Cyberpunk 2077 Updates Its Feminine Protagonist’s Look

Cyberpunk 2077 developer CD Projekt Red is celebrating International Women’s Day by showing off an updated depiction of the feminine version of the protagonist, V. The new art is also Cyberpunk 2077’s reversible box art.

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CD Projekt Red shared the new look from the official Cyberpunk 2077 Twitter account. V still looks like the hardened citizen of Night City we’ve seen in other trailers and screenshots, with a few key differences. This feminine version of V now has much brighter red hair, pierced ears, and some minor changes to her face. It appears some of the smokey eyeshadow is gone, and the lines in her face (we assume an indicator of some past bodily modification or repair) swoop a little lower on her cheeks now.

Here’s an older look, for reference.

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The official Cyberpunk 2077 Twitter account confirmed in multiple tweets that this new image (the first on this page) will be the reverse box art cover, so you can decide whether you have a masculine or feminine V gracing your game.

Character customization will be a core part of Cyberpunk 2077, unlike the more set-in-stone Witcher 3: Wild Hunt. Players will be able to change their V’s body type, clothes, hairstyle, tattoos, makeup, skin tone, and more. CD Projekt Red is also allowing players to choose a body type rather than a strictly defined gender, although the studio was criticized last year for a problematic depiction of a transgender person on an in-game poster in demo footage.

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If you’re wondering what other characters you’ll meet in Cyberpunk 2077, the artist Grimes recently leaked her own character’s backstory.

Cyberpunk 2077 releases on September 17, 2020, thanks to a relatively recent delay. You can preorder the Cyberpunk special or regular editions with our helpful guide.

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Don’t forget to check out our other International Women’s Day coverage, including a guest editorial from Ubisoft’s Alice Rendell on how burning out influenced her game developer career.

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Joseph Knoop is a writer/producer/definitely gonna play that fem V kinda guy for IGN.

SNL: Watch Daniel Craig Find His Southern Accent for Knives Out

After spoofing his own James Bond film, No Time to Die, earlier in the show, Saturday Night Live host Daniel Craig then helped take a playful swing at the southern accent he used, playing ace sleuth Benoit Blanc, in Rian Johnson’s Knives Out.

In the skit, Craig, playing himself, meets with Rian Johnson (played by Mikey Day) and introduces his accent coach, Franklin Hughes (Beck Bennett).

From there, Craig and his coach launch into outrageous and cartoonish Southern caricatures, all of whom are complaining about their big sweaty butts. Click here to watch the sketch, or click on the image below…

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Click to watch Daniel Craig in the SNL skit “Accent Coach.”

Rian Johnson recently said that his idea for a Knives Out sequel involves a “whole new cast.”

Knives Out was a huge success for Lionsgate, earning close to $300 million at the worldwide box office.

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Matt Fowler is a writer for IGN and a member of the Television Critics Association. Follow him on Twitter at @TheMattFowler and Facebook at Facebook.com/MattBFowler.

Apex Legends But Everything Is Smooth As Eggs | Potato Mode

There are people who are always pushing for better graphics and smoother textures. And then there are idiots like us. Welcome back to Potato Mode, the series where we play some of the most visually-appealing video games with their visual settings knocked down to as low as we can.

This episode’s victim is Apex Legends. In the video above, Max Blumenthal and Jean-Luc Seipke drop into Respawn’s battle royale to see how World’s Edge looks without all the technical settings that make it one of the prettiest locations in the Outlands. Spoiler alert: it looks terrible, almost nightmarishly bad. We do not recommend playing the game this way.

Instead, play Apex Legends the way it was meant to be played–and while you’re at it, take the time to enjoy the gameplay changes implemented into the battle royale during System Override. The addition of Octane’s heirloom brings the current count of Apex Legends’ rarest items to five, and it’s now much easier to claim the one you want. The in-game inventory system has also been revamped, largely to make Wattson less of a must-have in Ranked. Respawn continues to alter Bloodhound and Gibraltar too, with the former undergoing numerous transformations that are (finally) making them more of a recon character.

