Won’t Be Available At Launch

One of the big new features coming in Battlefield V is Grand Operations, an “upgraded version” of the Operations multiplayer mode introduced in Battlefield 1. However, it appears players won’t be able to participate in this new multiplayer experience until after the game releases.

EA shared more details about Grand Operations in a new post on the official Battlefield V website. Most notably, the post reveals that the first Grand Operation will be available “shortly after launch.” No other timing details were shared in the post, so it remains to be seen how long players will have to wait to play the first one.

EA says Grand Operations are “designed to seamlessly showcase the maps and modes of Battlefield V.” Each one lasts roughly an hour and takes place across three in-game “days,” beginning with an insertion. In the Norway Operation, that will take the form of the new Airborne mode, which has one team parachute onto a map to destroy a group of artillery cannons while the other defends against their attack.

How well your faction performs will determine how the remaining days of the Grand Operation begin. As EA explains, “Play well on the first day and deploy with an adequate supply of ammo or vehicles when the map shifts, for example. Do poorly, and you’ll deploy the next day with perhaps fewer respawns, vehicles, or other resources.”

Battlefield V launches for PS4, Xbox One, and PC on October 19, but those who purchase the game’s Deluxe edition will be able to jump in three days early, on October 16. Like the upcoming Call of Duty: Black Ops 4, it will feature its own battle royale mode. For more on the upcoming shooter, be sure to check out our roundup of everything we know about Battlefield V.

Nintendo Switch Is Getting GameCube-Style Controllers

Editors Note: This post originally ran on July 24.

HORI has announced three new GameCube style controllers for Nintendo Switch. The controllers are themed after Mario, Zelda, and Pikachu and are set for release in October.

Click image gallery below to get a closer look at all three controllers.

The controllers connect to the Switch’s dock via USB and allow players to reassign the L/R and ZL/ZR buttons. They also have a lightweight design and textured handles that allow for a better grip while playing games like Super Smash Bros Ultimate.

Pricing for the controllers is set at ‎¥2,980 ($26.77) each, and there are no plans to release them outside of Japan just yet.

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Spyro Reignited Trilogy Devs Explain Crazy Tool Used to Rebuild the Original Games

With every new reveal of gameplay, art, or music, Toys for Bob has performed the tricky balancing act of showing both a reverence for the original adventures and an evolution of the beloved purple dragon in the Spyro Reignited Trilogy.

Blending the old and new is a common theme throughout all aspects of the trilogy’s development, particularly in refreshing the soundtracks underlying Spyro’s first three outings. Originally composed by The Police’s Stewart Coepland, the beloved music has been reimagined, in large part thanks to Music Remixer Stephan Vankov.

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God of War’s Final Easter Egg Has Officially Been Found

Following discoveries earlier this week, and then subsequent uncertainty over those discoveries, Sony Santa Monica Studio has confirmed God of War’s fabled “final” secret Easter egg has been discovered.

A set of runes inside Kratos’ house discovered earlier this week tied into what many believed could be the final secret game director Cory Barlog and other members of the team have been discussing. However, without official word, fans waited to find out if more had to be uncovered.

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