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Metal Gear Solid 5’s Secret Cutscene Triggered Early, And Konami Doesn’t Know Why
Metal Gear Solid V: The Phantom Pain‘s base-building multiplayer mode incentivizes players to build nuclear weapons. They are the most expensive development project in the game, and they provide a huge defensive boost to players’ bases–but they can also dismantle them and work toward total disarmament. But this week, although there are still a ton of nuclear weapons out there, the game’s secret nuclear disarmament cutscene was triggered–and Konami doesn’t know why.
In spite of the fact that players have significant reasons to pursue nukes, including deterrence and prestige, Metal Gear creator Hideo Kojima included a bit of motivation to urge them to destroy their stockpiles. He stated that if every player on a certain platform (PS4, Xbox One, or PC) were to dismantle their nukes, a special event would unlock in the game.
As you might expect, it’s very difficult to get thousands of players to coordinate toward a goal, and as of September 1, 2017, there were still over 9,800 nuclear weapons on the PC server. However, PC MGSV users discovered on February 2 that the cutscene had triggered prematurely.
Konami apparently still does not know what happened. Over the weekend, it took to Twitter to apologize for the mistake. “The nuclear disarmament event was triggered in the Steam version of Metal Gear Solid V: The Phantom Pain on [February 2]… We are still investigating, but can confirm that the event was triggered while the nuke count hadn’t reached zero.”
Back before the game released, Hideo Kojima explained that he hoped to communicate his anti-nuclear weapons, pro-disarmament feelings through a means other than normal storytelling. “As it’s difficult to make player feel ‘anti-war, anti-nuke’ like a movie can do, what I’ve tried was to make something only game can do,” he wrote on Twitter. Much like disarmament plans in the real world, however, this one has gone awry–and not for the first time. The cutscene was found by dataminers essentially as soon as the game was released. You can see it in the embed above.
[News via Polygon]
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The Esports Highlights From This Week in A/NZ
Aussie esports has had a fantastic week — especially in Sydney! IEM Sydney is returning bigger and better than before, and Gfinity AU and HOYTS have partnered up to create Esports arenas at cinemas Australia-wide, starting in Sydney! The CSGO action was pretty hot this week thanks to the ESEA’s MDL Season 27. The OPL saw a barnstormer of a match between Avant Garde and Legacy, and Grayhound Gaming’s PUBG team did what they could in the North American Global Loot League.
Madden 18’s Super Bowl Prediction Got A Lot Wrong This Year
Sometimes, Madden’s annual Super Bowl prediction is eerily accurate. In 2015, it not only accurately predicted the final score of Super Bowl XLIX, but also that the Patriots would come from behind to beat the Seattle Seahawaks. It also predicted the receiver who would catch the winning TD and the exact type of pass play it would be. Scary stuff.
This year, however, Madden’s simulation was completely wrong in pretty much every major way. Madden’s simulation predicted that the New England Patriots would defeat the Philadelphia Eagles 24-20 in Super Bowl LII. In reality, the Eagles defeated the Pats to claim their first-ever title by a score of 41-33.
Madden’s sim said Patriots QB Tom Brady would win the Super Bowl MVP; he did not. The more deserving Eagles QB Nick Foles took home that award. Below are some other things that the Madden sim got wrong this year:
- Madden Prediction: Eagles score first with a touchdown run by Jay Ajayi.
- Reality: Eagles score first with a field goal.
- Madden Prediction: Brady connects with Danny Amendola for a first-quarter touchdown.
- Reality: Brady connected with Amendola eight times for 152 yards, but never for a touchdown.
- Madden Prediction: Patriots score two touchdowns in the second quarter on passes to Rob Gronkowski and Brandin Cooks.
- Reality: The Patriots scored zero touchdowns in the second quarter, and Cooks left the game with a terrible-looking head injury.
- Madden Prediction: Brady threw an interception that led to an Alshon Jeffery touchdown.
- Reality: Brady did not throw an interception in the game.
- Madden Prediction: Chris Long, a former Patriot, recorded a sack on Brady.
- Reality: Brady was sacked once, crucially, in the fourth quarter. Brandon Graham recorded the sack.
- Madden Prediction: Eagles safety Malcolm Jennings stripped the ball from Patriots running back Dion Lewis, resulting in a turnover.
- Reality: Lewis never fumbled the ball in the game.
- Madden Prediction: The game ended with Foles heaving a hail mary to Jeffery, but Patriots DB Stefon Gilmore breaks it up to secure the Patriots win.
- Reality: It was Brady who threw a desperate pass as time expired, hoping to give the Patriots the come-from-behind victory. The ball was tipped into the air in the endzone, giving Patriots fans hope for a moment, but it was not meant to be (for the Patriots).
- Madden Prediction: Gronkowski leads all receivers with four catches for 107 yards and a touchdown.
- Reality: Amendola led all receivers with eight catches for 152 yards and no touchdowns.
- Madden Prediction: Ajayi led all rushers with 73 yards and a touchdown.
- Reality: Former Patriot Legarrette Blount was the top rusher, picking up 90 yards on 14 carries.
For lots more on Super Bowl LII, check out GameSpot’s roundup of the best and funniest commercials from the big game. You can see more of this year’s Super Bowl commercials below.
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This Week’s Xbox One Deals With Gold Revealed
It’s a new week which means Microsoft has rolled out a fresh set of deals on Xbox Live. There are sold solid deals to be had across Xbox One and Xbox 360, including quite a few offers on numerous Ubisoft titles.