In GameSpot’s Apex Legends review, Phil Hornshaw wrote, “Apex Legends is a mix of smart shooter ideas that makes for a competitive, team-based game that gets at all the best parts of battle royale while addressing a lot of the weaknesses. Respawn’s intense focus on team play makes Apex more than just a worthy addition to the genre; it’s an indicator of where battle royale should go in the future.”

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Netflix’s Castlevania: Season 3 Ending Explained

The world of Castlevania is a very complicated one, and it’s only grown more chaotic following the death of Dracula in Season 2. Season 3 introduces new threats and players, ultimately setting up an even bigger conflict to come in Season 4. Check out our full review of Castlevania: Season 3.

From Carmilla’s war plans to Alucard’s tragic turn to the strange saga of Saint Germain, let’s take a closer look at Season 3’s ending and how it sets the stage for Season 4. Full spoilers for Castlevania: Season 3 ahead!

A New Vampire War

With Dracula gone, Carmilla has ambitious plans to fill the void and become the most powerful vampire queen in Europe. As we learn over the course of Season 3, Carmilla wants to expand beyond the limited borders of Styria and grow her kingdom. In the process, she hopes to use the mountains to create an enormous, natural cage for her human victims, ensuring an endless supply of blood for her and her sisters.

Whether Carmilla will be successful in her plot remains to be seen. That’s clearly a storyline being saved for Season 4. However, she finally has a key to gaining the manpower she needs to enact her master plan. Hector is now firmly under her control, so he can create an endless army of Night Creatures. And because those Night Creatures are bound to him, they’re also loyal to Carmilla and her sisters. She now poses a threat that could dwarf even that of Dracula.

However, Carmilla isn’t the only one building an army, and that may seriously complicate matters in Season 4. Hector’s former colleague Isaac is busy creating an army of his own. Even though he lost many of his forces battling the magician in Season 3, it probably won’t take him long to regrow his ranks. One of the big questions leading into Season 4 is whether Isaac will oppose Carmilla or assist her. On one hand, Carmilla had a direct hand in Dracula’s death. On the other, Isaac is hellbent on punishing humanity for destroying his master, and he may find the idea of a several hundred-mile-wide feeding pen to be a very attractive proposition.

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Will Dracula Return in Season 4?

Dracula may have died in Season 2, but if there’s one thing we’ve learned from the Castlevania games, it’s that he never stays gone for long. In the games, Dracula and his floating castle return every 100 years, forcing a member of the Belmont clan or Alucard to take up their weapons and strike down the Lord of Vampires all over again.

The Season 3 finale teases the possibility of Dracula’s return. We learn that Sala and his fellow monks were helping a Night Creature open a portal to Hell that would have allowed Dracula to escape back into the mortal world. We even see a glimpse of Dracula huddled with his wife Lisa, with the two finding comfort in each other even while trapped in a realm of eternal suffering.

It’s not entirely clear from that scene whether Dracula actually wanted to be resurrected. He may have been reaching for freedom, or he could have been trying to close the portal himself in order to stay with Lisa. Either way, Saint Germain managed to seal the portal himself. It doesn’t appear as though Dracula will be returning anytime soon. If the show follows the games (which is never a guarantee), we won’t see Dracula return for another 99 years. The series would have to jump forward in time and leave behind mortal protagonists like Trevor and Sypha.

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Will Alucard Become the New Dracula?

Alucard may have the most tragic character arc in Season 3. Having achieved his life’s goal of slaying his father in Season 2, Alucard was left to find a new purpose. He thought he found companionship and a new role as a vampire hunting mentor with the arrival of Sumi and Taka. Sadly, he learned the hard way how untrustworthy humans can be. In the end, Alucard was forced to kill his students in self-defense. Season 3 ends with Sumi and Taka impaled on stakes outside Castle Dracula – a warning to any others who might make the mistake of double-crossing the son of Dracula.

The takeaway from Alucard’s story in Season 3 is that he’s in serious danger of becoming just like his father. The stakes are an especially powerful reminder. There’s a reason Vlad Tepes had the nickname “Vlad the Impaler.” Alucard’s final line even acknowledges his decision to borrow a page from the Dracula family playbook.

