Aladdin Live-Action Remake Now Available on Disney Plus

Disney has added the Aladdin live-action remake to its Disney+ lineup. The 2019 version of Aladdin joins the 1992 original on the streaming service.

The Aladdin remake released last year to mixed reception. In our live-action Aladdin review, we called the movie “okay,” saying, “Disney’s remake of their animated classic doesn’t exactly take viewers to a whole new world.”

Despite the mixed critical reception, Aladdin grossed over $1 billion at the box office in 2019, good enough to make it the seventh highest-grossing film worldwide last year. For the rest of the top ten, read the full list of the highest-grossing films in 2019.

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Get A Closer Look At D&D’s Expensive Dice Set

See The Witcher 3 Mod That Puts Henry Cavill’s Face On Geralt

With the release of Netflix’s The Witcher series and the recent (massive) uptick in Steam users playing The Witcher 3: Wild Hunt, we decided it was the perfect opportunity to replay GameSpot’s 2015 Game of the Year on PC. And why stop there when there are mods that can transform Geralt’s beautifully scarred face into the chiseled cheeks of Henry Cavill?

You can watch our exploits as Henry Cavill-looking Geralt in the video below. There are several mods out there that can achieve this cosmetic look if you want to do this yourself, but if you specifically want to use the one we tried, it’s Shadowphonic’s Game Lore Henry Cavill Retexture. For even greater detail, PC Gamer has a full-fledged guide for using multiple mods on top of the one made by Shadowphonic to also give Geralt the same hairstyle, sword, and armor seen in the Netflix series.

In our own playthrough as Cavill-Geralt, we travel through the beautiful landscape of The Witcher 3: Wild Hunt. After making sure our face looks just right in a cutscene, we go converse with NPCs to see how well the mod holds up when Geralt has to speak. After that, we fight a griffin–ensuring that, yes, Cavill-Geralt’s face continues to remain chiseled in the midst of a violent hunt.

If you haven’t yet played it, The Witcher 3: Wild Hunt is a really good game–one of the few titles that GameSpot has awarded a 10/10 review score to. In GameSpot’s The Witcher 3: Wild Hunt review, Kevin VanOrd wrote, “Make no mistake: this is one of the best role-playing games ever crafted, a titan among giants and the standard-setter for all such games going forward. Where the Witcher 2 sputtered to a halt, The Witcher 3 is always in a crescendo, crafting battle scenarios that constantly one-up the last, until you reach the explosive finale and recover in the glow of the game’s quiet denouement. But while the grand clashes are captivating, it is the moments between conflicts, when you drink with the local clans and bask in a trobairitz’s song, that are truly inspiring.”

Now Playing: Henry Cavill’s Face Modded Into The Witcher 3

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Star Wars: Darth Vader Is Getting A Brand-New Solo Comic

The Skywalker saga may have reached its conclusion with Star Wars Episode IX: The Rise Of Skywalker, but that doesn’t mean the Star Wars universe is anywhere close to finished with our favorite Skywalker and Skywalker-adjacent characters. Not only are we anxiously anticipating the arrival of new Disney+ streaming series like Obi-Wan and Cassian Andor but Marvel has a slate of new Star Wars comics just over the horizon.

Darth Vader himself is getting a brand-new solo series created by Greg Pak and Raffaele Ienco, kicking off with Darth Vader #1, and StarWars.com offered an extensive preview of the first issue.

No Caption ProvidedGallery image 1Gallery image 2Gallery image 3Gallery image 4Gallery image 5Gallery image 6Gallery image 7

The story will take place after the events of The Empire Strikes Back but include extensive flashbacks to Vader’s personal history, so expect plenty of cameos from your favorite (or least favorite?) prequel characters.

Curious as to how the events of the current Star Wars universe work out between all the shows and movies? Check out our handy guide to the Star Wars timeline. And don’t forget to brush up on your Rise Of Skywalker trivia with our breakdown of every Easter Egg and reference from the movie.

Darth Vader #1 hits shelves on February 5, everywhere comics are sold.

