Atari Is Turning Pong Into An RPG Called Pong Quest

2020 is barely three months in, and it has hit the world with a nonstop stream of surprises, both good and bad. In this perilous time of unpredictability, Atari delivers another haymaker with Pong Quest.

Pong Quest puts the player in the role of what could be the first-ever video game hero, the paddle from Pong, in an epic quest through themed worlds based on classic Atari titles. Players will be able to customize their paddle as they take on the main adventure, multiplayer modes, and a treasure trove of game modes.

Scheduled to drop this Spring on PlayStation 4, Nintendo Switch, Xbox One, and Steam. Atari promises Pong Quest to be a hilarious take on the arcade classic, and at this point, anything is possible.

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Master Chief Voice Actor Donates Cameo Proceeds Project C.U.R.E

Master Chief voice actor, Steve Downes, has pledged to donate all proceeds from any paid message recordings he receives this month to Project C.U.R.E. For those who may be unaware, Master Chief is the main character of the Halo franchise, and is known for having a deep and gruff voice.

Downes can be commissioned on Cameo to record a personalized audio track or video. He uses the platform to make videos celebrating or just providing fans with some cool voice lines. This has been a stream of revenue for the voice actor, but now he intends on donating all his proceeds for the month of April.

Project C.U.R.E focuses on strengthening health systems in under-resourced countries and is currently working on obtaining safety equipment like masks and gloves to health workers across America.

Downes isn’t the only one contributing to COVID-19 relief. Famous Mixer streamer Tyler “Ninja” Blevins donated over $150,000 to Feeding America. This is a non-profit organization that provides food to food banks and children who depend on school lunches to eat.

Microsoft and 343 Industries have also begun raising money for charity through Halo 5: Guardians, with a “Relief and Recovery” cosmetics pack available in game to purchase, with all proceeds donated to the Coronavirus Relief Fund.

It is still unclear on just how the outbreak will affect Halo Infinite’s launch on the Xbox Series X later this year, but Microsoft is stressing that neither the game nor the console will be delayed.

Now Playing: Halo: The Master Chief Collection – Halo: Combat Evolved Anniversary Teaser Trailer

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Honk! The Untitled Goose Game Soundtrack Is Available Now–Listen To It Here

Untitled Goose Game was one of the big success stories of 2019, selling over 1 million copies and winning multiple game of the year awards. A large part of the game’s success is due to its excellent, reactive soundtrack, and now you can listen to it anywhere.

The previously-announced Untitled Goose Game soundtrack is now available through Decca Classics, and it’s available to stream on multiple platforms, or to buy on iTunes. You can preview each of the tracks below.

There are 14 tracks to the soundtrack, with the first 12 being based on Claude Debussy’s Préludes. The final two are original pieces, created by the game’s composer, Dan Golding.

According to GameSpot’s contact at Decca Classics, there is a possibility of the soundtrack receiving a vinyl release, although it has not been confirmed yet.

Untitled Goose Game developers House House have previously pledged to donate 1% of all profits to Australian indigenous groups. If you haven’t played the game yet, it’s available on Xbox Game Pass.

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Westworld Season 3 Sees Ratings Increase For Episode 3, But They’re Still Lower Than Usual

As of the episode 3 of Westworld season 3, the show still seems to be struggling to gain a live audience (that is, viewers who watch it when it airs on HBO Sunday nights), but the numbers were up slightly on last week. This episode has the second lowest ratings of the show yet, following last week’s lower-rated episode–which is, ultimately, good news.

According to Showbuzz Daily, the third episode of the season was viewed by 800,000 people when it aired on HBO on Sunday, March 29. That’s up from the 780,000 for episode 2, but down on the series premiere, which had 901,000 viewers.

Typically a season premiere will have a higher view count than subsequent episodes in a season, so these are not unusual figures, although there was some hope that Westworld’s viewership would rise, especially with so many people staying home due to the COVID-19 pandemic.

It’s also worth noting that these figures do not reflect the show’s full viewership, as many viewers may catch up with the show on HBO Go, or even with its eventual DVD and digital release. Live viewership has, historically, made up just a portion of the show’s audience.

Westworld season 3’s third episode had a lot of interesting stuff going on in it, and viewers who tuned in were given plenty to speculate on. The show has not yet been renewed for a fourth season.