If things keep unfolding as they are, Alucard may become every bit the tyrannical villain Dracula was. He’s immortal, yet has no one to share his endless life with. He’s isolated from humanity and learning the hard way that humans can’t be trusted. And as Alucard continues to explore Castle Dracula and unlock its hidden secrets, he may gain even greater power at the expense of his soul.

Just as Lisa temporarily showed Dracula a better way, Alucard’s only hope may be a reunion with Trevor and Sypha. We have to assume their paths will cross again, but it’s hard to say whether Alucard will be friend or foe by that point. The series may not even need to resurrect Dracula.

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What Happened to Saint Germain in the Infinite Corridor?

Saint Germain is one of the more memorable additions to the cast in Season 3. Germain is based (very loosely, as is generally the case with this series) on the character from the 2005 video game Castlevania: Curse of Darkness. The game presents Germain as a time traveler whose abilities have granted him full knowledge about the world and its history. There, Germain is first an antagonist and then an ally to Hector as the former Forgemaster pursues Isaac.

Obviously, a lot has changed in the transition to the animated series. The show is somewhat more ambiguous about Germain’s background. He wears an hourglass pendant, but whether he can freely time travel is never revealed. Instead, we come to learn Germain is obsessed with gaining access to the Infinite Corridor. Another element borrowed from Curse of Darkness, the show depicts the Infinite Corridor as a sort of wormhole allowing people to travel across space and time and reach other universes. Germain has used the Infinite Corridor in the past, suggesting he may hail from another time and possibly another world altogether. We also learn he lost a loved one inside the Infinite Corridor, motivating him to try and find a new access point and somehow rescue them.

Germain winds up getting his wish in the finale. Sort of. He helps close to the portal to Hell and prevents Dracula’s return, but in the process he’s dragged into the Infinite Corridor. Germain’s parting words are a promise to find Trevor and Sypha again. But as to where he’ll wind up now, that’s really anyone’s guess. He could be dragged into the future. If the series ever does jump ahead 100 years to Dracula’s resurrection, that would be one way of including a familiar face. Or Germain could wind up in an alternate universe. Showrunner Adi Shankar has teased a Devil May Cry series linked to Castlevania as part of his “Bootleg Multiverse,” and Germain could wind up being the character that links the two series.

While Germain finds a more or less happy ending in the finale, given that he achieved his goal and has a chance to locate his missing loved one, the character may be destined for a darker fate. We can’t help but notice a strong resemblance between Germain and the magician Isaac battles in Episode 9. Could it be that Germain is driven insane during his time in the Infinite Corridor, emerges in the past and enslaves an entire city of innocent people?

For more on the future of the series, see how a Castlevania/Devil May cry shared universe could work. Then learn about all the video game movies in development right now.

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Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on Twitter.

Westworld: Game of Thrones Creators to Cameo in Season 3

Ahead of Westworld’s long-awaited return to HBO, on March 15, it’s being reported that Game of Thrones showrunners David Benioff and D.B. Weiss will make an appearance in Season 3.

According to The Wrap, the duo, who were scheduled to helm a new Star Wars trilogy until a few months back, will make a cameo in Westworld’s new season, in the second episode – titled “The Absence of Field,” airing March 29.

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Weiss and Benioff will play technicians at Delos, the corporation that bought out Dr. Ford and Weber’s Argos Initiative during the early days of Westworld and expanded the operation into several theme parks that secretly scan the brains of guests (via hats) to steal their information.

Delos has also been working for year, in secret, to uncover a method of immortality by successfully transferring a human mind into the body of a Host, allowing that person to live on after death.

The series, from Jonathan Nolan and Lisa Joy, also recently released new character posters, along with some hidden “alternate” trailers (which fans discovered).

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Matt Fowler is a writer for IGN and a member of the Television Critics Association. Follow him on Twitter at @TheMattFowler and Facebook at Facebook.com/MattBFowler.

