The Last of Us 2 Walkthrough Chapter 10: Santa Barbara – The Beach

This The Last of Us 2 Walkthrough for Chapter 10: Santa Barbara – The Beach has tips for how to handle what’s next. There are 0 collectibles in this section.

Like the prisoners said, you can’t miss it! Go straight ahead, walking through the outdoor seating area, down the stairs, until you finally reach the pillars.

Find Abby. She’s a few steps forward and on your left. Her hair is short. Interact with her pillar and follow her down to the boat. A cutscene will play.

Fight Abby

You’re weaker now that you’ve ever been but so is Abby. Fight her the same way you’ve done all other one-on-one encounters. Wait for an opening before striking. Abby will usually swing 1-3 consecutive times before leaving herself vulnerable. Keep going until the brawl ends.

A cutscene will play leading into the next section: Epilogue.

 

The Last of Us 2 Walkthrough Chapter 10: Santa Barbara – The Resort

This The Last of Us 2 Walkthrough for Chapter 10: Santa Barbara – The Resort provides combat tips for taking down the Rattlers and has every collectible location which includes 2 artifacts, 1 Trading Card, 1 Journal Entry, and 1 Workbench.

The resort is full of Rattlers. While you can always avoid some of if these scuffles, here are some tips.

Tips:

  • As usual hide in the grass.

  • Focus on using your crossbow and get headshots so you can get the arrows back.

  • Some Rattlers will have dogs. Kill the owner and then take out the dog. Keep a throwable on you so you can distract the dogs if they get suspicious.

Cut through the train ticket station ahead for supplies. Continue up the next street with more Rattlers.

Journal Entry – Rattler Van

After passing the train ticket station, there are more Rattlers patrolling outside the cafe. Once they’re all dead, approach the van with the Rattler graffiti. Interact with it to add it to your journal.

Move ahead and to the left towards the train cars. And interact with it to get to the other side.

Climb up the ladder ahead to see where you need to go. Jump over and dropdown and move to the left.

Artifact – Santa Barbara Slave Note

After climbing up the tank truck and seeing where you need to go you’ll automatically drop down to the other sidewalk forward and go to the crate and cargo on the far left (before continuing through the fence). While looting supplies turn around and look at the dead body. On the right of that body is a barrel with a note attached to it.

Head to the blue train car and crawl underneath it. Interact with the fence to move it and push forward.

There are a lot of Rattlers ahead and many have helmets and/or bulletproof vests. Exploding arrows work wonders here.

Workbench Location – Inside the Shack Near the Chained Runner

After killing the Rattlers, enter the shack to upgrade your weapons.

Trading Card – Sparkthug

Near the workbench. Go through a door in the building to the left of where you entered from the fence. To the right of the doorway is a small table and it’s tucked in on that

The house on the side has some loot but to keep on the main path go to the building with lights on. You’ll reach a board and can climb over it to get back to the outside.

Continue ahead to the area with the clicker pool. Take down enemies until you can make it inside the mansion on the left. When you do, continue up the stairs but keep in mind more Rattlers will come down.

Artifact – Rattler’s Letter Home

On the 2nd floor, reach the top and keep alongside the banister until you see the mattress, shelves, and nightstand. On the nightstand, by the lantern, is a note.

When you’ve finished looting the mansion continue and you’ll find yourself on the balcony. Leap over the stone barricade to keep moving ahead. You’ll be near some party tables and this building will have some Rattlers in it. Consider staying outside and picking them off as they appear rather than going into the house immediately.

Go down the stairs and through the wooden doors. Move down the hall and open the door by the stack of blue chairs. A cutscene will play, Walk towards the beach leading into the next section: Santa Barbara – The Beach.

The Last of Us 2 Walkthrough Chapter 10: Santa Barbara – Pushing Inland

This The Last of Us 2 Walkthrough for Chapter 10: Pushing Inland explains how to hunt down Abby’s location, has combat tips, and has every collectible location which includes 3 artifacts, 1 Trading Card, 1 Journal Entry, and 1 Workbench.

Pushing Inland Walkthrough

Artifact – Abby’s Note

You start this section on a boat. Immediately turn left and pick up the note on the counter.

