The Best TV Shows You (Probably) Didn’t Watch in 2018

With over 500 TV shows currently on the air, it’s easier than ever to miss the true gems. It’s impossible to keep up with all the shows we know about and want to watch, much less the ones out there we may have never heard of. So with everyone’s hectic lives and busy schedules in mind, we’ve comprised a humble year-end list for some of the best TV shows of 2018 that might have flown under your radar.

A few of these series are, yes, more notable than others, and on popular premium networks, but – again – with the glut of programming out they might need another call out to wind up on your must-watch list. The rest of the shows are honest to goodness sleepers and it’s more than understandable why they’ve gone relatively unnoticed.

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Nintendo Switch Setup Guide, Helpful How Tos, Troubleshooting Tips, and More

If you’re just setting up a new Nintendo Switch or trying to transfer your data over to a new one, these helpful Nintendo Switch guides should make that process much easier. In this article, you’ll find quick links to popular Switch setup guides (as determined by traffic, user questions, and popular searches) and troubleshooting wiki pages.

IGN’s Nintendo Switch guide has plenty of great hardware information, but if you’re looking for more guides on Nintendo Switch games, be sure to check out these popular game wikis:

First Trailer For Get Out Director’s New Horror Movie Is Terrifying

Jordan Peele’s next horror movie is just right around the corner, and since his last film Get Out was such a huge success, Us should be on everyone’s “must watch” radar. Today, on Christmas Day, the very first trailer was released for the upcoming film, which releases in March.

In the first trailer, which you can see above, the movie follows a family who goes on vacation. They quickly find themselves being stalked by a deranged family. However, these psychopaths has something peculiar about them. They look exactly like the people they’re hunting.

Us stars Lupita Nyong’o as Adelaide Wilson, Winston Duke as Gabe Wilson, and Elisabeth Moss and Tim Heidecker as members of the Tyler family. The film also features Yahya Abdul-Mateen II from Aquaman and Anna Diop from the DC Universe streaming series Titans.

Additionally, Peele has more in store for fans in 2019, as he’s producing and hosting CBS All Access’ new Twilight Zone. So far, we’ve only seen a teaser for the new show, and the only other information that’s been released is that Marco Ramirez (Sons of Anarchy, Daredevil) will serve as writer and showrunner.

Us comes to theaters on March 19, 2019.

Phil Hornshaw’s Most Anticipated Game Of 2019: Twin Mirror

With 2019 right around the corner, we’ve polled GameSpot’s staff to find out what games they are looking forward to most in the new year. To be eligible, a game must simply have a release date currently planned for 2019. Of course, we all know nothing is set in stone; there’s always a chance some games could slip into 2020. When you’re done reading this entry, follow along with all of our other end-of-the-year coverage collected in our Best of 2018 hub.

I have a soft spot for Dontnod games. I’m one of the few people I know who got really into Remember Me, the studio’s first offering. It was a flawed game that struggled with its moment-to-moment gameplay, grabbing weaker versions of the combat from the Batman: Arkham series and the environmental climbing puzzles of the Uncharted franchise. But Remember Me had a ton of great ideas about delving into characters’ minds and reconstructing their memories, and it managed to tell an affecting story using those mechanics.

Vampyr, another fascinating Dontnod offering, contains a deep story into which it looks to integrate its gameplay. It expanded on the idea of narrative choices as mechanics by putting you in the role of a vampire who’s also a doctor, torn between feeding on people and saving them. If you don’t murder people, you stay weak, and you have a hard time completing the various investigations (and fighting the various scary monsters) that obstruct your path through the game; but if you do murder people, you’ll irrevocably change the game world and the story. Not every decision that went into the game worked, but Vampyr definitely pushed the envelope in the realm of games that react to player choices.

And then there are the Life is Strange games. I bounced off Dontnod’s best-known titles, but I appreciated the attention to story and character development in what I played of them. And from all accounts, the first episode of Life is Strange 2 is a powerful start to the sequel.

Dontnod’s willingness to experiment means that whatever project the developer is working on is always pinging my internal video game radar, and Twin Mirror looks like it could have potential. It’s about Sam, an investigative journalist, heading back to his Rust Belt town for his best friend’s funeral. Things aren’t great for Sam–he has an imaginary friend who constantly hassles him called The Double, and he wakes up the morning after the funeral with his clothes covered in blood, unable to remember what happened or what awful thing he might have done. The setting and aesthetic give the whole thing an alluring Twin Peaks meets Life is Strange vibe.

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Twin Mirror seems like it’s trying to riff on some of the ideas of visiting and viewing memories from Remember Me, a very cool mechanic that was sadly underused in Dontnod’s first effort. And while a lot of games, from the Batman: Arkham series to LA Noire and beyond, have tried but struggled to make investigating crime scenes an engaging mechanic, Dontnod’s past attempts with tough systems mean it might have a novel mechanical solution in mind.

Not all of Dontnod’s titles have been raucous successes, and not all of the ideas they put into their games manage to stick the landing. But the developer is constantly trying interesting things, for better or worse. I’d much rather play a game like Vampyr, which takes a run at trying new and exciting things, than a much safer AAA title. There are some things about Twin Mirror that give me pause (the imaginary friend conceit is extremely played, for one, and lots of games have attempted investigation mechanics but not many do them well), but I’m willing to go with Dontnod on its journey. I know no matter what, their game will care about its story and its characters, and it’ll make attempts at bringing new ideas into the lexicon of video games.

