Call of Duty: Modern Warfare Tops NPD Charts for February 2020

The Nintendo Switch was the best-selling hardware platform and Call of Duty: Modern Warfare was the best-selling game of February 2020, according to NPD.

Revealed by NPD’s VG industry analyst Mat Piscatella, February 2020’s spending on video game hardware, software, accessories, and game cards totaled $755 million USD, which is a 29% decline from 2019.

Year-to-date 2020 spending for the same parameters totaled $1.4 billion USD, which is a 28% decline from 2019.

Call of Duty: Modern Warfare topped the list of best-selling games, followed by NBA 2K20 and Grand Theft Auto V.

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February 2020’s Best-Selling Games

  1. Call of Duty: Modern Warfare
  2. NBA 2K20
  3. Grand Theft Auto V
  4. Dragon Ball Z: Kakarot
  5. Tom Clancy’s The Division 2
  6. Mario Kart 8
  7. Ring Fit Adventure
  8. Madden NFL 20
  9. Super Smash Bros. Ultimate
  10. Star Wars Jedi: Fallen Order
  11. Minecraft
  12. Luigi’s Mansion 3
  13. Red Dead Redemption II
  14. The Legend of Zelda: Breath of the Wild
  15. Pokemon Sword
  16. Just Dance 2020
  17. FIFA 20
  18. Tom Clancy’s Rainbow Six: Siege
  19. Need for Speed: Heat
  20. New Super Mario Bros. U Deluxe

While Modern Warfare took the number one spot from Dragon Ball Z: Kakarot from January 2020, the latest DBZ game is still the best-selling game of 2020 YTD. However, Call of Duty: Modern Warfare is the best selling game over a 12-month period ending with February 2020.

Tom Clancy’s Division 2, which recently received the Warlords of New York expansion and went on sale for as low as $2.99 USD, returned to the best-selling chart in February 2020.

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There were also no newly released titles in February 2020 that broke the top 20 best-selling games list. The Yakuza Remastered Collection was the highest ranking new release at #33.

There should be plenty of shake-ups for March 2020, however, as such titles as Ori and the Will of the Wisps, Nioh 2, Animal Crossing: New Horizons, Doom Eternal, Half-Life: Alyx, and Persona 5 Royal are all scheduled to be released.

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Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Best-Selling Games And Console Of February 2020 Revealed (US)

The NPD Group has revealed the best-selling games of February 2020, which comprises physical games and a limited amount of digital data. In addition to recent heavy-hitters like Call of Duty: Modern Warfare and Dragon Ball Z: Kakarot, Grand Theft Auto 5 continues to chart more than six years after its initial launch.

Call of Duty: Modern Warfare was followed by NBA 2K20 and Grand Theft Auto 5 in February, with Dragon Ball Z: Kakarot and The Division 2 rounding out the top five. Ring Fit Adventure was also in the top 10, which could come in handy for those looking to stay away from a public gym during the coronavirus outbreak.

Interestingly, there was not a single February 2020 game included on the top 20 list. It was a relatively slow month that saw the launch of a few games like Dreams and Darksiders Genesis, but they launched later in the month.

Overall software sales were down 36 percent compared to this time last year, with much of the decline attributed to the slow release period. As we move further into March and April and more highly-anticipated games release, that should begin improving.

Nintendo Switch was the best-selling system in February 2020 and is currently the best-selling gaming console for the year. Despite this, hardware spending was down 34 percent, with players’ eyes likely on the upcoming PS5 and Xbox Series X instead of the older systems.

Just like in January, the Xbox Elite Controller Series 2 remained the best-selling gaming accessory, but accessory purchases were down 14 percent compared to last year.

Total spending for February 2020 totaled $755, down 29 percent from last year. You can see the full top 20 best-selling games for the month below.