On Xbox One, Assassin’s Creed Origins, the newest entry in the series and one that is enhanced on Xbox One X, is marked down to $40. Also on sale this week are Ubisoft games such as Steep ($20), Ghost Recon: Wildlands ($24), Rainbow Six Siege ($25), The Division ($15), and Watch Dogs 2 ($18). Outside of the Ubisoft deals, Dragon Ball Xenoverse 2 ($24) and The Sims 4 ($30) are discounted this week.
A scene from Assassin’s Creed Origins
Some of the notable Xbox 360 deals include Assassin’s Creed IV: Black Flag ($8), Beyond Good & Evil HD ($3.30), and Rayman Origins ($4.50). Some of these deals and the Xbox 360 offers require an Xbox Live Gold membership to save the most.
All offers are good through February 12. Go to Major Nelson’s blog to see a full rundown of the deals, including local pricing for where you live.
In other Xbox news, the first of February 2018’s free Games With Gold titles for subscribers are now available. These include the shooter Shadow Warrior on Xbox One and the backwards-compatible racing game Split/Second for Xbox 360.
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Supergirl: “Both Sides Now” Review
Warning: Full spoilers for the episode below.
We’ve already had a midseason finale for Supergirl this year, which makes this episode a… mid-midseason finale? Post-midseason? Whatever. The point being that the show is going on hiatus for over two months after tonight, meaning that “Both Sides Now” needed to accomplish a lot in terms of pushing the Reign narrative forward and leaving viewers with a finale exciting enough to tide them over until April. It wasn’t quite as successful in that regard as I would have liked, but this episode nonetheless restored the momentum that was lost with “For Good” last week.
“Both Sides Now” opened on a terrific note, with all our heroes united and closing in on Purity. There’s something to be said for just skipping right to the good stuff, especially in a relatively more dense episode like this one. That opening set a strong tone for the rest of the hour. And hey, it’s always nice to see J’onn actually take down the bad guys rather than play the punching bag.
Friday The 13th Dev Discusses Progress On Dedicated Servers
Friday the 13th launched last year, and although it sold well, it had frequent stability, performance, and server issues. In response to these issues and player feedback, developer IllFonic and publisher Gun Media announced in October that they would be upgrading the game to a newer version of Unreal Engine. Today, they provided an update on their progress toward this goal, saying that the engine upgrade is a couple of months out–and it’ll set the stage for dedicated servers on PS4 and Xbox One.
In a post on Friday the 13th’s forum, community lead Daniel Nixon explained the improvements that the engine upgrade will hopefully bring. Among other things, it’ll likely improve physics, increase performance on all platforms, and fix “long-standing issues that will be automatically resolved by moving to the new engine version.”
The highlight of the engine upgrade is making it possible to roll out dedicated servers to console players. These servers are designed to provide much better multiplayer stability. There’s still no release timeframe for the dedicated servers, however. “Our focus has to be on the [engine] update first,” Nixon wrote. “So we’ll need to wait until that’s wrapping up to start estimating the work remaining to get to dedicated servers, and provide you with that information.”
However, in order to successfully achieve the engine upgrade, the developer is halting regular game updates. According to Nixon, the studio is transitioning the full team to this task, which will preclude it from developing other patches. IllFonic is targeting an April release for the upgrade.
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PUBG Anti-Cheat Update Delayed For PC
PUBG developer PUBG Corp. planned to release a PC update focused on new anti-cheat measures today, February 5, but that update has now been delayed. The studio said it discovered an “unexpected issue” during compatibility testing, and has thus made the decision to push the release to sometime later.
As announced earlier, this update is expected to add a new anti-cheat feature that will “block different helper programs that alter the graphics or aid in gameplay in some way.” One popular piece of software that will be blocked with this update is ReShade. You won’t face a band if ReShade is detected on your system, but if you won’t be able to play PUBG so long as it’s installed. You have to uninstall ReShade, along with any other prohibited program, before getting back rights to play PUBG.
PC players, the patch for the anti-cheat update has been delayed, as an unexpected issue has occurred while testing its compatibility. We will soon update you when it will be released. Thank you for your understanding.
— PLAY BATTLEGROUNDS (@PUBATTLEGROUNDS) February 6, 2018
In its earlier blog post, PUBG Corp. also said some players may need to reinstall PUBG to get back online. Additionally, some software like Nvidia ShadowPlay and video/audio capture programs might be blocked, temporarily, as PUBG Corp. works out some teething issues with its new anti-cheat measures.
“We will be dealing with these cases as soon as possible. If a harmless program is blocked, please report it in this form. Thank you for your support and understanding,” PUBG Corp. said.
According to anti-cheat software provider BattlEye, it banned more than 1 million PUBG players for cheating in January alone, as instances of cheating continue to grow. Incredibly and unfortunately, this adds on to the 1.5 million that BattlEye banned already.
We have banned over 1,044,000 PUBG cheaters in January alone, unfortunately things continue to escalate.
— BattlEye (@TheBattlEye) February 4, 2018
PUBG is one of the biggest games on the planet. It had more than 2.8 million peak concurrent players today on Steam. Cheating in PUBG and basically every game is a problem that may never be fixed (where there is a will, there is a way) but it’s good to see games like PUBG taking enforcement seriously.
With its significantly larger player base, PUBG’s PC edition is understandably the focus of PUBG Corp.’s efforts on the anti-cheat front. Here’s to hoping that PUBG Corp. and Microsoft also take steps to stamp out cheating for the Xbox One edition.
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