Full Fallout 76 QuakeCon 2018 Panel

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Fallout 76 Avoiding Steam Doesn’t Mean All Future Games Will Too, Bethesda Says

Speaking with IGN at QuakeCon 2018, Bethesda’s Pete Hines said that Fallout 76 not coming to Steam at launch doesn’t mean the publisher will never release a game there again.

“We did not announce ‘all future Bethesda games will not be on Steam,’” Hines explained. “That is not what we said. We said ‘this game will be available exclusively on Bethesda.net.’”

When asked whether Doom Eternal would be skipping Steam as well, Hines said they don’t know yet. “We haven’t decided on anything else, this is specific to Fallout 76 given the kind of game it is — it’s an online, ongoing game,” he continued. “

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Here’s How Fallout 76’s Nukes Work, And What They Do

Bethesda’s upcoming multiplayer RPG Fallout 76 aims to switch things up in a big way for the post-apocalyptic series. However, one new feature, and its ensuing ramifications, has gotten many players talking. First revealed during Bethesda’s E3 2018 press conference, Fallout 76 will allow players to gain access to a stockpile of nuclear weapons hidden in post-apocalyptic West Virginia, and use them to decimate areas of the map. While talking about the new mechanics of Fallout 76 at QuakeCon 2018–which includes the new leveling and perk systems–game director Todd Howard and project leader Jeff Gardner elaborated further on just how nukes will work, and how they designed it to be less of a hassle than you may think.

To gain access to the nuclear weapons, you’ll need to find a set of codes from specific enemies in the world. These codes form a sequence, which grant you passage into one of the hidden nuclear launch facilities in the wasteland. Once you’re ready to launch, you can select a specific spot on the map to send the bombs, which will lay waste to the area and everything in it. While this may seem like a largely gimmicky move, there is a benefit to letting loose with the atomic bombs. With the ensuing nuclear fallout in full effect, it will grant players access to new items, rare materials, new locations, and even more powerful enemies to fight. As a part of the end-game, the materials and resources found from these irradiated places are vital to continuing progress for high-level characters. However, the chase and immediate aftermath of dropping the bombs had fans worried that it would more of nuisance than an interesting gameplay mechanic.

During the Fallout 76 panel at QuakeCon, the developers stated that they spent a great deal of time enforcing anti-griefing measures–which includes blocking players that harass others online. While nukes sound like the ultimate way to mess with others, the process of acquiring these nukes are elaborate enough to be events that occur only once in awhile. Furthermore, structures and settlements that players build can be saved via the C.A.M.P tool–which is an evolution of the building system from Fallout 4. With the new system, you’re allowed to pack up your creations at anytime, and transport them to another spot. You can also save your settlements in the form of a blueprint, and pull them up again when you want to rebuild. This will be especially helpful in case of an enemy raid on your base, or when the bombs fall.

Releasing on PlayStation 4, Xbox One, and as a Bethesda.net exclusive for the PC, Fallout 76 will launch on November 14, with the pre-release beta scheduled for sometime later this October. For more info on our coverage on QuakeCon 2018, including the first footage of Doom Eternal, check out the links to our coverage below.

QuakeCon 2018

Fallout 76’s Perks, Mutations, And Customization Explained

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Deadpool 2 Original Vs. Extended Cut: Every Change In The Super Duper Edition

When Deadpool 2 hit theaters, you might have assumed it would be impossible to somehow load in more dirty jokes or gratuitous violence. How wrong you were, though. While the film is certainly raunchy, perhaps even more so than the first Deadpool, there’s always room for more.

That’s proven by the Super Duper cut of the movie, which has been released on Digital HD. This version of Deadpool 2 first debuted at San Diego Comic-Con and will arrive on Blu-ray on August 21.

The new cut of the film adds 15 minutes to the running time. That includes not only scenes completely omitted from the theatrical cut of the film, but alternate lines of dialogue, new and longer fight scenes, and even some new music choices. Of course, the new material also includes the fabled “kill baby Hitler” deleted scene that the film’s writers discussed back when the movie hit theaters–and it’s even more bizarre than you might have imagined.