Best-Selling February 2020 Games (US)

  1. Call of Duty: Modern Warfare
  2. NBA 2K20
  3. Grand Theft Auto 5
  4. Dragon Ball Z: Kakarot
  5. Tom Clancy’s The Division 2
  6. Mario Kart 8*
  7. Ring Fit Adventure
  8. Madden NFL 20
  9. Super Smash Bros. Ultimate*
  10. Star Wars Jedi: Fallen Order
  11. Minecraft#
  12. Luigi’s Mansion 3*
  13. Red Dead Redemption 2
  14. The Legend of Zelda: Breath of the Wild*
  15. Pokemon Sword*
  16. Just Dance 2020
  17. FIFA 20
  18. Tom Clancy’s Rainbow Six Siege
  19. Need for Speed: Heat
  20. New Super Mario Bros. U Deluxe

* Digital Sales not included

# Minecraft digital sales on Xbox and PlayStation included

Now Playing: Dragon Ball Z: Kakarot Video Review

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Star Wars: The Clone Wars – Season 7, Episode 4 Review

Warning: this review contains full spoilers for Star Wars: The Clone Wars – Season 7, Episode 4! If you need a refresher on where we left off, here’s our review for Season 7, Episode 3.

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The Clone Wars often runs into trouble with its longer, four-episode story arcs. More often than not, the series fails to justify spending so much time with one conflict and one group of characters. That’s certainly been the case with Bad Batch, with “Unfinished Business” finally wrapping up the story of Echo and his kooky clone saviors. It’s a solid finish to an overly lengthy Star Wars adventure, but also one that proves just a bit too anticlimactic in the end.

As with Episode 3, this finale has no trouble boosting the scale of the conflict, especially with Obi-Wan Kenobi and Mace Windu joining Anakin in the fight to reclaim Anaxes. Dividing the conflict between Obi-Wan and Mace on the ground and Anakin’s team aboard the Separatist Dreadnaught helps keep the battle fresh, at least for the first two acts. Eventually, this episode devolves into the same sort of claustrophobic running and gunning that was so prevalent in the first two chapters of Bad Batch. But up till that point, the combination of Mace slaughtering droids and Bad Batch turning Admiral Trench’s precious algorithm against him helps keep the excitement factor high.

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The Jedi characters tend to steal the show in this episode. The series has never really devoted as much time to fleshing out Mace as you might expect, given how important he is in Episode III. And while there’s not much in the way of actual character development for him here, he does make for a thoroughly entertaining hero. His display of bravado to the droid army is pure Sam Jackson-y goodness (delivered with full authenticity by TC Carson). And it’s nice to see him get his big moment to shine as Mace races against time to disarm a bomb that could easily tear the planet in two.

However, it’s Anakin who really shines here. Following up on that fascinating scene between Anakin and Padme in Episode 2, now we get to see a much closer glimpse of how close Anakin is to falling to the Dark Side. His attack on Trench’s command center purposely calls back to Episode III with the low angle shot of Anakin igniting his lightsaber. That scene is basically a mashup of Anakin’s Youngling killing spree and his slaughter of the Separatist leaders on Mustafar. It’s chilling to watch him callously torture Trench, even openly admitting he’s willing to cross lines ordinary Jedi never would. If this season succeeds at nothing else, at least it’ll bridge that final gap between the animated series and the movie where Anakin’s arc is concerned. I can’t wait to see how Ahsoka’s return will impact a Jedi who’s already clearly in a great deal of turmoil.

It’s just a shame this episode doesn’t do more with its clone protagonists. Echo at least gets his moment in the spotlight, saving the day and proving the Separatists can’t reprogram his loyalty to his fellow clones. But that moment comes surprisingly early in the episode, leaving him with little to do but pass out and wait for Bad Batch to shoot their way to safety. At that point, the episode never really conjured the sense of danger and dread it should. The fact that all four members of Bad Batch make it through the entire storyline with nary a scratch seems like a questionable choice. It never feels like these characters were in any real danger.

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More disappointing is how little meaningful interaction we’ve gotten between Echo and Rex. These most recent two episodes barely gave the two any room to reconnect and to dig deeper into Echo’s psychological ordeal. The ending does resonate as we watch Echo make his choice and throw his lot in with the outcasts, but it would have connected even more if this episode had devoted more time to Echo’s feelings of alienation. This arc dragged on longer than it needed to, but only because it didn’t take full advantage of the dramatic storytelling possibilities available. Let’s hope these next two Ahsoka arcs are different.

