Resident Evil Remake Part 10 – Resident Kinevil

You need a javascript enabled browser to watch videos.

Please use a html5 video capable browser to watch videos.

This video has an invalid file format.

Sorry, but you can’t access this content!

Please enter your date of birth to view this video

By clicking ‘enter’, you agree to GameSpot’s
Terms of Use and Privacy Policy

Shazam Review: The Best DC Movie Yet

Shazam isn’t the first DCEU movie that’s enjoyable, but it’s arguably the first one that’s truly good. I recognize in retrospect that my positive take on 2017’s Justice League put me in the minority, but even if you don’t count that big team-up, the DC film universe has been steadily rising in quality, from the decent Wonder Woman to the goofy, fun Aquaman. Director David Sandberg’s Shazam is the first movie in this shared cinematic universe with which I honestly have no major gripes–it’s just a good movie, whether or not you’re a fan of DC’s often gritty, dark films, or have any idea who or what Shazam is. Shazam is a movie for everybody, and it’s great.

Shazam is the story of Billy Batson, a troubled orphan with a heart of gold who’s granted magic powers by an ancient wizard. By saying the word “Shazam,” Billy (Asher Angel) can transform into a full grown adult (Zachary Levi) with the combined powers of Solomon, Hercules, Atlas, Zeus, Achilles, and Mercury. I won’t spoil what those powers are, because several of the movie’s best scenes are spent with Billy and his foster brother Freddy (Jack Dylan Grazer) as they experiment to find out exactly what Shazam is capable of. Naturally, because it’s 2019, this also involves the hero becoming a YouTube sensation, even as Freddy and Billy struggle to come up with a superhero name that sticks (highlights include “Zaptain America,” “Captain Sparklefingers,” and “Mr. Philadelphia,” among many others).

There’s been humor in DC movies before, including in Justice League (remember Aquaman sitting on Wonder Woman’s lasso?) and Aquaman itself. But Shazam is the DCEU’s first full-on comedy, and it’s incredibly funny. A lot of the humor comes from Zach Levi’s performance as a teenager who suddenly finds himself in an adult body. One of the first things he and Freddy do is buy beer–basically, they act exactly how you’d expect them to, and the movie doesn’t shy away from what teenage boys would do in this situation. Comparisons to the 1988 Tom Hanks movie Big aren’t just warranted, they’re inevitable–but Shazam fully leans into it, making nods to the classic while carving its own path.

It takes a ton of inspiration from the comics, as well, and embraces its roots rather than trying to make everything grimly realistic. The wizard is a wizard, with flowing robes and tangled grey beard. It’s silly, but the movie also has a 1980s Spielbergian adventure vibe–think Goonies, Labyrinth, or Neverending Story. It owns its campiness so confidently that the significant amount of Shazam mythology it occasionally info-dumps on you goes down fairly easily. It helps that Shazam is occasionally anchored by references to other DC superheroes in the live action universe, most notably Batman and Superman. Shazam definitely exists in the same space as the relative heavy hitters that have come before, but their presence in this world is handled in a natural way that doesn’t feel shoehorned in.

No Caption Provided

The other thing anchoring Shazam’s often cartoonish world is the diverse cast of characters, all of whom you’ll come to love by the end. Billy winds up at a foster home–one in a succession of many–also inhabited by Freddy, as well as Darla (Faithe Herman), Pedro (Jovan Armand), Mary (Grace Fulton), and Eugene (Ian Chen). These foster siblings are fleshed out to various degrees, and by the end you’ll be rooting for all of them–not to mention foster parents Rosa (Marta Milans) and Victor (Cooper Andrews), both of whom have some funny and touching moments. Shazam has a great message about family, while also being a dope superhero movie, striking an impressive balance.

Mark Strong plays Dr. Sivana, a classic Shazam villain and a great choice for the big screen. The movie very smartly begins with a cold open from Strong’s perspective, injecting a small touch of empathy to what could otherwise have been a very black and white villain. He’s a jerk, for sure, but throughout the movie you’ll at least understand where he’s coming from and why he is the way he is.

