Pokemon Sword & Shield’s Ball Guy Sucks, Actually

Even if you haven’t played Pokemon Sword and Shield yet, you might have seen Ball Guy somewhere on the internet. The mysterious Poke Ball mascot was the cause of some debate when the games launched–is he weird, or is he a friend? Back then, I defended Ball Guy. He gives you free Poke Balls, I reasoned. He’s nice. He just wants to help out. Who cares if his outfit is weird and he has no known origin?

For far too long, I considered Ball Guy a friend. Not anymore. Ball Guy is my enemy. He sucks, actually. He really sucks. He is the bane of my existence.

I’ll admit that during the main story, Ball Guy appears good. He’s supportive. He’s always there for you, at every Gym. He gifts you various ultra-rare Poke Balls so you can catch your favorite monsters in… cool balls. But when you become Champion, his disposition changes.

See, after you beat the game, you’re allowed to call a rematch Champion Cup in Wyndon whenever you want. You battle three people, mostly Gym Leaders, and it takes a bit of time, but it’s a decent way to make some money. It’s also the only way to get an item I really need: the Flame Orb. Why I need a Flame Orb is not as important as the fact that it is incredibly useful, incredibly rare, and only available at the mercy of Ball Guy, who gives you a prize when you complete the tournament.

Each day, the first prize you get for completing a rematch cup is a Wishing Piece. It is guaranteed, and it resets every day. Ball Guy comes out and hands it to you like it’s worth something–it’s not. They are easy to buy in the Wild Area for Watts. I don’t need them, and I don’t want them. But I get one every single day, just so I can grind more Champion Cups on the off chance he’ll give me what I want.

Yesterday, I did around 10 Champion Cup rematches. I did not get a Flame Orb. I did get some Dusk Balls (which you can buy easily) and some Ultra Balls (which you can also buy easily). I also got 100 Poke Balls, twice. And when Ball Guy gives you 100 Poke Balls, that’s when he shows his true colors.

Betrayal.Betrayal.

Before he reveals your absolute garbage prize, he gleefully does the universal sign for mocking others’ pain: He animatedly wipes fake tears from his permanently smiling ball face, as if to say “Aww, did the baby want a Flame Orb?”, and it goes on for a couple of seconds. He then reveals that he’s giving you 100 Poke Balls, which are useless to you. Selling them nets you pennies. You don’t catch Pokemon with Poke Balls anymore. But here they are. Guess you better grind this tournament out again, sweetie.

I will do it again today. I will get a Wishing Piece. I will keep running the stupid Champion Cup until I get my Flame Orb. And when I get it, I will never speak to Ball Guy again. He’s burned me too many times.

NBC’s Peacock Streaming Service: How Much Does It Cost And When Does It Launch?

The next big streaming service, NBCUniversal’s Peacock, will be launching in a few months, combining multiple networks and movie studios. Movies, TV series, news, sports, and originals will all be content you can stream from home. Now, we know the launch date and the pricing model for the service.

During the Peacock investor meeting, chairman of NBCUniversal Steve Burke opened discussing what type of platform the new streaming service will be. He noted that Peacock will fit into an ad-supported business model with premium content, much like an ad-supported Hulu–something Burke did not mention during the opening of the presentation.

As for the launch of Peacock, Comcast subscribers will get it first, as it begins to roll out on April 15, and it will be included at no additional cost. In July, all tiers for the streaming service will be launched nationwide on multiple platforms, just in time for the Tokyo Olympics coverage. The service will arrive internationally at a later date.

Later, chairman of Peacock and NBCUniversal Enterprises Matt Strauss announced that Peacock will be available free. However, there will be various tiers for customers to choose from, which you can see below.

Peacock tiers and cost:

  • Free: 7,500 hours of ad-supported programming. Includes current seasons of TV shows, movies, TV classics, news and sports, Hispanic, streaming channels, and more.
  • $5 a month: 15,000 hours of ad-supported programming. Includes everything in previous tier, plus original series, 4K/UHD viewing, premium moves, full tent-pole series, and more.
  • $10 a month: Everything in previous tiers, without ads.