Artifact – Mansion Note

Go past the U-Haul. Enter the mansion and approach the table and pick up the note.

There’s infected on the way to the mansion. Takedown the Clicker on the roof ahead, then climb up the car to get inside.

Trading Card – CBB-73

Approach the white desk in the bedroom. Pick up the trading card to add to your collection.

Watch out for the Shamblers and Stalkler(s) on the bottom floor. If possible, kill the Stalker first. Toss some molotovs at the Shamblers and use your shotgun to do heavy damage.

Artifact – Runaway Warning

Check the island in the kitchen (1st floor) and pick up the note.

Workbench Location – Mansion Kitchen (1st Floor)

There’s a workbench in the mansion kitchen.

When you’re ready to continue, exit out of the window on the ground floor. Crawl through the hole in the wall outside.

Journal Entry – 2425 Constance

When you’re outside, look at the view to sketch the address.

Go down the ledges, taking out the infected from above. When you reach the bottom, squeeze through the vehicles and a cutscene will play leading into the next section: The Resort.

 

The Last Of Us Part 2 Safes Guide: Every Combination Answer

Like its predecessor, The Last of Us Part II contains several environmental puzzles. Among the ones you’ll come across on your adventure are the combination safes. If you’re having trouble with finding the safes or their corresponding clues for figuring out all of the combinations, you’ve come to the right place. If you just want the answer and don’t care about solving the riddles, we have those listed too.

Just so you know, we do have to go into slight story spoilers in this guide to explain where certain safes are. We don’t go into narrative developments, but we do spoil what type of locations you’ll visit in the game by describing where to find certain safes and their corresponding clues.

So if you want to go into The Last of Us Part II completely free of spoilers, we suggest playing through the game first and then coming back to this guide for a new game plus run or follow-up playthrough. There are 15ish safes in the game to find. We say 15ish as two of the combination locks you need to solve aren’t connected to safes–one is a vault, the other is a cage. However, we’ve decided to throw them in here anyway.

In GameSpot’s The Last of Us Part II spoiler-free review, Kallie Plagge writes, “At times, the pain you inflict feels so senseless that it can leave you numb. It’s all messy and bleak and made me profoundly sad for myriad reasons, but the more I reflect on it, the more I appreciate the story and characters at its core. I wanted almost none of it to happen the way it did, and that’s what’s both beautiful and devastating about it.”

Safe #1

The first safe is difficult to miss–in the opening chapter of the game, Jackson, you’ll find the safe inside the supermarket that’s full of spores and infected. The story will lead you to this safe. Finding the clue for the combination is pretty simple too, as it’s on the desk right next to the safe.

If you need help figuring out the clue, look at the pictures that are on the desk and then look at the collection of photos that are on the wall slightly behind you–they detail all the winners of the employee of the month. Still don’t get it? The combination is 07-20-13.

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Safe #2

You’ll need to go to an actual bank to find the second safe–which you’ll discover very early on in Seattle Day 1 in Seattle’s Downtown region. It’s technically more of a vault than a safe, but you’ll need to find the clue to its combination just like the other safes in the game. The bank is in the giant open area that Ellie journeys to after The Last of Us Part II’s opening chapter. It’s located at 5th and James. You can miss the bank (it’s optional) but you’ll stumble on it eventually if you just explore the area.

Inside the bank, you’ll find the remains of a heist gone wrong. Among the remains is a note that details the plan for the heist as well as the code you’ll need to open the vault. The vault is on the left wall of the bank, through the safety deposit box room–it opens to the combination code 60-23-06. While you’re here, be sure to open the safety deposit box in the corner. It hides the antique ring artifact, which you’ll need to find to unlock the “So Great And Small” PlayStation Trophy.

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Safe #3

You can find the third safe after slipping through the fence Downtown at Madison between 5th and 6th in the game’s second chapter: Seattle Day 1. The clue for this safe is also nearby. Though you can miss this safe, like Safe #1, the story will lead you right past this spot.

The clue for this safe is pretty self-explanatory–you just need to refer back to the list of gate codes that you’ve been using to navigate this chapter. As the clue says, you’re looking for the code used to open West Gate 2. If you’re still having trouble, the combination is 04-51.