Anthony Mackie: You’ll Be Surprised How ‘Evolved’ Characters are in Falcon and The Winter Soldier

With Marvel’s Black Widow release date currently unchanged, the next Phase 4 project afterwards is the first-ever Disney+/MCU series, The Falcon and The Winter Soldier – starring Anthony Mackie and Sebastian Stan as Sam Wilson and James Buchanan “Bucky” Barnes.

Mackie recently spoke to THR about how the MCU movies, in general, differ from Marvel’s new Disney+ shows, and what fans can expect from The Falcon and The Winter Soldier.

“They’re going to feel different in and of themselves, because they’re shot in a completely different way than the movies,” he said. “I think people are going to be surprised by how in-depth and evolved the characters become by having six to eight hours to them, instead of just two hours.”

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Scheduled for an August release, The Falcon and The Winter Soldier also features the return of Daniel Bruhl’s Zemo and Emily Van Camp’s Sharon Carter, as well as Wyatt Russell as John Walker – aka U.S. Agent.

“When you’re on a team, you play your role,” Mackie said, of his six MCU movie appearances as Sam Wilson/Falcon. “But with this [series], you really get to see who the characters are in their lives between the movies.”

Click here for a quick rundown of how Sam Wilson became Captain America in the comics, which seems to be what this series is angling to do given how Avengers: Endgame concluded.

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Matt Fowler is a writer for IGN and a member of the Television Critics Association. Follow him on Twitter at @TheMattFowler and Facebook at Facebook.com/MattBFowler.

Doom Eternal PC Requirements Revealed, and We Hope Your Rig is Ready

Doom Eternal fans have been ready to rip and tear since the game was announced at E3 2018. There’s just one last question for those of us who prefer to slay our demons on PC: What are the PC system requirements? Bethesda has finally revealed what minimum and recommended settings you’ll need to play Doom Eternal at its best.

Doom Eternal can conceivably hit 1,000 frames per second. That comes with a pretty steep cost in terms of GPU power.

Minimum PC Specs for Doom Eternal

  • Requires a 64-bit processor and operating system

  • OS: 64-bit Windows 7/64-Bit Windows 10

  • Processor: Intel Core i5 @ 3.3 GHz or better, or AMD Ryzen 3 @ 3.1 GHz or better

  • Memory: 8 GB RAM

  • Graphics: NVIDIA GeForce GTX 970 (4GB), GTX 1060 (6GB), GTX 1650 (4GB) or AMD Radeon R9 290 (4GB)/RX 470 (4GB)

  • Storage: 50 GB available space

  • Additional Notes: (1080p / 60 FPS / Low Quality Settings)

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Recommended PC Specs for Doom Eternal

  • Requires a 64-bit processor and operating system

  • OS: 64-bit Windows 10

  • Processor: Intel Core i7-6700K or better, or AMD Ryzen 7 1800X or better

  • Memory: 16 GB RAM

  • Graphics: NVIDIA GeForce GTX 1080 (8GB), RTX 2060 (8GB) or AMD Radeon RX Vega56 (8GB)

  • Storage: 50 GB available space

  • Additional Notes: (1440p / 60 FPS / High Quality Settings)

Most notably, Doom Eternal’s minimum GPU settings are what Doom 2016 had for a recommended spec list. If you’re going with the minimum settings, you should still be able to get 1080p and 60 frames per second on the game’s lowest settings. If you’re shooting for a higher FPS rate and sharper graphics, the recommended settings will let you play at 1440p and 60 FPS.

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You’ll surely need all the PC power you can get while you’re shotgunning demons in the face. Remember that you’ll be doing it while listening to composer Mick Gordon’s heavy metal choir, featuring the harsh vocal talents of numerous artists, including the late Nature Ganganbaigal (Tengger Cavalary), James Dorton (Black Crown Initiate), Sven de Caluwe (Aborted), Tony Campos (Static X and Ministry), Linzy Rae (The Anchor) and more.

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If you can’t wait until Doom Eternal releases on March 2020, check out our final preview.

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Joseph Knoop is a writer/producer/rip-and-tearer for IGN.