Witcher Season 2 Coming In 2021, Will Be “Much More Linear,” Won’t Have Diarrhea

The Witcher was one of Netflix‘s most popular new programs in 2019. It’s no surprise that a second season is coming, and now it’s been revealed when fans can expect it.

Showrunner Lauren Hissrich said in a Reddit AMA that Season 2 is expected to premiere in 2021. “We don’t yet have a target launch date for S2, past 2021. We don’t want to rush the product. That doesn’t benefit anyone,” she said.

Naturally, people flooded the AMA with questions about what to expect in Season 2. Hissrich didn’t give away any specifics, but she did promise that the story will be “much more linear.”

One of the critiques of Season 1 was that the story’s different timelines could be hard to follow. In Season 2, the three main characters will have their individual stories intersect more, and this should help with the flow, Hissrich said. “The story will be much more linear, now that the three characters’ stories have started to intersect,” she explained.

The Witcher Season 1 included eight episodes, which some remarked was fewer than they expected. Hissrich explained that the number of episodes in a TV show season depends on a number of factors, including the story they want to tell and the budget, as well as an estimation of what the audience might want to see. The Witcher being a new show, Hissrich said more episodes would have led to a smaller budget per episode. “So we knew we didn’t want to do that. Eight felt like the magic number,” she said.

With Season 2, Hissrich and her team are approaching the number of episodes similarly. “What are the stories [author Andrzej Sapkowski] was telling, and why? What building blocks do we need to set up future stories? Is there anything we missed from S1 that we want to include? And what will work on television?”

One thing you won’t see in is Triss having an extended spell of uncontrollable and slimy poop.

“No one wants to see Triss have diarrhea for three episodes,” she said. So what are we trying to glean from that in the books, and how do we present that onscreen?

Also in the AMA, Hissrich responded to a question regarding how The Witcher show handles diversity. She said in the books, it is assumed that everyone in the universe has the same color skin. In the TV show, Hissrich and her team decided to pursue a different way of thinking.

“Because it’s 2020, and because the real world is a very big and diverse place, we made a different assumption on the show: that people don’t pay attention to skin color,” she said. “Not because they’re all the same color, but because the bigger differences are about species, not skin. If you went to your local supermarket and there were people with horns and tails, do you really think you’d be paying attention to how much melanin is in their skin?”

For Season 2, Hissrich said her team will continue to do cast the best actors for any new roles, regardless of their skin color.

“We do color-blind casting, and we work hard to make sure that no one feels like they can’t put themselves up for a role just because they’re not the ‘expected’ look of the character. We will continue to do this in S2, and hope to expand our reach even more,” she said.

Go to Reddit to read the full AMA.

The release of The Witcher TV show appears to have helped The Witcher 3, as the CD Projekt Red game recently passed 100,000 concurrent players on Steam which is an all-time high for the 2015 game.

The Witcher TV show is based on the novel series by Polish author Andrzej Sapkowski. His novels also served as the inspiration for CD Projekt Red’s video game series. The studio recently agreed to new terms with Sapkowski after the author sought $16 million from the game developer.

Now Playing: Netflix’s The Witcher Season 1 Spoiler Review

The Outer Worlds Originally Had Non-Combat Flaws You Could Acquire

In an effort to be more transparent about The Outer Worlds‘ development, Obsidian Entertainment revealed that the action-RPG also had non-combat flaws in conjunction with the ones already found in the game.

In a conversation with Gamasutra, developers Tim Cain and Leonard Boyarsky talked about the flaws that didn’t make it into The Outer Worlds. The two discussed that they wanted players to acquire non-combat flaws as well to provide greater depth to the game’s experience.

“One of the flaws we wanted [in the game] was to be impulsive,” Cain said. “When dialogue options come up there would be a little timer. When it ticked down to five seconds one of the response options disappears, just greyed out. Then another one after another five seconds until there was only one option left.”

The Outer Worlds’ flaw mechanic is a permanent attribute system wherein you accept a flaw in exchange for a perk point. These flaws come with negative effects, such as stat and weapon efficiency decreases.

