Pokemon Sword And Shield Offering Three Free Exclusive Gigantamax Pokemon

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Pokemon Sword and Shield are just around the corner, and Nintendo and the Pokemon Company are teasing bonus extras you can claim in the game. This time a Galar Research Update revealed three new Gigantamax forms, each offered as a free bonus.

For those who played Pokemon Let’s Go Pikachu / Eevee, you can claim special Gigantamax versions of Pikachu and Eevee in Sword and Shield. Pikachu transforms into a chunky mouse with a glowing tail and a G-Max Volt Crash move to paralyze all opponents. Eevee gets even fluffier than usual and uses G-Max Cuddle to infatuate opposite-gender opponents. You’ll be able to claim your special Pikachu and Eevee once you arrive at the WIld Area Station.

Those aren’t the only special monsters, though. If you play Sword and Shield between November 15, 2019 and January 15, 2020, you’ll be able to obtain a Gigantamax Meowth as a Mystery Gift. He’s a weird-looking stretched out cat with a G-Max Gold Rush move that confuses opponents and gives bonus money.

The announcement notes that none of these special version of Pikachu, Eevee, or Meowth can evolve. But why would you want them to? The reveal also showed off a Gigantamax Charizard and Butterfree.

We recently learned that Pokemon Sword or Shield will take up about 10 GB of space on your Nintendo Switch. Fat Pikachu is probably a solid half of that.

Exploring The Hotel In Luigi’s Mansion 3 Gameplay

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Zombieland Double Tap Review: From Zombie Comedy To Self-Parody

Long-awaited follow-ups to comedies you haven’t thought about in a while but you can somehow still quote from memory can easily go awry–usually by trying desperately to recreate all the same jokes from the original (think Anchorman 2). Luckily, Zombieland: Double Tap doesn’t fall into that trap; it’s a legitimately funny movie with a ton of new ideas. It’s just too bad the sequel to the 2009 zombie comedy lacks the worldbuilding and character-focused storytelling of the original, because it could have been much better.

It’s been ten years since Zombieland came out, but for the characters–Columbus (Jesse Eisenberg), Tallahassee (Woody Harrelson), Little Rock (Abigail Breslin), and Wichita (Emma Stone)–it’s been slightly less than that, probably. Little Rock is definitely supposed to be either a teenager or a young adult at this point–like many elements of this movie, it’s left deliberately vague, allowing the filmmakers to avoid the hard work of establishing things like a timeline, a sense of geography, or characters’ motivations.

As the movie begins, our heroes–now having spent at minimum five years together–take up residence in the White House, where they toy around with presidential firearms and slap ripped up sticky notes over Abe Lincoln’s portrait to shield themselves from his judgmental gaze. This opening act is basically the best part of the movie–the dynamic between all the characters is more or less what you’ll remember from the original, and they mine plenty of comedy from the absurd setting.

It all culminates when Columbus proposes to Wichita (using the Hope Diamond, of course) and she freaks out and bails in the night, with Little Rock–who’s grown tired of Tallahassee’s helicopter parenting–in tow. Forget about Wichita’s entire arc over the course of the first movie, during which she learned to love and trust her newfound family, not to mention the years they’ve spent together since then.

In any case, out in the world again, Little Rock runs off with Berkeley (Avan Jogia), a lazily defined caricature who you might find funny or puzzling, depending which side of the generation gap you’re on (he’s part hippie, part millennial, part frat guy–it just doesn’t really work). The rest of the gang–reunited, and with Columbus’s new fling Madison (Zoey Deutch) in tow–set out to rescue Little Rock from, uh, something. Herself? Whatever.

All of this is essentially setup for what feels like a disconnected series of scenes that may have been at one point meant for the TV show that Zombieland originated as. The gang have a badass zombie fight while attempting to commandeer a luxury RV; they discover Graceland, home of Elvis Presley, in ruins, only to enjoy a happy sojourn at the Elvis-themed “Hound Dog Hotel” just up the road; they have various misadventures on the journey to catch up with Little Rock, many of which could be plucked out and placed anywhere within the movie–or removed entirely–without having much or any effect on the story overall.

It’s not that these scenes don’t work–in fact, the movie’s quite funny up until the third act (more on that later). It’s just that they feel disconnected and unimpactful. The original Zombieland had a clarity of purpose: Safeguarded by Columbus’s irritating but savvy list of rules, the characters made their way toward the Pacific Playland theme park while learning to trust one another and growing as people. Little Rock’s rescue ostensibly provides that purpose this time around, but she doesn’t actually need rescuing, and besides, nobody seems to feel any particular urgency about it anyway, given how lackadaisical their journey is.