It’s important to note that original series are not included in the free tier, so don’t expect to watch that Saved By The Bell revival, unless you plan on paying for the service. Additionally, the $5 tier will be bundled free for Xfinity, Xfinity Flex, and Cox customers. As far as ads go, users will be limited to five minutes of ads per hour, and that is less than traditional network and cable TV, which is around 16 minutes per hour.

One video presentation showcased the many movies and shows that will be a part of Peacock from TV hits like The Office, Parks & Recreation, Saturday Night Live, Murder She Wrote, Xena: Warrior Princess, and more. Additionally, movies like Shrek, Minions, and Fast & Furious were shown as well. Reality TV was also highlighted, with shows like WWE’s Total Divas appearing, a USA Network property, which falls under the NBCUniversal umbrella.

In addition to VOD programming, including movies, TV, and original content, Strauss said “daily, current, and even live content will be streamed.” So you may be able to watch the news, as it airs on the network, on Peacock.

At the time of this writing, the release date for Peacock had not been revealed, but we’ll keep you updated as more is revealed at the investor meeting.

Cyberpunk 2077 Dev Currently Has No Plans For PS5, Xbox Series X Versions

Cyberpunk 2077 has been delayed–pushed to a new release date on September 17. The game is still scheduled to launch for Xbox One, PS4, and PC with a version for Google Stadia planned as well. However, despite the new launch date being much closer to the scheduled release window for Xbox Series X and PlayStation 5, CD Projekt Red currently has no plans to develop Cyberpunk 2077 as a cross-generation game.

“As of right now, Cyberpunk is heading for PlayStation 4, Xbox One, and the PC. Nothing has changed in regard to those plans,” CD Projekt Red CFO Piotr Nielubowicz said on a teleconference call held to address questions about the new release date.

“We are going with the same plans that we set,” CD Projekt Red joint CEO Adam Kiciński reiterated. “[Cyberpunk 2077] was always designed for [PS4 and Xbox One]. We are thinking about the next generation, but for now, we are focused on the current generation. That plan is still valid.”

That said, in a previous financial report, according to Wccftech, Kiciński said, “If there is an opportunity for us to launch Cyberpunk for another generation, we would want to do this probably.” So there’s still a fairly strong possibility of Xbox Series X and PS5 versions of Cyberpunk 2077 being made, even if there are no plans to do so right now.

CD Projekt Red isn’t worried that it is releasing the game when newer, more powerful consoles are available, even during one of the busiest times of the year for game launches. “We believe that our game–a big single-player RPG with a great story–will find its place in the market regardless of the date,” CD Projekt Red board member of SVP business development Michał Nowakowski said.

“There’s always something happening no matter what time of the year you’re looking at. The games industry is not an industry where you can say that any given month is safer for whatever reason. So in that regard, we don’t see September as more threatening than April or June,” Nielubowicz added.

Though, obviously, no scheduled release date for a video game is set in stone, CD Projekt Red is confident that Cyberpunk 2077 will hit its new release date and not need to be delayed again. “Yeah, we pretty much know and understand what aspects of the game still require work,” Nowakowski said.

Now Playing: Cyberpunk 2077 Just Got Delayed – GS News Update

GameSpot may get a commission from retail offers.

Fortnite Hidden Gnome Location: Where To Search Gnome Between Fancy View, Wooden Shack, And Big House

Fortnite developer Epic Games has rolled out not one, but two new sets of challenges for the hit battle royale shooter. One of the tasks you’ll need to do in the 8-Ball Vs. Scratch set is search a hidden gnome found in between Fancy View, a wooden shack, and a big house. If you’re not sure where those are, we’ve put together this guide to help you complete the challenge.

Where Is The Hidden Gnome Location?