NBA Shutdown Is Causing Issues For NBA 2K20

Thanks to the coronavirus, the NBA season has been put on hold. While the choice was made in the interest of the player and public health, there’s one thing they didn’t consider–how it would affect NBA 2K20.

One of the main features of NBA 2K20 is the MyLeague mode, which allows the player to build a career based on the current season and stats of the NBA. While creating a pretty realistic game mode and experience for the player, this requires 2K20 to pull from the official schedule and statistics online in real time, in real time. Kotaku is reporting that, without this data the game has no idea what to do. Since the games have ceased, the game now struggles to simulate results, but when it finds no new data it simply crashes.

This is an unprecedented situation for for 2K, as they could not have predicted the suspension of the season. It’s unclear how the developer will handle this, but we’d anticipate an update soon.

Stay tuned for more updates on the situation as it unfolds.

Now Playing: E3 CANCELLED | GS After Dark #32

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Beastie Boys Story–Apple TV Plus Documentary Trailer Is A Sure Shot For Fans

Apple TV Plus has released a trailer for Beastie Boys Story, which is coming to the service on April 24 after a run in IMAX theatres from April 2. The documentary, directed by Spike Jonze (Her, Where The Wild Things Are), is a filmed version of a staged presentation given by the two surviving members of the trio, Adam Horovitz (Ad-Rock) and Michael Diamond (Mike D), recounting the history of the band.

The trailer cuts together footage from the talk with old videos and photos from the trio’s past, along with snippets from their music videos. You can watch it below.

The songs that play throughout the trailer Sabotage (from 1994’s Ill Communication) and I Don’t Know (from 1998’s Hello Nasty). The trailer promises that the film will explore how the band changed “as people and as friends”, and these two tracks capture a sense of the personal change and growth the band experienced.

The film’s name, Beastie Boys Story, is keeping in line with the naming convention of Horovitz and Diamond’s 2018 book, Beastie Boys Book, which similarly recounted their careers. Adam Yauch (MCA), the third member of the group, passed away in 2012. Horovitz and Diamond no longer perform under the band’s name as a result.

The Beastie Boys previously released a single concert film in 2006, titled Awesome, I F***in’ Shot That!, which was edited together by Yauch from footage taken by 50 camcorders handed out to filmgoers before the show. It rules.

Apple TV Plus continues to expand with more exclusive offerings. Here’s a list of many of their currently announced exclusive shows.

Call Of Duty: Warzone Will Change How Kills Are Credited In Next Title Update

Call of Duty: Warzone has just become available, but already major changes are coming in the next title update. The game, which had six million players in its first 24 hours, will change how kills are counted in the next title update, awarding kills to the person who downed a player. This means that if you take a player down and another player technically fires the final shot into them as they bleed out, you’ll get the kill, not them.

This news comes from Joe Cecot, the co-design director of multiplayer at Infinity Ward, in response to a player who wanted to know if downs would be counted on leaderboards in the future.

This will no doubt please anyone who has been frustrated by their kills being stolen at the last second.

So far, Infinity Ward has been pretty on-the-ball with addressing the game’s issues: an exploit that allowed players to survive indefinitely outside the ring was swiftly dealt with. As with other battle royale games, it’s expected that it will change and evolve over time.

Call of Duty: Warzone can be pretty difficult to succeed at–but your odds will be higher if you check out our nine tips for success.

Now Playing: Why Warzone Battle Royale Is A Big Move For Call Of Duty

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Xbox Live Experienced Issues Today [Update: Fixed!]

Microsoft has confirmed that Xbox Live is experiencing some issues. The official status page says that Xbox Live’s “core services”–including signing into Xbox Live–are currently interrupted, while the ability to purchase new games and content is also impacted by these server woes. [Update: everything is now back to normal, according to the status page]

As always, your mileage may vary. Xbox Live is currently up and running, and fully functional where I am, but everyone’s experience may be different.