Aquaman’s Opening Weekend Compared to Other DCEU Movies

The King of the Seven Seas is also now the king of the box office. Aquaman, the latest entry in the shared DC Movie universe, opened in North American theaters with $67.4 million ($72.7 million total including Thursday night previews). Internationally, the James Wan-directed film has amassed $415.5 million in the last few weeks since opening in China.

Still, Aquaman had the lowest opening weekend of any DC universe entry yet. The character, who had largely been treated as a pop culture punchline, had a lot to prove in this solo outing. The film reportedly carried a production budget between $160-200 million (not including marketing costs, which could be nearly as much), so Aquaman will still need to perform strongly in the weeks ahead if it’s going to be profitable.

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Eddie Makuch’s Most Anticipated Game of 2019: Ancestors The Humankind Odyssey

Ancestors: The Humankind Odyssey is the next game from Assassin’s Creed creator Patrice Desilets. The ambitious concept–playing as hominids through different periods of ancestral time–caught my attention right away, and after seeing it in action for the first time at The Game Awards, I’m even more intrigued. A single-player, third-person exploration survival game, your journey in Ancestors begins as a hominid in Neogene Africa some 10 million years ago.

Over time, you grow and literally evolve to the Australopithecus popularly known as Lucy. On your way to becoming Lucy, you’ll learn new skills and abilities as you take the form of the next subspecies of hominid that would eventually become the human form of today. It is quite an ambitious concept to say the least.

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Based on early footage, you’ll be clambering through the jungle and swinging through trees, escaping predators, gathering resources, and essentially trying to survive and live another day. It looks like no other game I’ve played before, and the novelty and ambition of the concept has me eager to see and learn more.

It’s too soon to say how it all works out in practice, but it’s exciting to think about where the chapters after that will go in the future. I can imagine playing as other hominid species such as Homo Erectus and Homo Neanderthalensis, among others.

Another interesting element of Ancestors: The Humankind Odyssey is how it will be released. Like the Life Is Strange series, the title is episodic in nature. Volume 1: Before Us is due out in 2019, and it takes place in Africa 10 million years ago and spanning up until 1 million years ago. Future instalments will focus on different periods of human evolution.

Ancestors: The Humankind Odyssey is the first game from Desilets’ studio, Panache Digital Games in Montreal, which was formed back in 2014 after Desilet’s rocky breakup with Ubisoft.

The game’s first chapter is set to launch sometime in 2019, though there is no word on when the subsequent releases will follow. Ancestors: The Humankind Odyssey will be published by Grand Theft Auto and Red Dead Redemption parent company Take-Two Interactive’s independent games label, Private Division. It is coming to PC, Xbox One, and PlayStation 4, and right now is planned as a digital-only release.

Jess McDonell’s Most Anticipated Game of 2019: The Outer Worlds

With 2019 right around the corner, we’ve polled GameSpot’s staff to find out what games they are looking forward to most in the new year. To be eligible, a game must simply have a release date currently planned for 2019. Of course, we all know nothing is set in stone; there’s always a chance some games could slip into 2020. When you’re done reading this entry, follow along with all of our other end-of-the-year coverage collected in our Best of 2018 hub.

Obsidian Entertainment have proved time and time again that they craft excellent single player RPGs. Their next project is The Outer Worlds which is being created by Tim Cain and Leonard Boyarsky, known for their work on Fallout 1 and Fallout 2.

The first-person action RPG will arrive on PC, PS4, and Xbox One and is set in a future where megacorporations are colonizing and terraforming new planets. It kicks off with the player character exiting cryosleep on a colony ship only to find that the ships other inhabitants have yet to awaken. The Outer Worlds will include the management of NPC factions as well as a story that changes direction based on player choices. Right now it looks and sounds like a mish-mash of Fallout, Star Wars: Knights of the Old Republic, and Mass Effect, and I am very on board.

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There appears to be a large focus on vibrant characters and environments, coupled with a great sense of humor. It’s wonderful to see a hardcore RPG that’s comfortable with not taking itself too seriously and I’m hopeful that this sense of humor is threaded through the entire game. While your player character is voiceless, you will meet and recruit companions who have their own missions and motivations. You’ll be able to elect dialogue choices when you engage with NPCs in the open world and your companions will change their opinion of you based on your actions.

Combat appears to be fairly similar to what you’d find in the 3D Fallout games. It includes a kind of bullet time ability where you get extra time to aim your shot, but the feature doesn’t replicate the targeting of specific body parts like VATS. The roleplaying elements will include a variety of social, technical, and combat skills, so it looks like there will be plenty of opportunity to shape your character in the way you want to. As is the case in other Obsidian RPGs, you’ll be able to leverage the skills of your party to accommodate for or bolster your own.

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The Outer Worlds will arrive sometime next year and is being published by Private Division, a subsidiary of Take Two Interactive. Despite Microsoft’s acquisition of Obsidian last month, it appears that the Xbox publisher are not currently involved in the development of The Outer Worlds, but how that will affect the game down the line remains to be seen. There’s plenty more details to be mined from the gameplay footage and various interviews released so far, but The Outer Worlds is particularly exciting for fans who felt let down by Fallout 76 this year. With a fleshed out party system, a focus on single-player, and plenty of NPCs to interact with and take quests from, The Outer Worlds could be the perfect antithesis to 76.