Monster Hunter World 1.06 Patch Notes
Mafia 3 Studio Hangar 13 Hit With Layoffs
A “significant number of staff” has been laid off at Mafia III developer Hangar 13.
2K confirmed the layoffs to IGN in the statement below:
“2K can confirm that there have been staff reductions at Hangar 13 in order to ensure that the studio’s resources are properly aligned with its long-term development plans. These reductions will not influence 2K’s ability to create and deliver its products that are currently in development. We never take these matters lightly, and are working with the affected employees to support them and explore potential opportunities throughout our organization.”
Kotaku reports it was a “large proportion” of the studio’s staff let go, but the publisher has not commented on how many employees were affected.
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Injustice 2: Teenage Mutant Ninja Turtles DLC Review – Turtle Powering Up
Netherrealm has built a reputation for including some wild guest characters in its fighting games, but perhaps none has been as unexpected as the Teenage Mutant Ninja Turtles crashing the party in Injustice 2. While it may initially seem strange to see Leonardo clashing with Superman, or Donatello in a gadget battle with Batman, Netherrealm has done an exceptional job with fine tuning the Turtles to make each one of them feel unique, yet familiar, and all the while fitting in with the rest of Injustice 2’s super powered roster. (Read the full Injustice 2 review.)
The most important thing to note about the Turtles in Injustice 2 is that while this $10 package only takes up one character slot on the character select screen, all four are playable characters with similar but substantially different movesets.
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Fe Review
For a game about communication, Fe can often be unclear. Its wordless, visually striking journey is filled with charming creatures to sing with, but its 3D platforming world can sometimes feel aimless. And while I enjoyed learning its musical languages, the short trip it took me on left me with the impression that Fe missed most of its best opportunities.
You play as a small, fox-like creature called a Fe, but what you’re doing in a forest under attack by strange robotic creatures isn’t entirely clear. The whole idea is to sing to form bonds with different animals, and eventually learn to sing their languages as well. Harmonizing with another creature is a cute moment, even if the process doesn’t really change at any point throughout Fe. Bonding with a dozen little lizards so that their mob would follow me around and excitedly sing along as I serenade other creatures can be extremely charming.