These issues with Xbox Live are popping up as more and more employers tell their workers to work from home, and schools close, due to concerns around COVID-19 (coronavirus). With more and more people at home, at least some of them will likely spend more time on their consoles.

That said, Xbox Live–and other online networks–experience issues and outages all the time, so there is no real reason to believe these newest issues are related to the virus.

In other Xbox news, Microsoft has announced it will hold its own digital Xbox press conference in the wake of E3 2020’s cancellation. This is a very big year for Xbox, as Microsoft will release the Xbox Series X later this year with Halo Infinite as a launch title.

Pixio PX7 Prime Gaming Monitor Review

Pixio Gaming has been an up-and-comer in the monitor business for a few years now but 2019 may be the year that puts the company on the map. Displays like PX5 Hyabusa impressed us with the number of features delivered for the money. With the PX7 Prime, however, Pixio is making big claims:  “The Pinnacle,” “The Ultimate Gaming Monitor,” “the monitor you have been dreaming about your whole life.” It certainly has specs to impress with a 1440p vertical resolution, 165 Hz refresh rate, and a 27-inch IPS panel. Does the PX7 Prime live up to the hype? Join us as we find out.

PX7 7

Design and Features

The PX7 Prime features a refined design that does away with a lot of the needless, price-increasing features like customizable RGB. Instead, Pixio has opted for a simple black design that draws your eye to the screen and nowhere else. The bezels are only about a millimeter with another quarter inch of black border built into the screen itself. The PX7 is as close to an edge-to-edge screen as gaming monitors currently go even if it’s not exactly “frameless” as Pixio’s marketing claims. Still, the PX7 is a particularly good choice for multi-monitor gaming.

PX7 1

What’s most striking is the beautiful IPS screen. IPS panels are usually the first choice for content creators because of their rich, accurate colors. They’ve not been the first among gamers because of their slower response times which isn’t ideal for competitive gaming and preventing ghosting. As technology has advanced, those limitations have become less meaningful. Pixio has clocked the PX7 to a 165 Hz refresh rate with a 4ms grey-to-grey response time. That’s an impressive feat and opens the door to high-performance with the best-looking panel type on the market today.

The benefits are clear from the first boot-up. The PX7 Prime is rated to cover 95% of the DCI-P3 color spectrum, which captures more red and green than traditional sRGB color, and leads to a more vivid picture. Images are crisp with a native 1440p resolution. At normal sitting distance, the 27-inch diagonal screen size is perfect for this resolution, hiding any visible pixels and eliminating screen-door effect. The monitor was also well-calibrated out of the box and only needed minor gamma tweaking to bring it in line with the 2.2 industry standard.

PX7 4

The PX7 Prime also offers HDR10 support. I had to enable HDR inside the monitor’s OSD before Windows would detect that it was capable but once I did, it turned on without a problem. I was also impressed to see that the PX7 offers full 10-bit color without chroma subsampling even at 165 Hz. Peak brightness is acceptable but not outstanding at 400-nits. Displays like the AOC Agon 3 forced you to choose between high refresh rate and 10-bit color, so that’s a big feature-win for Pixio.

The only area that the PX7 Prime feels lacking in is gaming-specific features. It does have FreeSync, which is supported from 48 – 165 Hz, and it’s also G-Sync Compatible, which worked flawlessly when activated. Beyond that, Pixio has included several on-screen reticles for games that don’t offer them, and three overdrive modes to reduce motion blur – but these are all standard even on much cheaper monitors. In short, it’s the panel, not the extra features that “makes my gaming dreams come true.”

To cross check the manufacturer’s claims, I ran the PX7 Prime through a series of tests on Lagom’s LCD Test Pages and the BlurBusters Test UFO. On the white and black saturation tests, the PX7 did well and didn’t crush the blacks at all. The white level test was good but lost detail in the second-highest pattern with HDR enabled. I didn’t find it noticeable in gaming, but this does mean that detail will be lost in the very brightest scenes. There was no banding in the gradient test and its gamma calibration was close at 2.3 instead of the aforementioned standard of 2.2.