As the challenge teases, the gnome you’re trying to track down is hidden somewhere between three different locations: Fancy View, a wooden shack, and a big house. That’s certainly a vague clue, especially if you’re not familiar with the layout of the island, but here’s where all three of those places can be found.

Each of the landmarks mentioned by the challenge are on the westernmost edge of the island. Fancy View is located southwest of Sweaty Sands. The wooden shack and big house, meanwhile, are directly east and southeast of Fancy View, respectively. This means the gnome you’re searching for will appear on the hill that’s between those three places; you can see the spot on the map below.

Fortnite gnome locationFortnite gnome location

How To Complete The Challenge

Now that we know where to look, all you need to do to complete the challenge is head to the hill between the three specified locations, and you’ll see the gnome once you approach. Search it as you would a chest and you’ll clear the mission, netting you a nice chunk of XP and unlocking another 8-Ball Vs. Scratch challenge to complete.

Season 1 of Fortnite Chapter 2 is slated to end of February 6, so there’s still a little time left to complete any outstanding challenges you may have from this season. If you need help clearing any earlier missions, we’ve collated all our maps and guides for the trickier ones in our Fortnite Chapter 2 challenges roundup.

GameSpot may get a commission from retail offers.

Cyberpunk 2077 Multiplayer “Unlikely” To Come Before 2022

Cyberpunk 2077 was recently delayed to September, pushing the anticipated game back significantly. That also may have had an impact on the game’s planned multiplayer, which CD Projekt Red has now said probably won’t launch for at least two more years.

In an investors call, the studio said that “2021 appears unlikely” for the multiplayer release. That means the mode, which will come as a free update to the game, will show up in 2022 at the earliest. The company did not specify any more details about the multiplayer mode, but did suggest it’s being developed in parallel as a AAA experience of its own.

In the statement explaining the delay to 2077, CDPR said the game is complete and playable already, but “there’s still work to be done.” The studio says the bulk of the remaining development is playtesting, fixing, and polishing the game. It promised it will be issuing “regular updates” on its progress in the meantime.

Cyberpunk 2077 was originally slated for April 16. Its new release date of September 17 puts it much closer to the launch of new consoles, which has renewed speculation that it could appear on Xbox Series X and PlayStation 5. CD Projekt Red says that, for the time being at least, the game is only being developed for current-gen.

Now Playing: Cyberpunk 2077 Just Got Delayed – GS News Update

GameSpot may get a commission from retail offers.

Tokyo Mirage Sessions For Switch Is A Fun Time, But It’s Lacking Purpose

On paper, Tokyo Mirage Sessions #FE sounds like something that was custom-made for people like me; it’s a lengthy Japanese RPG that incorporates elements of Fire Emblem and Persona, packed with J-pop and J-rock topped by Hatsune Miku references. There are opportunities to experience everyday life in modern-day Tokyo and a whole lot of dungeon crawling with a dynamic combat system built on the foundation of the Shin Megami Tensei games. Now, it’s been ported to Switch (hence “Encore”) with extra content, opening this former Wii U exclusive from 2015-16 to a wider audience–including myself who’d previously only played through the prologue. But throughout my 15-ish hours so far, I keep wondering what it is I’m fighting for.

With the publishing help of Nintendo, Atlus took some of the building blocks of Megami Tensei, turned the diabolic slider all the way down, and put music and performing arts center stage as the supernatural power that can defeat demonic entities. TMS mostly revolves around two main characters, Itsuki Aoi and Tsubasa Oribe, who get wrapped up in a mystery of evil spirits (Mirages) from another dimension (the Idolasphere) taking over the souls (called Performa) of entertainers. It’s laid clear enough in the prologue, and the duo’s friends from within the music industry progressively join the cause as Itsuki and Tsubasa stumble their way through showbiz.

Now that’s a premise I can get behind. But as much as I adore those concepts, the whole hasn’t come together–the threads that tie its characters and story events feel hollow, and how the game moves on without much reflection makes it hard to care about the struggles at hand.