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Safe #4

The fourth safe is also found in Seattle Day 1 in Downtown. It’s hidden in the courthouse, which you will venture into for the story. That said, you can still miss this safe if you’re not looking in every nook and cranny. It’s under the desk that’s beneath the window before you descend into the parking garage. You’ll find the skeleton of a FEDRA soldier nearby with a machete sticking out of his chest.

There’s no note to find for this one–you’ll have to look at the environment for the combination. You’re specifically looking for the code that’s for office lockup. You don’t have to leave the courthouse in order to find it. It’s written on a white board that’s fairly close by. Still can’t find it? The combination is 86-07-22.

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Safe #5

Yup, we’re still in Seattle Day 1 but now we’re in the Capitol Hill chapter. You’ll find the fifth safe after you start seeing tripwires connected to explosives, in a thrift store that’s just across from a gym. If you find the Bizarrebra Trading Card immediately inside, you’re in the right place. The safe is located all the way in the back. You’ll actually pass the two clues you need to figure out the combination on the way to the safe.

The first clue is located on the bulletin board. You’ll have to do a bit more exploring to find the second half of the combination though. Similarly to Safe #4, this clue isn’t on an object you pick up–instead, it’s actually written out in the environment. If you’re having trouble finding it, check the walls in the thrift store’s bathroom. The code is 55-01-33.

Safe #6

Like Safe #3, Safe #6 isn’t really a safe–it’s an employee locker room locked with a combination lock on the door. You’ll find it in a break room that’s in the area where you first encounter Shamblers, one of the new infection types in The Last of Us Part II. This is the final safe that you’ll find in Seattle Day 1. After this, it’s onward to Day 2!

The clue to the combination is written on a piece of paper that’s on one of the tables in the back. It makes mention of needing to buy a soda in order to learn the combination. And since there aren’t any quarters around, you’ll have to break the glass on the nearby soda machines in order to get at the sodas inside. One of them has three of the five numbers you need written on it. Where to get the other two? Here’s a hint: which of the numbers have you not used in the combination yet? For those just looking for the answer, the full combination is 1-5-2-4-3.

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Safe #7

At the start of Seattle Day 2, you’ll start out in a small town called Hillcrest. There’s lots of different stores and shops here, but the one you’re specifically looking for is a tattoo parlor. Go all the way through the building to find a smaller building in the back that has a dumpster propped against the door. The safe is inside.

Oh yeah, I guess it’s worth mentioning that there are quite a few infected inside. Good luck! Once you’re done with the fight, you’re free to open up the safe. The combination is written on a note that you’ll find in one of the nearby buildings. It’s worth checking out all of the buildings in Hillcrest, as it contains one of the more haunting (but still intriguing) side stories in The Last of Us Part II. But if you just want to open the safe and move on, the combination is 30-82-65.

Safe #8

You’ll hit the eighth safe much later in Seattle Day 2: Seraphites–when the day turns to dusk. While walking down Route 5 on your way to the hospital, you’ll eventually hit a gate you can’t keep open, forcing you to use a dumpster to hold up the gate. Before you do that, though, look nearby for an apartment building. Inside, look for a white door that leads into an apartment from the main hall on the second floor. You’ll see a brown door that leads to a bedroom–the safe is inside. If you see a workbench, you’re in the right place.

Finding the clue to the safe is rather elementary. Just scour the apartment for collectibles and you’ll find a piece of paper that just has the combination on it. No riddles involved. If you don’t want to look, then the full combination is 10-08-83.

Safe #9

The ninth safe is the final one found in Seattle Day 2. After passing through the Merci building, you’ll drop into a pool and climb out on the other side of the road. The safe is in a pharmacy called Weston’s.

On your way in, grab the pharmacy note–this will be your clue. And by clue, we mean the answer for the safe is just on the note. There’s no riddle to solve. You’ll find the safe itself further into the building. You’ll have to crawl through a hole in one of the walls. If you somehow miss the note, the full combination is 38-55-23.