There’s a lot more to be found in the over two-hour running time, though. Finding every single little difference is a difficult task, though. Thankfully, GameSpot has done the work for you. After studying both versions of the film closely, we’ve found every change made in the Super Duper cut. Save yourself some time and let us guide you through this new cut of Deadpool 2.

The Fortnite Spray And Pray Meta Is A Problem

We need to talk about Fortnite. Epic Games’ world-conquering battle royale shooter has a problem. Whether you agree with this or not depends on whether you take umbrage with the meta infamously known as “Spray and Pray,” which stems from various factors introduced in Season 5 that have altered the way the majority of firefights play out.

So let’s start from the top. Fortnite’s shooting mechanics are centered around a system known as “bloom,” which affects each weapon’s accuracy. Where you aim isn’t the deciding factor in where your bullets will hit, as there’s also a random element of luck involved. The shots you take will always land somewhere within your crosshair, with the size of each crosshair varying depending on whether you’re aiming down sights, moving, standing, crouching, or jumping. First-shot accuracy (which guarantees your first shot is more accurate than the rest) is also something to take into consideration, but beyond that there isn’t anything you can do to ensure each bullet successfully hits its target. Crouching and standing still helps, but you’ll still have to pray to the RNG gods if you want your bullets to connect.

As you can imagine, bloom is already divisive on its own, with one alternative being PlayerUnknown’s Battlegrounds‘ utilisation of mechanics like weapon recoil and bullet drop–offering a more authentic and skill-based depiction of weapon firing. However, it’s clear Epic implemented bloom to reduce the skill gap between dedicated players and newcomers–at least when it comes to straight-up firefights. This makes sense when you consider Fortnite is the most popular video game in the world right now, with its availability enticing people from all walks of life to hop into the fray. But recent changes have intensified bloom’s impact in a much more negative way.

The two key factors to consider here are the increase in power for SMGs, as well as the nerfs to building and the amount of crafting materials you receive. The new P90 Compact SMG is, of course, the leading major here, with its large magazine and high fire-rate giving it a distinct advantage over most other weapons. But the P90s fellow SMG brethren aren’t far behind either. With simple firefights regularly boiling down to a healthy dollop of luck, the rapid-firing SMGs reign supreme in the current Fortnite meta. Just hold down fire and pray for the best. More than anything, however, the emergence of SMGs as the be-all-and-end-all of weapons has made the nerfs to building even more pronounced.

Epic has tinkered with the health of buildings and the amount of materials you receive from knocking down trees, walls, fences, and so on. However, with fewer materials to work with, and less health for each structure you build, the general consensus is that building is gradually being nullified.

SMGs can easily tear through structures with little issue, forcing you to burn through resources just to keep out of the firing line

SMGs can easily tear through structures with little issue, forcing you to burn through resources just to keep out of the firing line. This has led to fights becoming much less dynamic and more predictable, while protracted battles of wits and proficiency are few and far between. There’s a clear skill gap when it comes to building that might deter some, but it’s also the fundamental aspect that makes Fortnite so unique. And it’s being undermined by the SMG-heavy Spray and Pray meta.

One theory being bandied about is that Epic are nerfing building to make the game more welcoming for new and casual players, especially with Fortnite now available on smartphones. Again, this would make sense, but it also feels like a misguided move. Pro players and popular streamers have voiced their concerns about the current meta, along with the hordes of other dedicated players putting in the hours every day, and it’s hard to argue with them. Getting good at building is tough, sure, but implementing a tutorial, or making Playground a constant fixture, would give people the opportunity to practice and improve their building skillset without Epic needing to quash its effectiveness.

It’s always going to be difficult to please everyone, but deferring to those who have put in the time, money, and effort sounds like a solid strategy. Fortnite is constantly changing, and this meta won’t last forever, but it could set a disappointing precedent if Epic sticks to this path going forward.

Fortnite Season 5 Coverage