Why Does Nick Fury Wear An Eyepatch? Captain Marvel Reveals The Answer

The Marvel Cinematic Universe is full of mysteries, from the origins of each Infinity Stone to just what the hell the point of that Adam Warlock reveal at the end of Guardians 2 was. With the release of Captain Marvel today, we’ve finally gotten an answer to one of the MCU’s longest running and most mysterious of enigmas: the source of Nick Fury’s eyepatch.

Set in the 1990s, Captain Marvel actually reveals a lot about Nick Fury’s origins and the start of his Avengers initiative. The movie features a de-aged Samuel L. Jackson co-starring alongside Brie Larson’s Carol Danvers/Captain Marvel–not to mention a de-aged Clark Gregg as the beloved Agent Coulson–during Fury and Coulson’s early days in SHIELD. Besides the uncanny digital effects on these actors’ faces, the most notable thing about Fury’s appearance in Captain Marvel is that he’s lacking that signature, badass, half-pirate-half-super-spy eyepatch. And there’s a good reason for that, as Captain Marvel finally reveals the origin of his mysterious eye injury.

To understand what happened to Nick Fury’s eye, you first have to understand why everyone’s talking about Goose the cat. You see, the cute orange tabby isn’t really a cat at all–it’s a Flerken, a dangerous alien creature that closely resembles a cat, but is far more powerful. Flerkens possess pocket dimensions in their stomachs, which has the incredible effect of allowing them to swallow just about anything–including, say, Infinity Stones. It also has a mouth full of massive, Lovecraftian horror inspired tentacles that erupt from its eldritch maw and swallow Kree whole, which comes in handy during the film.

Most importantly, the Flerken is a mysterious creature that possesses powers unknown. That becomes important late in the movie when Goose scratches Nick Fury in the eye. Unfortunately for him, it turns out to be no normal cat scratch, ultimately resulting in the eye becoming useless. Guess he should have listened to the numerous other characters who told him not to get so close to the thing.

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Anyway, that’s it! Nick Fury’s famous eye injury didn’t come from some epic showdown with murderous aliens or a fight against supervillains from across the wide spectrum of MCU characters. It didn’t even come from the car crash early on in Captain Marvel–the bandage Fury sports above his left eye for the rest of the movie turned out to be a red herring. Instead, Fury wears that signature eyepatch thanks to the character’s love of cats and a deceptively adorable Flerken named Goose. Who would have guessed?

Of course, Captain Marvel reveals much more about the MCU’s past and future than simply what happened to Nick Fury’s eye. Go check out what the movie’s major Skrull changes could mean, the full breakdown on Fury’s origin story, and what actually happened in the post-credits scenes. Then, once you’ve brushed up on all your facts and figures, start working on polishing up your Endgame theories.

New Warframe PC Update Changes How Melee Combat Works

Digital Extremes has announced a new update that changes how melee combat works in the PC version of Warframe. This update is only the first part of a multi-phase process for transforming melee strikes and how they operate in Warframe.

This first phase of changes mostly addresses how combat in Warframe was previously split between firearm and melee portions. The update allows you to quickly transition between shooting and slicing, which is designed to create a more flow-like state to the game’s combat. “When interrupting a melee combo with gunfire, dodging, bullet jumping, or any parkour, your next melee attack will resume the combo where it left off (within a window),” Digital Extremes live ops & community director Rebb Ford wrote in a forum post. “This simply means taking brief and tactical actions between combo executions is now a valid strategy.”

Ground slams have also been changed. Previously, ground slams interrupted all momentum and aimed straight down. Now, you’ll be able to aim your ground slams, allowing you to also use the move to retreat from a forward jump or extend forward to an enemy. To account for these changes, as well as the aforementioned flow-like state for firearm and melee combat, Warframe’s keybindings have been updated as well. Those changes are outlined below. If you’re looking for more details, you can find them in the forum post that’s linked above.

Warframe Keybinding March Changes

Blocking

  • Blocking with a melee weapon is no longer keybound, it is automatic when facing enemies who are dealing damage to you in melee mode.

Channeling

  • Channeling is now a toggle set to your alt-fire button when in melee mode.
  • Your ‘F’ button now exclusively swaps between Primary and Secondary weapons with a tap.
  • Your left mouse button is gun fire, always, instantly.
  • Your right mouse button is now aim, always, instantly.

Options

  • We are adding a toggle to preserve one aspect of the older melee system. You will be able to toggle an option, allowing you to continue melee attacks with the left mouse button once in melee mode.