Safe #10

You’ll find the tenth safe a ways into Seattle Day 3. After obtaining the speedboat, you’ll leave the mall-like area and eventually reach a point where you’ll take the boat through a building, but a gate will block your progress. When you get out of the boat, you’ll notice a nearby caged area–that’s where the safe is.

To find the combination, you’ll need to climb to the upper floor. You have to go this way to proceed anyway, so it’s not out of your way. On the upper floor, you’ll find a stash note on a body in the corner–this will reveal the combination. To get to the cage that hides the safe, you’ll have to move a cart away from a wall on the second floor, which reveals a hole. If you missed the note and already travelled back down to the boat, the combination is 70-12-64.

Safe #11

You will likely find the combination for the next safe before the safe itself. During Abby’s Seattle Day 1, you’ll reach a hardware store. Once you’re through it and the boat repair shop you’ll enter next, you can break a window to get into a trailer. If you find an Indiana Coin, you’re in the right place. You want to find the WLF gun cache note–that has the combination on it.

The safe is located in the concrete building across the way. You can enter the building through a hole in the wall next to where you’ll drop down to the trainyard when you leave. If you want to go straight for the safe, the combination is 17-38-07.

Safe #12

You’ll find the second safe in Abby’s section of the game following the discovery of the double barrel shotgun. Break the glass to the nearby bakery to get inside–this is where you’ll find the twelfth safe.

What’s the code? It’s across the way–you’ll find the Jasmine Bakery Safe note on the second floor of the opposite building. Go through the Red Dragon Bar to find the path up to the second floor, then jump across the opposite building. The combination is just on the note, there’s no riddle to solve. But if you’re stuck, the combination is 68-96-89.

Safe #13

Safe #13 is the final safe found in Abby’s Seattle Day 1. When you embark onto the crashed ship, make your way to the sundeck. Then turn left at the top of the stairs to reach the back of the boat. Here, you’ll find the safe.

Where’s the combination clue? You need to find the mutiny note–the combination will just be listed on it. If you have the ammo and health for it, consider clearing out the infected to make exploring the ship a little easier.If you don’t have the resources to spare or you just don’t want to look for the note, the full combination is 90-77-01.

Safe #14

When you cross the highway overpass after climbing up the rapids in Abby’s Seattle Day 2, you’ll jump down into another apartment. The apartment houses both the safe and the neighbor exchange collectible, which details the clue to opening the safe.

After sobbing at the devastating end to the cute friendship between two groups of survivors, head outside the apartment and look at the apartment numbers for both the room you left and the number for the neighbors. Then consult the neighbor exchange note for the order you’ll need to open the safe. If that doesn’t make any sense, well, the answer is 30-23-04.

Safe #15

The final safe is found about halfway through Abby’s Seattle Day 2. It’s in that giant infected-filled skyscraper that you have to descend on your way to the hospital. It’s in the storage room in front of the front desk at the entrance to the gym, before you get to the area with the spores. Once you find it, you no longer have to look for safes–there are no more for the rest of the game.

Check the back room of the gym for your clue to the combination–it’s written on the gym safe combo artifact. It’s very on the nose, yes. The answer is less so. You need to know what the wifi password is and that requires looking around the gym for a sign that details how to connect to the wifi. Chances are you passed it on the way to the safe, so just retrace your steps. Head to the juice bar if you’re having trouble spotting it. If you just want the answer, it’s 12-18-79.

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The Last of Us 2 Walkthrough Chapter 10: Santa Barbara – 2425 Constance

This The Last of Us 2 Walkthrough for Chapter 10: Santa Barbara – 2425 Constance explains where to find a special house and has every collectible location which include just 1 artifact.

2425 Constance Walkthrough

Interact with the graffiti to learn more about the area. Go to 2425 Constance. To find it,  look at the street to find which side has odd numbers and notice if they are going up or down. Follow accordingly, exactly as you would in real life. Look for the house numbers.

Artifact – ???

Some infected will appear, take them down. More of them are inside the house they wandered out of. Go in to kill them and loot for supplies if you’d like as well as a note on the toilet in the bathroom. You can’t view your backpack so there is no way to know the name of this item.

Enter 2425 Constance by going to the garage door and crawling through. Search the rooms to trigger Lev’s suggestion that there’s a mark by the bookshelf. Move it and go downstairs. Interact with the radio for a cutscene leading into the next section Santa Barabara – Pushing Inland.

