Spider-Man: Homecoming 2 Takes Place Around the World

While a portion of Marvel Studios’ sequel to Spider-Man: Homecoming will take place in New York, that won’t be the film’s only setting.

In an interview with io9, Marvel Studios president Kevin Feige confirmed the movie will take place around the globe. Feige said one of the reasons they’re shooting the sequel in London rather than Atlanta (like they did for the first movie) is because it’s set in other areas of the world.

“We shoot a lot of films in London but there’s another reason we’re shooting in London which is, yes, Spidey, of course, will spend some time in New York, but he’ll spend some time in other parts of the globe,” he explained.

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Final Fantasy 7 Remake Aims to ‘Surpass the Original’

Square Enix aims to create “a title that surpasses the original” Final Fantasy VII with its upcoming remake for PS4.

According to a job listing (via Gematsu) for a Battle Planner and Level Planner to join the project, the game will be a “new creation not limited to a simple remake.” The listing also reiterates that FFVII Remake is being developed internally at Square Enix. CyberConnect2 was previously working with Square on the project.

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New God Of War PS4 Update Focuses On Text Size

If you’ve been diving deep into the Nordic realms within God of War this weekend, you might have noticed that the game’s text is a little hard to read. The team at Sony Santa Monica has been working to fix those issues, and today’s update should improve the legibility.

While it doesn’t include the forthcoming Photo Mode, today’s patch adds in an equally important text size slider. On Twitter, the team replied to a complaint about the title’s small text, stating the update “focuses on text for map, goals, codex and the resources tab of the UI menus.” The slider can be found in the accessibility menu now, seen below.

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Although the new slider does increase the size of text, it doesn’t seem to be a significant change. On some TVs text in God of War remains difficult to read unless you’re quite close to the display. It’s unclear whether Sony Santa Monica intends to address text display further.

The patch also includes other bug fixes and improvements, though the patch notes don’t detail what those are. The team has been making adjustments to the game based on community feedback, so it’s likely that we’ll see yet another patch in the next few days.

In our God of War review, critic Peter Brown awarded it a 9/10, saying it’s a “spectacular action game with epic set pieces, big-budget production values, and hard-hitting combat.” Our review roundup showed a definite consistent tone among critics, who almost universally agreed that a refocus on building character paid off in a big way for this half-sequel, half-reboot.

For even more God of War, head on over to our hub. If you haven’t gotten your hands on it quite yet, check out the 11 things you should know before playing. Already in the throes of Kratos’ journey? Here are the 13 skills you should unlock first.

Valve Acquires Firewatch Developer Campo Santo

Valve has purchased Campo Santo, the acclaimed developer of Firewatch. In a blog post on the studio’s website, Campo Santo said it will continue production on its current project, In the Valley of Gods, but with the benefit of having the likeminded people at Valve working alongside them.

“In Valve we found a group of folks who, to their core, feel the same way about the work that they do (this, you may be surprised to learn, doesn’t happen every day). In us, they found a group with unique experience and valuable, diverse perspectives. It quickly became an obvious match,” it explained.

“We had a series of long conversations with the people at Valve and everyone shared the satisfaction we take in working with people whose talents dwarf our own to make things we never thought possible. Both sides spoke about our values and how, when you get right down to it, we, as human beings, are hard-limited by the time we have left when it comes to making the things we care about and believe in. They asked us if we’d all be interested in coming up to Bellevue and doing that there and we said yes.”

The move is interesting as Valve has had somewhat of a reduced presence in game development and publishing, focusing instead on the business of operating Steam as a digital delivery platform, alongside maintaining titles such as DoTA 2. However, more recently the company has made clear its intentions to return to development and publishing, with Gabe Newell saying Valve is “going to start shipping games again.” The first of these new titles is Artifact, a Dota 2-themed card game. However, Newell said the studio has additional games in development.

In GameSpot’s Firewatch review, critic Scott Butterworth said its “world is captivating, its design is clever, and its characters are among the most well-written in gaming.”

He continued: “Though it might sound counterintuitive, the plot is in many ways secondary to the relationship you build between Henry and Delilah, and that portion of the game is truly inspired. I’ve already returned to Firewatch for a calming walk in the woods; I imagine I’ll go back again soon to visit with Henry and Delilah.”

Campo Santo’s next game, In The Valley of Gods, was announced during The Game Awards in December 2017. It is still a long time off being completed and is not scheduled to come out until 2019. You can watch the trailer for In The Valley of Gods here. Firewatch, meanwhile, is set for release on the Nintendo Switch in 2018.

God Of War’s Immersive Mode Is The Way To Play

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