I could forgive the early scene where Itsuki and Tsubasa suddenly know how to transform into their magical forms and harness the power of Mirages using glowing orbs that come out of their chests, despite them knowing nothing about the Idolasphere beforehand. However, as more narrative pieces begin to stack, TMS drops the ball while trying to connect its threads in a meaningful way. It’s easy to appreciate the attempt at showing the effect of succumbing to the pressures of a front-facing industry, but the game doesn’t take the necessary steps to establish itself. I keep thinking about how Tsubasa’s sister Ayaha, who was a popular performer herself, disappeared for five years and is eventually saved by your party. Sure, there’s a warm scene where they’re happy to see each other again, but shortly after, Ayaha just kind of exists as an assistant for your agency. Five years she was gone, and you just keep it moving.

Although those are just a few examples, they’re indicative of how the story has progressed so far. Things just kind of happen without much rhyme or reason in the moment, largely skipping the beats necessary for them to make sense in the context of TMS’s world.

It probably sounds as if I’m having a bad time with TMS#FE Encore, but that’s a bit far from the truth. For all the aforementioned gripes, I can’t help but embrace some of the sugary pop music and incessant upbeat vibes, because it’s often just plain fun. That especially applies to the incredible spectacle of combat, which takes place in front of a large otherworldly audience that’s constantly cheering you on. Your party’s costumes change as the power of your Mirages come forth in fights, which are directly drawn from Fire Emblem characters and classes. Layered systems make combat like a dynamic turn-based puzzle, and the unique loop of crafting equipment upgrades–which is tied to learning new skills/spells–is fantastic throughout.

No Caption ProvidedGallery image 1Gallery image 2Gallery image 3Gallery image 4Gallery image 5Gallery image 6Gallery image 7Gallery image 8Gallery image 9Gallery image 10

If you’ve played an SMT or Persona game, you’ll recognize the same names for spells and similar mechanics of exploiting elemental weaknesses, and that doing so lets you pile on extra attacks within the same turn. In TMS, that perk manifests as Session attacks, which play out like choreographing the perfect steps to a dance; when you hit a foe’s weakness and have the right Session Skills set to your party members, one turn will blossom into a combo of subsequent attacks that unfolds in a stylish flurry dealing lots of damage.

Style may not account for substance, but it’s the visual excitement that carries me through, in a way that you’ll feel compelled to watch attacks play out rather than fast-forwarding past them. I know this’ll sound ridiculous, given what I’ve said about nonsensical cheesiness, but when the random Extra Skills activate, and for some reason characters begin to sing, dance, and perform to cast a big spell, I’m obliged to shake my head in simultaneous bewilderment and enjoyment.

There are a bunch of neat references that’d put a smile on the face of those who love TMS’s source material. A personal favorite is the Hee-Ho Mart sponsored by SMT mascot Jack Frost, and the clerk clearly resembles the recurring Fire Emblem character Anna who assumes her canonical role as a merchant. Instantly recognizing SMT spell names make combat feel right at home, and little things, like the level-up jingles from Fire Emblem, are a cool touch. Some good fan service never hurts.

No Caption Provided

At some point, you accept that TMS doesn’t make too much sense, nor does it have to. Not every game needs to have a prevailing, grand message, but I still wrestle with the fact that TMS isn’t mindful of coherent story arcs in the front 15 hours of the game. It assumes that I already care from the start and skipped all the necessary steps to get there. Don’t get me wrong, TMS is a fun time that doesn’t take itself too seriously. It has jams, slick style, and a great spin on the SMT combat system. And I’d be remiss not to mention the beautifully animated cutscenes, which rival the character performances you see in an anime like Love Live. However, if you have several 50-to-60-hour RPGs all vying for your time, I’m not sure I’d put TMS#FE Encore on the priority list right now.