Now Playing: Westworld Season 3 Episode 3 “The Absence of Field” Breakdown, Theories And Easter Eggs

Seinfeld’s Larry David Made A COVID-19 PSA, And It’s Preeeetty Preeeeetty Good

As COVID-19 (coronavirus) forces people around the world to stay inside and practice good hygiene, many celebrities are taking it upon themselves to create PSAs asking us to stay safe. While the cast of Watchmen advised us to wash our hands, and the stars of Contagion explained what they learned making the film, Larry David’s new PSA takes a different, far more caustic approach.

In a tweet made by the Office of the Governor of California, Larry David–the co-creator of Seinfeld, and creator and star of HBO’s Curb Your Enthusiasm–encourages people to stay indoors and to not give into their worst instincts if they’re idiots.

“I basically want to address the idiots out there, you know who you are,” David opens. “You’re going out–I don’t know what you’re doing, you’re socializing too close, it’s not good, you’re hurting old people like me…well, not like me, I have nothing to do with you. I’ll never see you.”

David goes on to encourage people to stay home and catch up on television. “The problem is you’re passing up a fantastic opportunity–a once in a lifetime opportunity–to stay in the house, sit on the couch, and watch TV,” he explains. “I don’t know how you’re passing that up!”

Of course, his message assumes a certain level of financial stability, as not everyone can afford to take the break and watch television all day–it’s not hard to imagine his Curb Your Enthusiasm co-star Susie Essman chewing him out for this the moment the cameras stop rolling.

Curb Your Enthusiasm recently wrapped up its tenth season on HBO.

Halo 2: Anniversary Master Chief Collection New Images And Details Revealed For PC Release

Last month, Halo: Combat Evolved Anniversary was released as a part of the roll out of Halo Master Chief Collection on PC. While there isn’t another main title release this month (apart from the Halo 2 beta test), we did get a big developer blog update with everything going on with the re-release of Halo 2: Anniversary for PC as a part of the collection.

On PC, the MCC is an ever-evolving platform, with titles in the franchise being released over time and updates constantly being reworked in conjunction to community feedback.

The Halo 2: Anniversary beta/flight content is going to be packed with an all-new challenge system, customization options, theater mode, and campaign missions all being revamped for the eventual PC release. Those who have opted in for the early access play sessions, and are selected, will be able to play the beta or “flight” editions of the title releases before the full edition release dates. For more on how to opt in to this program check out the community website.

Halo 2 Challenges
Halo 2 Challenges

The challenge system will include a series of tasks for players to complete throughout the beta. There is no word yet on if this challenge system will be included in the full release, or if any completed challenges will carry over for accounts.

All-new Spartan and Elite customization options have been added as well, with these new additions available for both Halo 2 and Halo 2: Anniversary.

Gallery image 1Gallery image 2

Theater mode has been updated for use with keyboard and mouse on Halo 2: Anniversary for all your video, screenshot, and machinima needs.

Certain campaign missions in Halo 2 and Halo 2: Anniversary will now support options for all difficulty levels, as well as single player and co-operative online play. These missions are: Cairo Station, Metropolis, The Oracle, Delta Halo, Quarantine Zone, and Gravemind.

Multiplayer for Halo 2 and Halo 2: Anniversary will support a range of maps and playlists. This includes Custom Games, Social Games, and Competitive Games. Here is the full list of playlists and maps that will be available for each title in multiplayer:

  • Social Games: 2v2, 4v4, and 8v8.

  • Competitive: H2C Team Hardcore.

  • Halo 2 Multiplayer: Lockout, Midship, Beaver Creek, Burial Mounds, Coagulation, Headlong, Waterworks, Containment, Sanctuary, and Turf.

  • Halo 2: Anniversary Multiplayer: Lockdown, Zenith, Stonetown, Bloodline, and Shrine.

The developers also mentioned the “Relief and Recovery” cosmetic pack for Halo 5: Guardians. The proceeds of the in-game purchase is going directly to the GlobalGiving organization’s Coronavirus Relief Fund. This is a great opportunity to get some in-game cosmetics and donate to a good cause.

The Halo 2: Anniversary and Halo 2 flighting Ring 1 of beta has been released already, with Rings 2 and 3 to be released down the road. For more on the ring system head over to the Halo Website.

The next title in the series, Halo Infinite, is still planned to release on schedule, but Microsoft has warned that developers are facing new challenges and restraints due to COVID-19. Halo Infinite will be available for Xbox One, Xbox Series X, and PC.

Now Playing: Halo: The Master Chief Collection – Halo: Combat Evolved Anniversary Teaser Trailer

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Death Stranding Studio Sends Employees Home After Dev Tests Positive For COVID-19

Death Stranding developer Kojima Productions has sent its developers home to work remotely after an employee tested positive for COVID-19. A March 30 memo from the Japanese developer confirms that the affected staffer was at home since March 20 and had not been in the Kojima Productions office since then.