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This whole sequence is a perfect example of both Zombieland Double Tap’s greatest strengths, and its most unfortunate failings. Watching Wilson and Harrelson try to out-man one another while Middleditch and Eisenberg compare their endless rules of survival (Flagstaff refers to them as “commandments”) is an absolute joy, a sustained gut punch of laughter that lasts as long as the two doppelgangers are onscreen. But that’s exactly it: They’re gone again almost as soon as they arrive, like another holdover from a serialized version of this story that might have at one point been planned to play out week to week on the small screen. Afterward, the gang simply set out again on Little Rock’s trail, and it’s more or less like none of it ever happened.

Flagstaff and Albuquerque illustrate another problem, too: Zombieland Double Tap is no longer satirizing the zombie genre, but instead has devolved into a parody of itself. It’s not a zombie comedy anymore–it’s a comedy first, and a zombie movie distant second. The conventions of the zombie genre are jettisoned entirely, despite Columbus’s rules being on a constant loop. Survival is no longer an issue for any of these characters, making the zombies themselves feel less like actual threats and more like petty inconveniences and throwaway gags.

The best new character is undoubtedly Madison, who shouldn’t work but somehow does. With her hot pink ensembles and laissez-faire concern for her own survival, Madison shouldn’t even be alive–she breaks every single one of Columbus’s revered rules, and she’s dumb as a rock, to boot (as the other characters point out continuously). However, Madison is saved from being a sexist “dumb blonde” stereotype by two things: First, Zoey Deutch is a delight, imbuing the character with charisma and a mischievous cunning; and second, Madison doesn’t only serve as a punching bag for the others, but occasionally sticks up for herself and hits back–just frequently enough for us to not feel too bad laughing at her less brilliant moments.

Madison comes and goes throughout the story–again, making the whole thing feel more like a loosely connected series of episodes than a coherent film. But the movie overall stays more or less enjoyable until the final act, when it all falls apart for a final stand at the hippie commune Babylon, where Little Rock and Berkeley wound up. The plot, character development, and worldbuilding get chewed up like so many delicious Twinkies, and the climax devolves into an extended, CGI heavy zombie fight that, ultimately, just doesn’t make a lot of sense.

You’d think the whole point of forming a survivor commune on top of a skyscraper is that it would be easy to defend–so why would they throw open the doors and deliberately lead the zombies to the roof? The answer is to pay off a joke that was begun earlier in the movie, which is exactly the problem, too. Director Ruben Fleischer and writers Rhett Reese and Paul Wernick got the comedy right, but this time around, they failed to craft a convincing world around it.

The Batman Beyond Remaster Is Significantly Cheaper Right Now

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The remastered release of Batman Beyond is almost here, and right now you can save $30 on your pre-order. Releasing October 29 on Blu-ray for the first time, the Batman Beyond limited-edition box set is down to $69.96 (was $100) at Amazon and Walmart. The re-release of one of the greatest animated superhero shows is a 20th anniversary celebration of sorts.

The box set comes with the complete series, all three seasons (52 episodes), and Batman Beyond: Return of the Joker, the direct-to-video follow-up that capped off the story. While Return of the Joker was already available in Blu-ray, the show has only released in DVD format up until now. The box set also comes with digital versions.

In addition to the TV run and full-length movie, this edition contains a bonus disc with 15 featurettes, two of which were created specifically for the re-release: “Knight Immortal” and “Nostalgic Tomorrow — A Batman Gathering.”

Because of Amazon’s pre-order guarantee, if the price should drop again between when you place your order and the item ships, you’ll only be charged the lowest amount.

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Batman Beyond: The Complete Series

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As a numbered, limited-edition set, you’ll also get some neat collectibles with your pre-order. If you’re into Funko Pops, the box set comes with an exclusive metallic Funko of the Caped Crusader. The four lenticular art cards make this set even more enticing for collectors.

The re-release comes at a very fitting time. The pilot episode of Batman Beyond actually starts in 2019, before quickly skipping forward 20 years. The elderly Bruce Wayne soon becomes a mentor to a new, teenage Batman in Neo-Gotham, a futuristic version of Gotham. When it comes to Batman, there’s nothing quite like Batman Beyond. Whether you’re looking to check off a Batman fan on your shopping list or you’re simply nostalgic for the sci-fi stylings of Neo-Gotham, this Batman Beyond box set isn’t likely to disappoint.

New Xbox Studio With Red Dead Designer, The Initiative, Is Playtesting Its New Game

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One of Microsoft’s newest internal game studios, The Initiative, has heaps of big-name talent on staff. The company employs Christian Cantamessa, the writer and designer of Red Dead Redemption, as well as God of War producer Brian Westergaard. The Initiative also has veteran employees of Respawn, BioWare, and Naughty Dog among its ranks, while former Square Enix and Activision boss Darrell Gallagher is heading up the studio. Needless to say, Xbox fans–and the video game industry overall–are waiting to see what the studio might be cooking up.