In our initial Warframe review, Chris Watters gave the game a 6/10, writing, “Without new challenges for your combat abilities, the excitement soon dries up, leaving you without a compelling reason to keep playing. This free-to-play shooter is still technically in beta, so changes may come that make a substantive difference. But as of now, Warframe’s interesting combat mechanics are too quickly overcome by the grind of repetition.” However, last year we picked Warframe as one of our five favorite evolving multiplayer games in 2018. The game has certainly changed for the better in recent years.

We want to see your Marvel collection!

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Avengers: Endgame is around the corner, and we want to commemorate the end of the franchise with you. We’ve partnered with TV Guide, TechRepublic, ZDNet, and CNET, searching high and low for the hardcore fans that love Marvel to create a gallery that showcases your favorite Marvel collectibles. You can share a complete set of comics, your favorite Avenger t-shirt, or maybe you even have a Marvel shrine. Anything and everything Marvel is on the table!

Here is my personal collection.Here is my personal collection.

My personal collection consists of some Marvel apparel that I’ve acquired at every SDCC–yes, even the exclusive ones to San Diego Comic-Con. Also a Black Widow Itty Bitty and an autographed art book by Marvel’s artist, Humberto Ramos. Your collection can be big, small, old, new, or just simply important to you.

Share your photos by using the form below. Remember to keep the photos under 3MB and send us horizontal pictures–this will showcase your collection much better! And don’t forget to caption your photo to tell us about what we’re seeing and why it’s special.

And we also have a Captain Marvel inspired giveaway right now that you should check out right after submitting your photos. We can’t wait to see your pictures!

What Captain Marvel Reveals About Nick Fury And The Avengers

Save Big on Bluetooth and Alexa Smart Speakers Today

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Listen up, because a nice selection of Bluetooth and smart speakers are on sale right now at Amazon. If you’ve been waiting for a discount on an Alexa-capable speaker or a way to blast tunes away from an outlet, now is a good time to buy. Here’s what you can save money on today.

Sonos One (Gen 1) for $179

sonos-one

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Double Fine’s Caryl Shaw: Thanking My Heroes

Editors Note: This year, for International Women’s Day, we wanted to open our platform up to developers to share their experiences, their thoughts, and their messages to the community as we all reflect on the contributions women have made in the games industry. We’re incredibly grateful these (very busy) women took the time out of their day to share this message with you all.

Years ago, I worked with a woman who rarely spoke specifically about being a “woman game developer.” I never asked her directly, but it always seemed like her general preference was just to be referred to as a game developer. I think in this respect, she was just ahead of her time — or at least she wanted to be. She wanted all the people that contributed to game development to be treated as equals.

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Devil May Cry 5 Video Review

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Get Chrono Trigger, DQ 11, Final Fantasy and More Half Off Right Now

If you buy something through this post, IGN may get a share of the sale. For more, read our Terms of Use.

Chrono Trigger is the single finest achievement of the 16-bit era, and one of the finest games across all recorded time. You might think I’m being hyperbolic, but I’m not. Chrono Trigger is just perfect, and I cannot possibly recommend it enough. It’s part of Green Man Gaming’s Square Enix Japan sale going on right now. You can pick up Chrono Trigger for just $7.50 right now.

But there are plenty more chances to save on Square Enix games, including newer releases like Dragon Quest XI: Echoes of an Elusive Age, I am Setsuna, and more.

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Rainbow Six-Style FPS Ready Or Not Gets Extended Gameplay Trailer

After months of silence, developer Void Interactive has released a lengthy gameplay trailer for its upcoming Rainbow Six-like shooter, Ready or Not. The video, which you can watch above, provides our first extended look at the gameplay, which is strongly reminiscent of the SWAT series.

Ready or Not is billed as a “realistic tactical shooter” that’s “set against the backdrop of political and economic instability in the United States.” The game casts players in the role of Judge, a SWAT solider “tasked with defusing tense, hostile situations in a morally bankrupt city.”

Void Interactive had previously confirmed that Ready or Not will feature both competitive and cooperative modes, as well as a single-player mode. In the latter, the developer says players will be able to command their AI teammates using either an on-screen interface or with voice commands through the game’s “finely tuned speech recognition system.”

Ready or Not still doesn’t have a release date, but the game is projected to launch in late 2020. Ahead of that, players can pre-order it through Void Interactive’s website. The game is available in two versions; the standard edition (which runs for $40), and the $120 Supporter edition.

Along with the full game, the standard edition grants players access to a beta taking place in June 2020. The Supporter edition, meanwhile, also includes access to an alpha build in August of this year, as well as an FBI HRT pack and a 25% discount on the game’s first expansion.