Cain explained that he intended players to pick their dialogue choices quickly, lest the game’s systems chose for you. However, he also didn’t want players to feel rushed to read the text. This, coupled with AI demands and the individual flaw system, led to the dialogue flaw system getting chopped.

Being impulsive wasn’t the only non-combat flaw you could have earned while playing The Outer Worlds. Obsidian outlined a few other flaws, including “pathological liar,” “hotheaded” or “short-tempered,” and more.

The Outer Worlds received generally favorable reviews when it launched on October 25 for PC, PlayStation 4, and Xbox One. The action-RPG is expected to arrive on Nintendo Switch sometime early this year. The text on the console-handheld hybrid should be a little larger thanks to a November update.

Now Playing: The Outer Worlds | Best Games Of 2019

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Escape From Tarkov: Controls And Hotkeys Guide

Escape From Tarkov has been “out” in some form or another since 2016, first with the closed alpha and eventually a closed beta, available to those who pre-order the game on its official website. Described as a “hardcore story-driven MMO” with RPG and FPS elements, Escape From Tarkov’s popularity surged at the start of the new year thanks to some popular streamers picking it up over the holidays. It also received its biggest update yet in October 2019. If you’re new to Escape From Tarkov or are looking to get into it, now is a great time.

One thing that sets Escape From Tarkov apart from other multiplayer shooters is how detailed and finely tuned every aspect of it is, from combat to movement to inventory management. Unless you’re used to more realistic military sims like ARMA or adjacent games like DayZ and even PlayerUnknown’s Battlegrounds, Tarkov’s barrier to entry is a bit higher than your average shooter–if you really want to be on top of your game, you’re going to have to learn a lot of hotkeys.

Table of Contents [hide]

Below, you’ll find a handy list of some of the most important and commonly used hotkeys in Escape From Tarkov, as well as a rundown of the basic controls: the action, the primary key binding, and the press type (if it’s something other than pressing or releasing a button) listed below are all the current default from Escape From Tarkov’s settings. We’ve changed the wording for “press type” or “input type” to be a bit more basic than what the game’s official settings specify–“continuous” is now “hold down,” for instance, meaning it’s a key you need to hold down rather than just press once. We’ve also added a few hotkeys that were unlisted and bolded some particularly handy ones to memorize, which we’ll go over individually.

Note that the distinction between a “basic” and “advanced” control in this guide is entirely for organizational purposes–Escape From Tarkov’s game settings don’t distinguish its inputs this way, this is just to make things clearer for new players. What’s “advanced” for one player might be considered “basic” for another–it all depends on how new you are to the kind of hardcore, genre-bending shooter Tarkov strives to be. In any case, we hope this guide will help you learn the finer nuances of Tarkov’s movement, how to properly wield your weapons and take advantage of their customizability, and how to quickly cycle through your inventory when exploring and looting in the dangerous city of Tarkov.

If you’re interested in picking up the game, check out our Escape From Tarkov pre-order guide for a quick breakdown on where to buy and the differences between its four editions. Escape From Tarkov is currently not on Steam.

Basic Movement and Controls

Command Key Input Type
Move forward W
Move left A
Move backward S
Move right D
Lean left Q Hold down
Lean right E Hold down
Jump Space
Walk Caps Lock Press to toggle
Sprint Left Shift Press to toggle
Crouch C Press to toggle
Prone X Press to toggle
Interact F
Open inventory Tab
Next Mouse Scroll+
Previous Mouse Scroll-
Check time O
Check time and exits O Double tap
Mumble Y
Open mumble dropdown Y Double tap
Mumble preset F1-F12

Movement in Escape From Tarkov is bound to the WASD keys by default, and the ability to jump, crouch, and go prone are pretty straightforward too. There are more advanced movement options to be aware of that we’ll list out under Advanced Movement, but the major takeaway from this section should be some of the basic interaction inputs, notably hitting F to grab items, loot bodies and containers, and open and close doors.