It’s still too soon to know for sure what the team is working on, but The Initiative design director Drew Murray (Sunset Overdrive, Resistance 3) has now seemingly revealed that the studio has a game that is far enough along in development to be playtested. Murray said on Twitter that people shouldn’t read too far into this because, for him, playtesting begins when a studio has literally anything working on-screen. Reading between the lines here, it seems safe to assume that The Initiative’s new game is still nowhere near ready for release.

Murray also posted a picture of himself with other members of the development team enjoying some drinks following what sounded like a challenging but educational playtesting session.

“Playtesting is informative, essential, and, if you have any ego, will leave you in the gutter. Fortunately, the design team have souls of iron coated in Teflon, so we just have fancy cocktails and talk about what we learned and what to fix next,” Murray said.

Regarding getting out of the office and and enjoying time away from their screens, Murray said working flat-out constantly can be a bad way to make games.

“Constant heads-down is overrated. If you don’t have the breathing space to think, you’re wasting time making bad decisions,” he said. “If you can’t break bread with your team to build trust and community it’ll murder your game later on. Also, it’s hard for me to get in-studio shots.”

The Initiative appears to be ramping up development on its mysterious new title. In addition to the fact that it is already playable in some form, the studio has 18 open positions on its careers website spanning a number of different disciplines including art, design, engineering, operations, and production.

The Initiative says it wants to remain “small,” but it remains to be seen what that means in practice. Others developers in the video talk about how The Initiative plans to “push boundaries,” “challenge convention,” and take risks as they make something “spectacular and unique.”

The Initiative was announced at E3 2018 as part of Microsoft’s wider announcement of new studios and acquisitions. The company, which is based in Santa Monica, says its ambition is “about craft, creating story, innovating, and looking ahead to the next big thing.” While the company is owned by Microsoft, it claims to operate independently.

There is no word on when The Initiative’s new game may be announced. Microsoft’s next big event is X019 in London, which takes place in November.

Divinity: Original Sin Dev Puts Tactics Game On Hold As It Focuses On Baldur’s Gate 3

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Divinity: Original Sin developer Larian Studios has indefinitely postponed one of its upcoming projects. The studio announced that the tactics game Divinity: Fallen Heroes is now postponed with no new release date announced. Larian was working with Danish developer Logic Artists on the game.

“It is with a profound sense of regret that today we announce Divinity: Fallen Heroes has been put on hold, as we fondly celebrate the work done so far,” Larian said in a message posted to Twitter.

Fallen Heroes was announced in March 2019, though Larian was working with Logic Artists for more than a year before the game was officially announced. It was due for release in November 2019, but that is no longer going to happen.

Larian will place its focus now on the ongoing development of Baldur’s Gate 3, while Logic Artists is working on its own new game called Expeditions. “We’re sorry for the players excited for Fallen Heroes, who will have to wait an unspecified period of time, but we strongly believe that bringing Fallen Heroes to fans should be done in a timeline that allows it to be developed soundly.”

Logic Artists said in the joint statement, “It’s always said to put an exciting project on hold, but sometimes the realities of development and release schedules simply assert themselves in ways that are outside anyone’s control.”

While Fallen Heroes might not be coming anytime soon, you can always go back and play Original Sin 2–it is one of GameSpot’s favorite games ever.

In our review, we gave the game a 10/10, and the title went on to be one of our favorites of 2017. It’s definitive edition is also one of our best reissued games of 2018. A Nintendo Switch version launched in September 2019.

Ryan Reynolds, John Krasinki Team Up For A Fantasy Comedy

Ryan Reynolds and John Krasinski are coming together for a new fantasy comedy that sounds like a delight. According to The Hollywood Reporter, the Deadpool actor and The Office alum will play the lead roles in a movie called Imaginary Friends.

The movie follows the story of a man who can see and speak to imaginary friends. Some of the imaginary friends are lost souls who are overlooked or forgotten. Others, however, lose hope and forget what’s important. Reynolds plays a character who must save the world from the imaginary friends who have become evil.

Star Trek studio Paramount outbid companies like Lionsgate and Sony to pick up Imaginary Friends. However, THR notes that the deal isn’t officially signed as of yet.

Krasinski is reportedly going to write, direct, produce, and co-star in the movie.

If the deal is made, Krasinski will be staying in a familiar place, as Krasinski’s A Quiet Place and its sequel are both made at Paramount.

The Matrix 4: Jada Pinkett Smith in Talks to Return

Several sources have revealed that Jada Pinkett Smith is in current negotiations to reprise her role as Niobe in The Matrix 4.

As reported by Deadline, Smith starred as Niobe in The Matrix Reloaded and The Matrix Revolutions and was the captain of the Logos hovercraft. Niobe also appeared in Enter the Matrix and The Matrix Online.

Smith has recently appeared in Angel Has Fallen, Girls Trip, Gotham, Bad Moms, and the Madagascar films.

While Smith is not yet a guarantee for The Matrix 4, both How I Met Your Mother’s Neil Patrick Harris and Aquaman’s Yahya Abdul-Mateen II have been officially cast in the upcoming film.

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