I intend on seeing it through not just because of the Atlus name or that it directly draws from some of my favorite franchises, but also because I know what it’s like to love a game and tell others that it “doesn’t get good ’til hour [insert high number here].” TMS may or may not click when I wrap it up, but I’m glad that it’s available on the Switch, giving us a great way to experience something that was likely overlooked in the recent past.

PSA: Sign Up Now For Pokemon Sword & Shield’s Next Online Competition

After a bit of delay, you can now register for the second of Pokemon Sword & Shield‘s official online competitions. Called Galar Newcomers, the competition will only allow Pokemon new to the Galar region and Galarian forms of existing Pokemon, like Weezing. And like the previous online competition, Galar Beginnings, you’ll get 50 Battle Points just for participating, so there’s no reason not to sign up and give it a shot.

Registration for Galar Newcomers will stay open until Thursday, January 23 at 3:59 PM PT / 6:59 PM ET, and then the battles themselves will take place from January 23 at 4 PM PT / 7 PM ET to January 26 at 3:59 PM PT / 6:59 PM ET. This is a slight change from the dates and times that were initially announced; the competition was first slated for January 30, and registration was supposed to be open for several days before it finally did go live at 10 PM PT on January 15.

To sign up:

  • Open up the menu in either Pokemon Sword or Pokemon Shield
  • Select VS to go to the Victory Station menu
  • Select Battle Stadium (this will connect you to the internet)
  • Select Online Competitions
  • Select Search Official Competitions

From there, you’ll be guided through the registration process. Note that you need a Nintendo Switch Online subscription to participate.

To get the reward of 50 Battle Points–a very valuable currency used to purchase all sorts of battle-related items–you only have to battle once during the competition window. Win or lose, you’ll get the BP just for participating. That’s a huge chunk of BP to get all at once, so don’t miss the opportunity.

Unlike Galar Beginnings, which used the single battle format, Galar Newcomers will be fought in double battles. All Pokemon will be auto-leveled to 50, and Legendary Pokemon, including Zacian and Zamazenta, will not be allowed. However, Gigantamax will be allowed. You can battle a maximum of 15 times per day that the competition is active.

To get prepared, make sure you get the current free gift of 40 total Battle Points and try catching some Gigantamax Pokemon. Right now, Pokemon Sword players have a greater chance of encountering Gigantamax Coalossal and Gigantamax Flapple in Max Raids, while Pokemon Shield players can find Gigantamax Lapras and Gigantamax Appletun. Both games are also seeing an increase in Gigantamax Alcremie, which looks like a giant cake. All but Lapras are eligible for Galar Newcomers, so now’s as good a time as ever to Raid. For tips, see our Max Raid guide.

Now Playing: Pokemon Sword And Shield – Expansion Pass Announcement Trailer

GameSpot may get a commission from retail offers.

New Humble Bundle Benefits Australia Fire Relief, Includes 29 Games

Humble’s latest bundle is a big one and for a great cause, too. The Humble Australia Fire Relief Bundle costs $25, all of which goes to three charities helping with the Australian fires. And for that $25, you get 29 games, the vast majority of which were developed in Australia.

The 29 games include Hollow Knight, Void Bastards, and Armello, in addition to Duck Game, Hand of Fate 2, and 24 others. All of the games redeem on Steam, and if you already own some of the games, you can send the game key to a friend.

All of your money goes to RSPCA Australia, which will enter fire zones and help injured animals; WIRES, which is a wildlife education and rescue service; and World Wildlife Fund, which is dedicated to wildlife response, habitat restoration for people and nature, and future-proofing Australia from further devastation. You can choose how much of your money goes to each charity or do an even split among all of them.

The Humble Australia Fire Relief Bundle is available for one week only, so if you want to help support the country’s fire relief efforts, you’ll want to do so before January 23. $25 is all that’s needed to get these games, but if you’d like to help out further, then you can donate even more money through this bundle.

