Completely New, Un-Catchable Pokemon Begins to Appear in Pokemon Go

A brand new, never-before-seen Pokemon has started to appear in Pokemon Go but can’t actually be registered to the Pokedex.

The mysterious new Pokemon, which was found by a dataminer yesterday, began to appear in the Asia Pacific region following the conclusion of Chikorita Community Day, a three-hour event that saw increased spawns of second generation Pokemon Chikorita.

After Chikorita spawns concluded, many players saw the mysterious new Pokemon appear on the “nearby” radar, but after encountering the Pokemon and attempting to catch it, the Pokemon immediately transformed into Ditto or Chikorita and did not actually register to the Pokedex as seen or caught.

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Amazon Prime Video – Best Movies & TV Shows To Watch In October 2018

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Telltale Announces “Majority Studio Closure;” Walking Dead, The Wolf Among Us, And Other Series’ Fate Unknown

Update: Telltale has issued a statement in which it confirms fears that the studio is at least partially shutting down. It does not address the specific fate of its games, only saying more details will be shared in the coming weeks. It reaffirms that 25 people remain with the studio for the time being, but it’s unclear how long they will be employed. The full statement follows.

Today Telltale Games made the difficult decision to begin a majority studio closure following a year marked by insurmountable challenges. A majority of the company’s employees were dismissed earlier this morning, with a small group of 25 employees staying on to fulfill the company’s obligations to its board and partners. CEO Pete Hawley issued the following statement:

“It’s been an incredibly difficult year for Telltale as we worked to set the company on a new course. Unfortunately, we ran out of time trying to get there. We released some of our best content this year and received a tremendous amount of positive feedback, but ultimately, that did not translate to sales. With a heavy heart, we watch our friends leave today to spread our brand of storytelling across the games industry.

Telltale will issue further comments regarding its product portfolio in the coming weeks.

In a tweet clarifying the statement, Hawley says the 25 people will continue for the “foreseeable” future; this isn’t a complete shutdown, at least at this point. We’ll report back as we learn more.

Original Story: Telltale Games, the studio behind several acclaimed episodic adventure games based on a range of popular licenses, including The Walking Dead and Batman, has been hit with another huge wave of layoffs. News of the layoffs emerged via social media as former developers announced they were no longer employed at the company.

It is currently unclear if Telltale has shut down completely or will remain operational with a reduced workforce, but it appears a significant number of developers have been let go from the company. Telltale itself has yet to publicly comment on the layoffs. GameSpot has reached out to the studio and will report back with a response.

According to a report by Gamasutra, Telltale has released all but 25 employees (out of about 250), who will remain at the company to finish the remaining episodes of The Walking Dead: The Final Season. The outlet also reports that all of the studio’s other projects, such as the second season of The Wolf Among Us, have been canceled.

Kevin Bruner, a co-founder and former CEO of Telltale (who sued the company earlier this year after being forced out), has published a blog post commenting on the news. “Today, I’m mostly saddened for the people who are losing their jobs at a studio they love,” he wrote. “And I’m also saddened at the loss of a studio that green-lit crazy ideas that no one else would consider. I’m comforted a bit knowing there are now so many new talented people and studios creating games in the evolving narrative genre. While I look forward to those games and new developments, and continuing to contribute, I will always find ‘A Telltale Game’ to have been a unique offering.”

This isn’t the first massive wave of layoffs to hit the company. In November 2017, Telltale laid off 25% of its workforce, which then amounted to 90 people. According to a press release the company shared following that news, this reduction was done in order to make the studio “more competitive as a developer and publisher of groundbreaking story-driven gaming experiences with an emphasis on high quality in the years ahead.”

Telltale announced a number of projects in July 2017, including the aforementioned Wolf Among Us 2. That was originally planned for release in 2018 but was eventually delayed to 2019 following the November layoffs. The studio had also announced it was developing a game based on Stranger Things, but it appears those projects have now been shelved.

News of these layoffs comes shortly before the release of the second episode of The Walking Dead: The Final Season, which is scheduled to launch for PS4, Xbox One, Nintendo Switch, and PC on September 25. Two additional episodes are still planned for the series. We don’t yet know what this news means for its previously announced release schedule; the same is true of the games it’s responsible for publishing, such as Stranded Deep, which it just yesterday announced would launch for PS4 and Xbox One in October.

Kingsman 3 Officially Announced for 2019 Release

Manners will maketh the man once again, as Fox has officially announced a third Kingsman movie will be released next year.