Raid time and extraction points will appear in the top right-hand corner when you press the Raid time and extraction points will appear in the top right-hand corner when you press the “O” key twice.

But another big one not to overlook is double-tapping “O” to check time and exits. Every raid you enter comes with a time limit and a set of potential extraction zones, and you should be tracking both while you’re out looting. Hitting “O” twice pulls up that information in the top right corner.

Advanced Movement and Controls

Command Key Input Type
Free look Middle Mouse Button Hold down
Smooth lean left Left Alt + A
Smooth lean right Left Alt + D
Sidestep left Left Alt + Q
Sidestep right Left Alt + E
Next walk pose C + Mouse Scroll+
Previous walk pose C + Mouse Scroll-

As you can see, Escape From Tarkov features both basic lean and crouch options as well as more advanced, incremental variations. Unlike leaning using Q and E, “smooth” lean lets you only lean out a little bit at a time. You also don’t need to hold Alt down unless you’re adjusting your lean position, so you can stay leaned the degree you want while behind a corner and have your keyboard hand free. You can use the standard Q or E lean to stand back upright. You can also cycle between “walk poses,” which are just different degrees of crouching that you can adjust to adapt to the height of whatever cover you’re behind. Hitting C automatically takes you to the lowest crouch level and hitting C again makes you stand up. To exercise more caution, you can use walk poses to rise and lower yourself more deliberately.

There are five additional There are five additional “walk poses” between standing upright and crouching fully, which you can set by holding the “C” key and scrolling up or down.

Free look is another important one. If you recall from the basic controls section, there are three movement speeds in Escape From Tarkov: the default walking speed, the slower walking speed you can toggle with Caps Lock, and sprinting, which you can toggle with Shift. You can’t sprint while strafing, so your field of view is limited to what’s in front of you–but by holding down the middle mouse button while moving, you can freely look around. Currently, your free look range is still pretty narrow, but it does allow you to quickly glimpse blind spots while in a hurry. You can even use free look while scoped in so you’re not completely unaware of short-range threats while sniping.

Basic Combat and Equipment Controls

Command Key Input Type
Shoot/Fire Left Mouse Button
Aim down sights Right Mouse Button Press to toggle
Reload weapon R
Quick reload R Double tap
Next magazine R + Mouse Scroll+
Previous magazine R + Mouse Scroll-
Throw grenade G
Equip melee weapon V
Quick draw melee weapon V Double tap
Hold breath to steady aim Left Alt Press to toggle

Escape From Tarkov strives for a bit more realism with its guns than most games do. You have the standard right-click to aim, left-click to shoot, and R to reload, but there’s way more to it than that.

One major thing to note from this section is the difference between a reload and a quick reload. Just hitting R for a standard reload in Escape From Tarkov will remove the current magazine in your firearm, place it in an open slot in your inventory, and replace it with the next magazine in your inventory. (You can even select which magazine to load in from your inventory by holding R and scrolling with the mouse wheel.) A quick reload, as the name suggests, saves some time by having your character throw the current magazine onto the ground before loading in a new one. You won’t get far in Escape From Tarkov being too trigger-happy or constantly reloading after every shot, which most FPS games let you get away with, but quick reloads can be appropriate in an emergency. You just have to remember to pick up your dropped magazine later.

Remember that reloading is more realistic in Escape From Tarkov, unlike more casual shooters–you’re not reloading bullets into a magazine by tapping R, you’re actually replacing the entire magazine. So if your current magazine had a few rounds left, it’ll go into your inventory with that same amount of rounds, and if you reload with it next time, you won’t have a full magazine. (You can manually load rounds into magazines from the inventory.) To complicate things further, reload times vary depending on what gun you’re using and whether or not it already has a round in the chamber.

Moving on to melee combat. Pressing V will equip your melee weapon (you’ll start out with a knife), but double-tapping V will do something the in-game settings call “Draw Knife,” but what I’ll call a “quick draw” instead. Quick drawing your knife will holster your currently equipped weapon, draw your knife out and do a quick stab, then sheath your knife and pull out your previous weapon, all just by double-tapping V.