Full list of included PC games

  • Hollow Knight
  • Void Bastards
  • Armello
  • Euro Truck Simulator 2 (includes Australian Paint Jobs Pack)
  • Duck Game
  • Hand of Fate 2
  • Paradigm
  • Crawl
  • The Adventure Pals
  • Regular Human Basketball
  • Satellite Reign
  • Hacknet (includes Hacknet Labyrinths DLC)
  • Mr. Shifty
  • Primal Carnage: Extinction
  • Assault Android Cactus+
  • The Haunted Island, a Frog Detective Game
  • Framed Collection
  • Think of the Children
  • Feather
  • Tower of Guns
  • Rising Dusk
  • Death Squared
  • Paperbark
  • Quest of Dungeons
  • The Stillness of the Wind
  • The Gardens Between
  • Paper Fire Rookie
  • Masquerade: The Baubles of Doom
  • Machinarium

Now Playing: Void Bastards Destroys Genre Barriers

GameSpot may get a commission from retail offers.

Overwatch Lunar New Year 2020 Begins, Offering New Skins And CTF Mode

Overwatch has begun its annual Lunar New Year event, which means another special mode, new weekly challenges, and loads of themed skins to collect. The “Year of the Rat” event lasts from January 16 to February 6, and is available across all platforms: PC, PS4, Xbox One, and Nintendo Switch.

The new game mode is CTF Brawl Blitz, a modified version of the standard Capture the Flag mode. It puts flags much closer than usual, but you’ll need six flags (instead of the standard three) to win. You can also get cosmetic rewards by winning nine games in any mode each week. The weekly rewards are listed below.

Finally, there are a number of other cosmetics to collect through the usual means of randomized loot boxes or in-game currency. Those include the Legendary skins Opera Brigitte, Face-Changer Sombra, Mask Dancer Moira, and Samul Nori Lucio. The Sombra skin is a unique one, as it actually cycles between six different masks periodically. Those all join the Epic skins available through the weekly challenges, along with tons of icons, emotes, and sprays. You can check out the array of new skins below.

This event follows just a month after the Winter Wonderland event, so Blizzard has been dropping new goodies to collect fairly frequently. This is all while also working on Overwatch 2, which game director Jeff Kaplan said slowed the pace of seasonal events.

Weekly Challenge Rewards

  • Week 1: Monk Doomfist (Epic)
  • Week 2: Ancient Chinese Bronze Winston (Epic)
  • Week 3: Papercutting Wrecking Ball (Epic)

No Caption ProvidedGallery image 1Gallery image 2Gallery image 3Gallery image 4Gallery image 5Gallery image 6Gallery image 7Gallery image 8Gallery image 9Gallery image 10Gallery image 11Gallery image 12Gallery image 13Gallery image 14

Now Playing: Overwatch’s Annual Lunar New Year Event Begins – GS News Update

GameSpot may get a commission from retail offers.

Huge Amazon Warehouse Sale Includes Some Of Our Favorite Gaming Accessories

From controllers that cost 50 or 60 bucks to VR headsets that go for hundreds of dollars, there’s no shortage of gaming accessories out there, and the best products are rarely cheap. However, a new Amazon Warehouse sale is slashing the prices on dozens of gaming-related products, offering an additional 20% off lightly used items.

The sale features some solid deals on the DualShock 4 and Xbox One wireless controllers; the excellent Hori Split Pad Pro, one of the best Nintendo Switch controllers we’ve tried, is cheaper as well. If you’re looking for a VR headset ahead of Half-Life: Alyx‘s release this year, the HTC Vive Cosmos is marked down by an additional $103, dropping the price to $412.54. There are plenty of other headset options too, including the Turtle Beach Stealth 600 and the PlayStation Gold wireless headsets.