The Last of Us 2 Walkthrough Chapter 8: Seattle Day 3 – The Confrontation

This The Last of Us 2 Walkthrough for Chapter 8: Seattle Day 3 – The Confrontation involves everything finally coming to a head. There are 0 collectibles and a lot of drama.

Head to the ladder hanging outside, boost Lev into it and climb up. Interact with the window to open it. Check out the photos ahead and continue down the stairs and a cutscene will play.

Chase Ellie behind the stage.

Back Stage Phase 1

Don’t attack Ellie head-on. You’ll need to attack her from behind so move throughout the cover and use your heading to get the upper hand. You’ll see a Strike prompt and that’s when you can attack.

Back Stage Phase 2

Immediately change your cover because Ellie will just walk up to you and gun you down otherwise. In this area, Ellie will plant Trap Mines. Listen to detect them and move around cover to get the upper hand once again. Watch out because moving through the danging chains will create enough noise for Ellie to detect you. You can use a throwable to stun Ellie and Strike her here as well. Just be careful not to run into any traps.

A cutscene will play and lead into the next section: The Farm.

The Last of Us 2 Walkthrough Chapter 8: Seattle Day 3 – The Escape

This The Last of Us 2 Walkthrough for Chapter 8: Seattle Day 3 – The Escape involves getting out of here as fast as possible but don’t go too fast or you’ll miss the collectibles which include 1 coin and 1 workbench.

The Escape Walkthrough

Follow Yara and Lev.

Coin – Arkansas

Just after you leave the store and before you go under the truck with ‘Harst Brewer’ on it turn left and there’s a coin  behind the shopping cart

Follow Yara and Lev through the forest, store, and street, etc. You’ll be following for a while, loot areas as you go. In a few moments, a cutscene will play.

After a bit of drama you’ll need to flee from some WLF soldiers. After running into a warehouse you can keep going by climbing up and through a window. Next up is a watery warehouse full of WLF soldiers. Here’s how to get through it.

Tips

  • The water is shallow but you can still swim through it!

  • Head for the section with the bar area.

  • Go further and to the left for the exit door but keep in mind that there are WLF Soldiers all around and some on the bridge structure above.

  • Keep in mind, you need enough time to actually push open the door.

Now that you’re outside again, jump over the brick wall. Follow Lev. Approach the ladder and boost Lev up to it. Climb up the ladder too and turn right. Climb into the window of the building ahead.

Workbench Location – Building Entered via Window

Approach the workbench in this small room.

Walk up to the gap in the brick wall and Lev will explain you need towards the flames. Drop down and go towards the cars and underpass. Scars and WLF members are fighting each other. Tip: since they both want to kill you try to get through without fighting much or without being detected.

You need to cut through the fast-food restaurant ahead to continue. This means you may need to take down a few folks but be aware of your end goal. Get into the fast-food place and jump through the window (since you can’t climb over the barbed wire).

Continue on Horseback

Interact with the horse and go full speed ahead. You can shoot folks from horseback as needed.

Run for the Docks

Eventually, you’ll need to continue on foot to the docks. Follow Lev. Everyone is fighting but just run for it. When you hit a dead-end turn to the left and climb up the boxes into the building. Unfortunately, it’s fiercely ablaze. Cross the planks and when the platforms fall just dropdown. Head for the debris that just blocked the exit. Interact with it to make your way out.

Save Lev

Fight the man with the axe. The key here is to wait for an opening before you strike. Remember he will swing 1-3 times before giving you a chance to attack.

Once he’s dead, wade through the water ahead. Finally, interact with and get into the boat. A cutscene will play.

Back at the Aquarium

When you’re back at the aquarium, enter the building ahead and you’ll see something upsetting. Continue forward and go through the crab door. A cutscene will play leading to the next section: Seattle Day 3 – The Confrontation.

The Last of Us 2 Walkthrough Chapter 8: Seattle Day 3 – The Island

This The Last of Us 2 Walkthrough for Chapter 8: Seattle Day 3 – The Island involves following Yara and infiltrating seraphite camps to find Lev. Here are tips for getting through unscathed. Plus locations for all collectibles including 4 Artifacts, 3 Coins, and 1 Workbench.