IGN can confirm that Fox has set an untitled Kingsman movie for a November 8, 2019 release. Matthew Vaughn, who wrote and directed the first two movies, is back on board to write and produce the third entry in the series.

No cast or plot details have been revealed. Taron Egerton, Colin Firth, and Mark Strong have been main stars of the series. The second film, Kingsman: The Golden Circle, introduced Halle Berry, Channing Tatum, Jeff Bridges, and Julianne Moore to the franchise.

Early last year, ahead of The Golden Circle’s release, Vaughn had confirmed he was already considering Kingsman 3.

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Battlefield V Changes Coming After Open Beta Detailed by DICE

DICE has pinpointed a lot of specific areas following the Battlefield V open beta that will be changed before the full game arrives on November 20.

Announced through a blog post on EA’s website, changes will be made to Battlefield V’s attrition system, player visibility, bleed out times and more.

The attrition system, which is designed to limit health and ammo to optimize the game’s tempo, is getting some changes to make sure it doesn’t simply force players to spawn, sprint and die over and over again. DICE acknowledges that fans wanted changes to attrition, so in the full game players will be more capable when they spawn. Some weapons will start with more ammo, and others will have increased ammo limits, for example.

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Why Arrow’s Black Siren Deserves a Real Shot at Redemption in Season 7

The death of Laurel Lance in Arrow Season 4 was a tragic event that sent shockwaves through the series, which can still be felt today. The loss of such a fan-favorite character, along with all her connected legacy from the Green Arrow comics, was an exceptionally dark moment for the CW superhero drama already known for its grim tone.  But the introduction of Laurel’s Earth-2 doppelganger, known as Black Siren, gave Arrow a chance to create an entirely new version of the character, with a completely different story.

This Laurel had a harder edge, a more villainous attitude, and less of the complicated emotional baggage the Earth-1 version often struggled with. In many ways, Black Siren felt like a fresh start for a character the show often had no idea what to do with in the past. This iteration even came complete with an obvious initial narrative arc – redemption for her previous sins.

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Dark Souls Remastered Switch Beta Gameplay

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Telltale’s Underappreciated Contribution to Games

Adventure games are some of my all-time favorites. I was more of a LucasArts guy than a Sierra guy, but both studios made incredible stuff in the late ‘80s through the ‘90s: The Monkey Island series, Space Quest, Sam & Max, King’s Quest, Full Throttle, etc. They were smart and, in an era where video games had never been thought of as comedies before,often funny. They were also successful by any and all metrics.

Until they weren’t.

As gaming moved into the third dimension, adventure games, by and large, didn’t come along for the ride. And so they were left behind, with layers of dust gathering on them. They were forgotten, seemingly bound to a specific time and place in the industry’s history. That is, until Telltale came along.

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My Favourite New Fighting Game Character is a Self-Flagellating Disciplinarian

Kill la Kill is one of my favourite anime series of recent years. It’s creative, weird, super high energy and wonderfully animated. It also manages to indulge in, while simultaneously parodying, many classic anime tropes.

If you’ve never seen it, the basic story set-up sees teen protagonist Ryuko Matoi searching for answers about the death of her father. She transfers to Honnoji Academy in the dystopian Honno City, which is run with absolute authority by the student council and its ruthless president Satsuki Kiryuin. Ryuko finds herself facing off against a bizarre parade of characters, all of whom have special uniforms that boost their abilities to an insane degree… and also transform. Ryuko, meanwhile, has an outfit that’s even more powerful.

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Players Discover Shadow of the Tomb Raider ‘Mistakenly Included’ Alternate Ending

Shadow of the Tomb Raider has an official ending with playful nods to the original games in the series, but an ending that wasn’t supposed to be in the game was mistakenly included in launch copies of the title.

Spoiler Warning: For those who don’t want the real (or unofficial) ending of Shadow of the Tomb Raider ruined, finish the game and come back to read this strange story after.

As reported by Kotaku, the day-one patch for Shadow of the Tomb Raider actually included the proper ending of the game. In this official post-credits scene, Lara is sitting at a desk at Croft Manor while the camera pans over various items and artifacts from this latest trilogy of Tomb Raider games. The scene ends with a shot of a hand-drawn picture, one Lara drew as a child, that shows her with her parents next to a Tyrannosaurus Rex and a pyramid. It’s a fun reference to the original 1996 Tomb Raider, which featured both of these elements.

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