Finally, holding your breath with Left Alt while aiming down sights will steady your firearm’s aim. This used to be bound to the Shift key, but was changed. Many players end up remapping this one to avoid interfering with other commands involving the Alt key, and setting its input type to “hold” instead of “toggle.” We recommend playing around with different settings and keybindings in offline mode and seeing what works for you.

Advanced Combat and Equipment Controls

Command Key Input Type
Activate night vision goggles/Lower face shield N Press to toggle
Activate tactical device (flashlight, laser, etc.) T Press to toggle
Switch tactical device mode Left Ctrl + T
Switch scopes Left Ctrl + Right Mouse Button
Change scope magnification Left Alt + Right Mouse Button
Check ammo Left Alt + T
Change fire mode B
Check fire mode Left Alt + B
Check chamber Left Shift + T
Examine weapon L
Fold stock Left Alt + L
Overhead blind fire Left Alt + W
Right side blind fire Left Alt + S
Equip weapon on the back 3
Equip weapon on the sling 2
Equip secondary weapon 1
Slot 4 4
Slot 5 5
Slot 6 6
Slot 7 7
Slot 8 8
Slot 9 9
Slot 0 0
Scope elevation up Page Up
Scope elevation down Page Down

Here, you get into the real nitty-gritty of Escape From Tarkov’s firearm mechanics. Most of it is pretty straightforward: inputs for switching scopes and cycling through reticles once you get more advanced modifications for your guns, using the number keys to cycle through weapons, and so on. Changing your fire mode between single (the default starting mode), burst, and full-auto with the B key is an important one, but the other ones worth explaining from this section include how to toggle your “tactical device,” check ammo, and blind fire.

Tactical devices in Escape From Tarkov can be toggled with T, and it’s important to note these include flashlights and lasers. So if you have the right mod equipped and you’re wondering how to turn on your flashlight, it’s T. Many serious Escape From Tarkov streamers like Shroud have rebound this command (as well as the input for changing scope magnification) to Mouse Button 3, 4, or 5 for easier access.

Checking ammo in Escape From Tarkov will only give you an approximation of how many rounds you have left. Try to stay on single fire and be sure to count your shots!

Checking ammo in Escape From Tarkov will only give you an approximation of how many rounds you have left. Try to stay on single fire and be sure to count your shots!

Checking ammo in Escape From Tarkov will only give you an approximation of how many rounds you have left. Try to stay on single fire and be sure to count your shots!

Checking ammo with Left Alt + T can be vital, since Escape From Tarkov’s HUD doesn’t track how much ammo you have left–even when you use this input to check ammo, it won’t give you an exact number. Finally, you can blindfire from behind cover using Left Alt + W for overhead firing or Left Alt + S for right-side firing around corners. At the moment, it does not seem Escape From Tarkov has the option to switch firing positions between right and left shoulders.

Inventory Management and Looting Controls

Command Key Input Type
Examine Middle Mouse Button
Quick transfer Ctrl + Left Mouse Button
Quick equip Alt + Left Mouse Button
Split stack Ctrl + Left Mouse Button Click and drag
Discard Del
Rotate item R

Nothing is bolded here because it pretty much all needs explaining. A major part of Escape From Tarkov is looting and inventory management, so you’ll be spending a lot of time looking at your inventory and your stash, but if you’re in a raid it’s important to minimize that time so you’re not vulnerable. To quickly grab an item from a looted container and transfer it to your inventory, just hit Ctrl + Left MB. This works when transferring items between your inventory and your stash too.

To quickly equip something in your stash or from a container, you can use Alt + Left MB. You can click and drag items around with the left mouse button to place them in specific slots. Pressing R while dragging an item rotates it so you can use the space you have more efficiently. To split a grouped item like a stack of ammo, hold Ctrl and click and drag the item you want to separate to a new cell. A box will pop up where you can designate the number of items you want to place in the new stack. If you have unknown, greyed-out items in a container, your inventory, your stash, or even a trader’s inventory, you can quickly examine and reveal those items by clicking on them with the middle mouse button. Finally, you can hover over an item you don’t want and press delete to discard.