Amazon Warehouse sells like-new, open-box, and pre-owned items that have been returned by customers at a discount, so this sale is a nice opportunity to get expensive items still in great condition for way cheaper. Purchases are Prime-eligible, so you’ll get free two-day shipping if you have a Prime membership. While Amazon Warehouse products don’t come with a warranty, they’re backed by Amazon’s standard return policy. You can read more about Amazon Warehouse items on Amazon’s FAQ page.

Check out more of the best gaming items on sale from Amazon Warehouse below. All of these items are already cheaper than usual, but you’ll see an additional discount at checkout, which we’ve indicated below. The sale also spans multiple categories, including kitchen, home improvement, Amazon devices, outdoor recreation, and more, and you can see the full offering of deals at Amazon.

Best Amazon Warehouse gaming deals

HTC Vive Cosmos Headset – $412.54 ($515.67)

HTC Vive Cosmo virtual-reality headset for PC - save $103.13 at checkoutHTC Vive Cosmo virtual-reality headset for PC – save $103.13 at checkout

DualShock 4 Wireless Controller – $29.74 ($37.18)

DualShock 4 controller for PS4 (Magma Red) - save $7.44 at checkoutDualShock 4 controller for PS4 (Magma Red) – save $7.44 at checkout

Hori Split Pad Pro – $37.73 ($47.16)

Hori Split Pad Pro for Nintendo Switch - save $9.43 at checkout

Hori Split Pad Pro for Nintendo Switch - save $9.43 at checkout

Hori Split Pad Pro for Nintendo Switch – save $9.43 at checkout

Xbox One Gears 5 Limited Edition Controller – $36.90 ($46.13)

Xbox One Gears 5 Kait Diaz Limited Edition Controller - save $9.23 at checkout

Xbox One Gears 5 Kait Diaz Limited Edition Controller - save $9.23 at checkout

Xbox One Gears 5 Kait Diaz Limited Edition Controller – save $9.23 at checkout

PlayStation Gold Wireless Headset – $46.67 ($58.34)

PS4 Gold Wireless Headset - save $11.67 at checkout

PS4 Gold Wireless Headset - save $11.67 at checkout

PS4 Gold Wireless Headset – save $11.67 at checkout

Turtle Beach Stealth 600 Wireless Headset – $55.57 ($69.46)

Turtle Beach Stealth 600 headset for Xbox One - save $13.89 at checkout

Turtle Beach Stealth 600 headset for Xbox One - save $13.89 at checkout

Turtle Beach Stealth 600 headset for Xbox One – save $13.89 at checkout

Razer BlackWidow TE Chroma Mechanical Gaming Keyboard – $52.79 ($66)

Razer BlackWidow TE Chroma v2 Gaming Keyboard - save $13.20 at checkout

Razer BlackWidow TE Chroma v2 Gaming Keyboard - save $13.20 at checkout

Razer BlackWidow TE Chroma v2 Gaming Keyboard – save $13.20 at checkout

Razer Viper Ultimate Hyperspeed Wireless Gaming Mouse – $82.36 ($102.95)

Razer Viper Ultimate Hyperspeed Wireless Mouse - save $20.59 at checkout

Razer Viper Ultimate Hyperspeed Wireless Mouse - save $20.59 at checkout

Razer Viper Ultimate Hyperspeed Wireless Mouse – save $20.59 at checkout

Death Stranding Collector’s Edition – $97.14 ($121.43)

Death Stranding (PS4) Collector's Edition - save $24.29 at checkout

Death Stranding (PS4) Collector's Edition - save $24.29 at checkout

Death Stranding (PS4) Collector’s Edition – save $24.29 at checkout

Catherine: Full Body “Heart’s Desire” Premium Edition – $40.51 ($50.64)

Catherine: Full Body (PS4) Premium Edition - save $10.13 at checkout

Catherine: Full Body (PS4) Premium Edition - save $10.13 at checkout

Catherine: Full Body (PS4) Premium Edition – save $10.13 at checkout

Now Playing: Top New Games Out On Switch, PS4, And Xbox One This Week — January 12-18, 2020