The Island Walkthrough

Follow Yara and go up the ladder, behind her.

Crafting Training Manual

When you get to the top, ignore Yara for a second and cut to the left. Go inside the truck and in the back is a training manual called Identify Counter and Destroy.

Coin – Idaho

Even further into the truck is a coin in the back left corner.

Coin – North Carolina

Follow Yara, jumping over the barricade to continue into the forest. Look for a car on the left. Approach the car and on the ground (to the left of the car) is a book with a coin on it.

Coin – Montana

In the first Seraphite encampment there’s a fence in between the 2 lookout posts. Go to the lookout post on the far left. Turn so your back is to it and you’ll see a ladder. Climb up. When you reach the top, walk forward and look at the crate with bags on it. There, you’ll find a coin.

Artifact – WLF Scout Journal

Start following Yara again but look at the ground and pick up the note attached to the dead body.

Artifact – Venison Distribution Note

Keep following Yara until you reach the Seraphite encampment. Enter the first one on the left. There’s also a note on the table and plenty of loot (including supplements).

Yara will stop at an etching in the tree with some optional dialogue. Keep going ahead and you’ll see a shed. Push large wooden cart under the window so that you can climb it and head inside.

Continue forward and form a plan with Yara.

Cut through the Lumber Mill

There are a lot of Seraphites ahead. As usual, take on these encounters however you wish. Below are some tips.

Tips:

  • Stealth is preferable since there are so many enemies around.

  • Use the crossbow and focus on headshots and recovering arrows.

  • One of the buildings has an underwater section inside it which can be used as a temporary hiding spot. Remember you can listen while underwater.

  • If you do go rogue with melee attacks get the kill and then run away to regain your cover.

When things are clear, follow Yara into the woods. Some Seraphites will investigate but just ignore them until they run by.

Artifact – Young Seraphite’s Journal

The next collection of sheds/shacks have a  warm glow to them. Enter the first one you see and pick up the note on the bed.

Workbench Location – Seraphite Shack

There’s also a workbench in the same shack with the note.

Artifact – Mournful Prayer Note

Across from that shack is a prayer-filled shack. On the right wall, is a prayer note. Once you’ve explored both buildings, follow the path until you reach the next encampment, with plenty of cornfields.

Tips:

  • The above tips still apply but also be sure to use the cornfields to your advantage but be careful not to lose track of enemy locations.

  • Take it building by building. It’s a great way to get cover, gain supplies, and reorient yourself.

  • Make sure you recover crossbow arrows immediately because you’ll likely lose track of the body locations if you don’t.

When it’s clear, follow Yara into her house to find Lev. A cutscene will play and lead into the next section: The Escape.

Demon’s Souls On PS5 Gets One New Screenshot, And It’s A Big One

Demon’s Souls is getting a PS5 remake, and it looks stunning. Now, a single new screenshot has emerged on the official PlayStation 5 games site, and while a single new screenshot often isn’t newsworthy, this one is different.

The screenshot, below, shows what we believe is the Tower Knight, a huge boss encountered in the courtyard of Boletarian Palace in the original game. The fight against Tower Knight was made very difficult in the original release by eight archers who attacked you during the encounter, and we imagine it’ll remain difficult on PS5.

Demon's Souls for PlayStation 5
Demon’s Souls for PlayStation 5

This screenshot is also another example of just how good Demon’s Souls will look on PS5, thanks to the expertise of developer Bluepoint Games.

For comparison, here’s a shot of Tower Knight from the PS3 original, taken from this video by YouTube creator Abyssen the Holy.

The original Demon's Souls on PlayStation 3
The original Demon’s Souls on PlayStation 3

Demon’s Souls is just one of many games announced during the PS5 reveal event. From Software, the game’s original developer, is currently working on Elden Ring.

Play For All is continuing on into July. Join us as we bring you the summer’s hottest news, previews, interviews, features, and videos, as well as raise money for Black Lives Matter and COVID-19 relief efforts with the help of our friends from around the gaming world. Check out the Play For All schedule for more.

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