The developer said it has been working closely with public health officials who informed the studio that because this person did not display symptoms until they were at home, away from the office, the rest of the developers are not labeled as “close contacts.” Therefore, officially, Kojima Productions could stay open. However, the studio has itself decided to close down and shift to a work-from-home setup in the interest of keeping its developers and the community safe.

As such, the Kojima Productions office is now closed. Additionally, the company is sanitizing its office. “Kojima Productions will continue working closely with our public health authorities and enact additional precautions as necessary to prevent further spread in any way possible,” the developer said.

Kojima Productions joins a long list of other developers who have shifted to a work-from-home environment. The teams at EA, Rockstar, Bungie, and 343 Industries are all working from home for the foreseeable future as the coronavirus pandemic continues.

Kojima Productions is Hideo Kojima’s new development studio. Death Stranding is the company’s first game, and it launched in November 2019 for PlayStation 4. The game expands to PC in June. There was a rumor that Kojima might be working on a Silent Hills game but that probably won’t happen.

Now Playing: Death Stranding Video Review

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Microsoft Explains Why That Recent Halo: MCC Update Was So Big

In March, Halo developer 343 Industries released a gigantic update for Halo: The Master Chief Collection. The update was 60 GB, which makes it much bigger than some brand-new games. Some people expressed frustration over this. After all, even a blazing-fast internet connection would require quite a while to download such a large update.

The studio has now shared more insight on why that update was so large and what fans can expect in terms of file sizes going forward. Design director Max Szlagor said said in a blog post that the studio is always trying to make file sizes smaller, but it’s not always possible.

“With such a large surface area of game, and the scope of changes that need to be made this can make them rather large,” Szlagor said. “Whenever core game data files are updated, this usually means a larger update. We manage this process very carefully to minimize the amount of times this happens. But it is one of those things that can come up.”

Thankfully, Halo: MCC has a system called “Intelligent Install” that allows players to choose which parts of the game they want to download. MCC comprises six different games: Halo: Reach, Halo: Combat Evolved Anniversary, Halo 2: Anniversary, Halo 3, Halo 3 ODST, and Halo 4. This latest 60 GB update was mandatory for everyone, but new players–or those who uninstall MCC to free up space–can use the Intelligent Install system to only install what they want to play.

Szlagor said Microsoft will try to be “as mindful as we can” about the size of MCC updates, but at the end of the day, the company cannot guarantee there won’t be other massive file sizes in the future.”

Activision’s Call of Duty: Modern Warfare also has seen some truly massive updates, too, as the Season 2 update was 100 GB on some platforms. For its part, developer Infinity Ward apologized for the large file size, and said future updates could be smaller.

As games become more and more sophisticated and grow in terms of scope, file sizes are likely to expand as well with next-generation titles. With that in mind, Microsoft’s Xbox Series X will feature expandable storage, though you need to buy a proprietary card to do so.

As more and more people stay home from work and school amid the COVID-19 crisis, Xbox Live is experiencing “record” numbers. To help mitigate additional server strain, Microsoft is apparently asking its publishing partners to hold back their big updates until off-peak hours.

Now Playing: Halo Infinite Master Chief Trailer | Microsoft Press Conference E3 2019

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Black Widow Has Changed Composers After Being Delayed

Marvel’s next film, Black Widow, was originally due to be released on May 1, 2020. The film’s release has been delayed, however, due to COVID-19, and a new date has not been set. Now that the film is further away, Disney is taking the opportunity to make some changes to it, and the film’s composer has been changed, according to Film Music Reporter.

Originally, Alexandre Desplat had been announced as the film’s composer. Desplat, whose previous credits include Little Women, Isle of Dogs, and Argo, has been taken off the project. Replacing him is Lorne Balfe, who worked on on Bad Boys For Life, The Florida Project, and The Lego Batman Movie.

It’s unclear why this change has taken place, but it’s not the only major 2020 film to make a composer change at the last moment–No Time To Die, originally due to release in April, also changed its composer late in production, replacing Dan Romer with Hans Zimmer.

Looking over the credits of the two composers, it seems that Balfe perhaps has more experience working on action movies. He’s also worked on several video games, including Beyond: Two Souls, Assassin’s Creed III, and Call of Duty: Modern Warfare 2. It’s possible that Desplat’s composition will now never be released.

The COVID-19 pandemic has been responsible for many movie production delays, including the upcoming Uncharted movie.

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