No Caption Provided

Shazam is insanely packed with references to DC comics, movies, and characters. But the movie seems to genuinely love not just its own source material, but all nerdy corners of pop culture. Eugene is introduced with a gaming headset semi-permanently stuck to his head, and the young character makes tons of video game references, all of which land–at one point he shows up for a fight armed with a PlayStation Move gun controller, and at another he makes a hilarious Watch Dogs joke. It’s the kind of thing non-gamers might have to lean over and ask their friends about, but that attention to detail also makes the dialogue and characters ring true, and the gamers in the audience likely won’t mind explaining.

Shazam is the first DC movie that seems genuinely confident in its world and tone, with no major missteps of which to speak. It’s fun, heartfelt, funny, genuine, and surprising, while staying true to its origins and embracing what makes it great. It makes no attempts to be something other than what it is–a goofy, fun superhero coming-of-age story–and as a result it’s a movie anyone can enjoy. Hopefully this is a sign of things to come in the DC extended universe.

The Good The Bad
Zach Levi ably embodies a teenage boy Occasionally verges on cheesy
Embraces its roots as a comic book movie
Balances humor, heart, and action
Great surprises throughout
Lovable cast and characters

14 Fascinating Games That Shouldn’t Be Overlooked

Daily Deals: Watch Tonight’s UFC Fight With 7-Day ESPN+ Free Trial

Welcome to IGN’s Daily Deals, your source for the best deals on the stuff you actually want to buy. If you buy something through this post, IGN may get a share of the sale. For more, read our Terms of Use.

We bring you the best deals we’ve found today on video games, hardware, electronics, and a bunch of random stuff too.Check them out here or like us on Facebook and follow us on Twitter to get the latest deals.

This sponsored deal is brought to you by ESPN.

Continue reading…

God of War Director Reveals Full Story Behind Famous E3 Demo

In a presentation given during GDC 2019, God of War director Cory Barlog revealed the full story behind the famous E3 2016 demo that debuted the new God of War to the world.

Barlog says the team always knew the game’s big reveal would be at E3 2016, though he didn’t know if it would simply be a logo, a trailer or a full demo. Nine or 10 months before the show, he decided the demo would take place inside the game’s mountain, and pitched this idea to Sony and PR representatives

“About halfway through the pitch I realized ‘this is absolute crap.’ But I’m still giving the pitch,” said Barlog. “So in my mind, I’m starting to think of ways to eject. I start having a few ideas – potentially the beginning of the game, a few visual ideas that are coming up while I’m just running on autopilot on the pitch.”

Continue reading…

Hellboy: 13 Things to Know About the Gory, Gothic Reboot

For years it felt like a third Hellboy movie would never happen. And it’s not.

Seriously, don’t think of this movie as Hellboy 3 (for more on that, see my first point below).

Instead, Neil Marshall’s film is returning to the source material and attempting to bring to a wider audience the world Mike Mignola has been creating now for over a quarter of a century. Below are some of the key ways the new adaptation is trying to achieve that design.

1. Don’t Call It Hellboy 3

Director Neil Marshall is really hoping people don’t approach his movie with that mindset. Maybe it’s because he’s already turned down making that movie.

“I was first approached about possibly doing a Hellboy 3,” the British director tells me in between takes on the film’s Bulgarian set. In fact, we’re sat in a dark corner of the Osiris Club, with dark wooden bookcases encircling us. It’s all very atmospheric. “My response to that was, ‘Well, that’s somebody else’s terrain and I don’t want to step on their turf.’ But I was like, ‘If you are thinking about doing a reboot any time, then I’d love to do that.’”