Other Controls

Command Key Input Type
Take a screenshot PrtScn
Toggle icons I
Console `
Open menu ESC

As stated above, these are just the default key bindings for Escape From Tarkov’s controls and we recommend testing things out and seeing what works for you. Like most games, you can reset the primary key for each command and set a secondary input on top of it. You can even change the press type for even more customization.

Did we miss something? Escape From Tarkov is still in development, so things are always being updated and changed. Plus, the community is awesome at finding out new tricks and techniques. Feel free to leave a comment below if we left something important out or if a piece of information is outdated.

Unboxing The Twin Peaks: From Z To A Box Set

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If Your New Year’s Resolution Is To Play More Games, GOG Has The Sale For You

New year, new you…more gaming? While most people’s New Year’s resolutions tend to focus on improving themselves in some way, others like to set goals for themselves, like reading 50 books or saving a certain amount of money. But maybe you’re perfectly content with yourself physically, emotionally, and financially. Maybe what you really need more of in your life in 2020…is video games. And if that’s the case, GOG has the perfect sale to kick off your new year. The New Year’s Resolutions sale is live now for the next few days and includes an eclectic mix of tactics games, RPGs, and mystery games for up to 90% off. We’re not really sure why any of these games were chosen for this particular sale, but let’s accept it and move on.

The sale’s standouts include 2018’s Surviving Mars, a sci-fi city-building sim set on the Red Planet, which is on sale for $10.19, down from $30. You can also save on a Deluxe Edition upgrade or season pass for the game. If you enjoyed last year’s live-action interactive film/game Telling Lies, you can pick up Her Story, the 2015 hit featuring interviews with a missing man’s wife, for just 99 cents.

Classic Star Wars games also feature in the sale, including Star Wars: Knights of the Old Republic and Knights of the Old Republic II for $3.49 each, as well as my personal favorite, Star Wars: Jedi Knight II – Jedi Outcast, also available for $3.49. You’ll also find roguelike space shooter Everspace for $4.49, horror-mystery The Vanishing of Ethan Carter for $3, turn-based tactics game Warhammer 40,000: Mechanicus for $15, and more.

There are dozens of games marked down, and you can see more of the titles on sale right now at GOG. The New Year’s Resolutions sale ends at 6 AM PT / 9 AM ET on January 11.

More game deals at GOG

Now Playing: Surviving Mars: 30 Minutes of Paradox’s New Space Colony Simulator

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The Door Isn’t Shut For More Marvel TV Shows On ABC

Over the past couple of years, Marvel and Netflix parted ways with original series like Daredevil and Jessica Jones getting cancelled. And ABC stopped production on its shows on the network, with the final season of Agents of SHIELD coming in 2020. However, just because Disney+ has become the place for new MCU series, that doesn’t mean the door is completely closed for future collaborations between Marvel and ABC.

During ABC’s presentation at the TCA winter press tour, ABC Entertainment president Karey Burke spoke about the possible future for Marvel on its network. “We’re just in the very beginning of talking with [Marvel Studio’s president] Kevin Feige now about what ABC/Marvel could look like,” Burke said.

With Disney’s streaming service being launched last November, the company has been focused on bringing Star Wars and Marvel original content there, rather than to network television, with series like The Mandalorian closing out the year and The Falcon and the Winter Soldier and WandaVision a part of the slate of original programming for 2020.

Agents of SHIELD will get a final season sometime this year, and Hulu–whose majority shareholder is Disney–is getting a whole crop of new Marvel original series in the near future. That leaves ABC a bit in the dust as far as programming goes.

With the exit of Marvel TV head Jeph Loeb back in October, ABC’s future with Marvel programming seemed bleak at best. And since there hasn’t been any news of new programming, many speculated that door has closed. But according to ABC, that may not be the case just yet, and there is a slight possibility the network could be bringing in a new era of shows.