PX7 2

In truth, I was most concerned about its performance in Lagom’s response time and ghosting tests. IPS panels have a reputation for being slower than TNs or VAs which are commonly used in gaming monitors. Surprisingly, the PX7 Prime offered one of the best performances I’ve seen on the response time test. There was virtually no color shifting in the flickering patterns, which supports Pixio’s 4ms GTG claim, and means that the PX7 is quickly able to move from light to dark pixels and vice versa. This was reinforced in the ghosting test which was also one of the best results I’ve seen.

Rounding out, I loaded up the Blur Busters ghosting test. The test sends a series of UFOs across the screen and easily demonstrates ghosting and motion blur. There I did see a touch of ghosting but it was very minor. This test also showed that the PX7 Prime is susceptible to motion blur with Overdrive disabled. Turning it up to medium made the UFOs look much crisper without artifacting and proved to be a good setting for gaming too.

PX7 6

Getting up and running with the monitor is extremely easy. The arm comes pre-attached to the display and attaches to the base with three screws. The stand also marks a big improvement from Pixio’s history. It debuted on their PX5 Hayabusa and finally provides height, rotation, and pivot adjustments. In fact, you can easily turn the monitor to be used in portrait mode to pair with a second display, which is great for monitoring chat while streaming. If wall-mounting is what you’re after, the PX7 Prime is also VESA 100×100 compatible for aftermarket mounting options.

PX7 3

Finally, if you’re a multi-device gamer, you’ll be pleased to know that the PX7 Prime supports up to three video inputs. If you want the full 165 Hz at 1440p, you’ll need to connect over DisplayPort as HDMI is limited to 144 Hz at 1080p, and 85 Hz at 1440p. There’s also a headphone jack for connecting a headset. There are no built-in speakers. Rounding out the back panel, Pixio have also included a USB port for charging your devices.

Performance and Gaming

If a company is going to claim that they’ve developed the “ultimate gaming monitor,” I expect big things. After running the Lagom and Blur Busters test, I was cautiously optimistic but had reservations. To put it bluntly, there are good reasons why most gaming monitors don’t use IPS panels: they’re beautiful but if what’s happening on-screen lags behind your inputs or is trailed by ghost images, gaming goes out the window, quickly followed by the monitor itself.

PX7 5

I deliberately choose high-intensity games to push the PX7 and in every case, it lived up to the challenge. Whether it was Overwatch, Apex Legends, Battlefield V, or Borderlands 3, I never noticed any actual ghosting in gameplay, despite the results of the UFO Test. Leaving Overdrive on medium also kept the image crisp even during rapid spins and intense action on the screen.

The 165 Hz frame rate is simply phenomenal. If you’re already running a 144 Hz display, it’s not worth running out to upgrade, but if you’re used to gaming at 60 or even 100 Hz, it makes a profound difference in how smooth and responsive games feel. Depending on your hardware, pushing that many frames a second may be difficult, but in esports games like Overwatch or Apex, even mid-range hardware should get close.

I also didn’t notice any stuttering while using G-Sync. The implementation of AMD FreeSync is well-done enough that the two variable refresh rate systems played completely nice, leading to a smooth and tear-free experience.

In short, the PX7 Prime really does deliver when it comes to high-performance gaming. 1440p and 165 Hz are an excellent pairing of features on their own, adding in the color richness and wide viewing angles of an IPS panel, and you really do get the best of both worlds between panel types. If you’re also the type of gamer who likes to cut together gameplay clips or enjoys editing photos and videos, the PX7 is an excellent tool to combine work and play.

My only wish after gaming is that it offered a higher peak brightness to make the most of its HDR capabilities. At only 400-nits, it’s on the low-end of what’s acceptable for high dynamic range content. It’s still perfectly bright in a dark room, though, so this is a small nitpick in an otherwise great gaming monitor.

Purchasing Guide

The Pixio PX7 Prime is available on Amazon and Newegg with an MSRP of $429.