Continue reading…

Final Fantasy XIV Online Shadowbringers: New Race, Job, Raid, Trailer, Screens, And More Revealed At Fan Fest

The 2019 Final Fantasy Fan Fest in Tokyo began today with a keynote address from game director Naoki Yoshida, and the 90-minute briefing was packed with news and insight on the new Shadowbringers expansion for Final Fantasy XIV coming out later this year. Perhaps the biggest news was the announcement of a new Job. The new Job is Dancer.

As the name suggests, Dancer uses dance moves, in a way, to combat their enemies. Performing dances executes certain abilities, while some specific dances buff nearby party members.

Dancer is a ranged DPS Job, and its main arm is used for throwing weapons. It has no associated class, according to Square Enix, and you’ll be able to start using Dancer at level 60.

Another huge announcement was the next playable race for Final Fantasy XIV–the Hrothgar. Cat-like humanoids, the Hrothgar will be available in male and female variants, and each will have unique heads and customisable features. They also each have two clans.

Also during the presentation, Square Enix showed off two new cities, the Crystarium and Eulmore. The Crystarium is a beautiful, expansive place with blue-hued environments. Eulore is also a sight to behold, as it sits atop a massive, ornate, and steampunk-looking structure.

Square Enix also used the news-packed keynote to reveal Final Fantasy XIV’s latest Beast Tribe–the Dwarves. Not a whole lot of information was shared, but the company confirmed these dwarves always have beards and they always wear helmets–even at the dinner table. They’re experts in mining and metallurgy.

The new Dancer The new Dancer

Another big piece of news was the announcement of the game’s next eight-player raid series. It’s called Eden, and while little is known about the specifics, Square Enix confirmed that none other than legendary designer Tetsuya Nomura is working as a character and boss designer for it.

Shadowbringers launches on July 2, but an Early Access period will start on June 28, Square Enix announced. However, that was only a tentative date, so it is subject to change.

An epic new, six-minute trailer for Shadowbringers was shown during the keynote. You can see this trailer above, while a number of brand-new screenshots can be seen embedded in this post.

The HrothgarThe HrothgarGallery image 1Gallery image 2Gallery image 3Gallery image 4Gallery image 5Gallery image 6Gallery image 7Gallery image 8Gallery image 9Gallery image 10

While fans have to wait a while longer for Shadowbringers, the next big update for Final Fantasy XIV, update 4.56, launches on March 26. Everything announced today is on top of all the previous Shadowbringers announcements, which include a level cap jump from 70 to 80, as well as the introduction of a new system called the Trust System. There is also more end-game content and more.

Here are some further facts and details about today’s Shadowbringers news that Square Enix shared after the panel wrapped up (text written by Square Enix):

  • New Job – Dancer: Dancer joins gunbreaker as one of the new jobs in Shadowbringers. This ranged attacker not only unleashes powerful attacks using throwing weapons, but also performs dances to execute abilities and provide beneficial effects to their party
  • New Player Race – Hrothgar: The Hrothgar player race compliments the recently announced Viera as the second new playable race in Shadowbringers. The Hrothgar and Viera will both have unique, customizable features specific to their races.
  • New Player Cities – The Crystarium and Eulmore: Located in Norvrandt, the former will serve as a player hub, while the latter—an affluent city ruled by the elite will play a key role in the Shadowbringers main storyline.
  • New Raid – Eden: This new high-end raid content will feature multiple challenging bosses, as well as a new character–both designed specifically for this raid series by Kingdom Hearts Director and Final Fantasy series veteran, Tetsuya Nomura.
  • New Beast Tribe and Primal: The bearded dwarves and the “sin eater,” Innocence.
  • New Field Area – Lakeland

Good luck sleeping tonight

Good luck sleeping tonight

Good luck sleeping tonightGallery image 1Gallery image 2Gallery image 3Gallery image 4Gallery image 5Gallery image 6Gallery image 7Gallery image 8Gallery image 9Gallery image 10

As for the Final Fantasy Fan Fest, it runs all weekend long, so keep checking back with GameSpot for more. Disclosure: Square Enix paid for GameSpot’s flight to Tokyo and accomodations.