PS5 Price Prediction: Here’s How Much We Think The PlayStation 5 Will Cost

With Sony’s PS5 event next week, there’s already tons of excitement and speculation about what the company will reveal about the upcoming next-generation console. While new games being played on PlayStation 5 are confirmed to be part of the showcase, we might also hear more technical details around its internal architecture and possible services. And if luck’s on our side, there could even be a price confirmation, which would be helpful for those looking to start setting aside some savings to purchase it this holiday.

After all, there’s been a lot of talk about how much the PS5 will cost. As it pertains to Sony’s history, it’s easy to feel anxious when it comes to pricing a new PlayStation console, as there’s potential it will replicate the steep PS3 price point. However, with PS5’s proposed feature set, the console’s lead architect Mark Cerny has declared that the price “will be appealing to gamers in light of its advanced feature set.”

As next week’s event approaches and imaginations continue to run wild about potential price points, the GameSpot staff began to deeply meditate on how much money the PS5 will set back consumer wallets. Below, you can find a handful of predictions from the team, addressing our thoughts on the subject and how much we’d personally pay for the console. Be sure to let us know your predictions in the comments.

As a console, there’s a lot to know about the PS5, so if you want more details on its design and confirmed games, be sure to read our feature covering everything we know so far. You can also check out our in-depth feature highlighting the key differences between PS5 and Xbox Series X.

$500 – Michael Higham, Associate Editor

I’m a long-time PC gamer, so I know the drill when it comes to upgrading components and building new gaming rigs altogether. It has made me somewhat nonchalant about the pricing of gaming hardware–not because I’m a baller (as my bank and ViacomCBS can confirm), but because the top of the line hardware comes at a high cost.

Concerning the PS5, just thinking about its solid-state drive (SSD) capabilities has me expecting a high-end price point. Super-fast NVMe SSDs for PCs have become a bit more affordable but are still considered a luxury item. So far, the SSD has been one of the biggest flexes of the PS5, reducing 15-second load times to a fraction of a second in some cases.

Another aspect to consider is that the PS5 (and Xbox Series X) will have games that use ray tracing, which is a high-end graphics feature even on PC. You also need an Nvidia RTX graphics card to even do it properly, and while RTX cards have become more affordable, it’s still not exactly cheap.

PS5 uses brand-new tech in AMD’s RDNA 2 graphics that will be capable of 4K resolutions and possibly higher frame rates. Of course, it’ll be up to developers on how to best take advantage of those features. But making a capable console requires a lot of power, and the recent Unreal Engine 5 showcase is indicative of that.

If games are going to look this good and run this smooth, I don’t mind shelling out $500. But I will want to see an enticing lineup of games or clearer messaging on how PS4 games will benefit before making a purchasing decision.

$450 – Dave Klein, Entertainment Video Producer

I admit these days I’m in a fortunate position that–unlike the era of my childhood where I would spend months upon months saving up and working odd jobs so I could afford a system–I no longer have to worry about new console price points. But, even then, it’s still a hefty investment, and I also strongly feel these systems should be priced affordably.

While I understand the parts that go into these are expensive, and often console makers sell systems at a loss, companies still feel greedy when companies ask for too much money. It reminds me of the PS3 era when Sony was so over-bloated in their confidence, and the price point was so outrageous at the time, that it turned me off from ever buying their system.

Due to inflation over time, prices inevitably go up, so considering the last-gen systems launched at $400, I’m okay with a $500 launch price. However, that still seems like a lot to me, especially when you can buy a Switch for $300. Perhaps it’s because I’ve never particularly cared about graphical capability, and I’m really only in it for the newest wave of fun games. Still, any specs beyond obliterating load times aren’t as much of a selling point as they used to be for me. So, I’m splitting it down the middle! I’m okay with $500, would prefer $400, but will go with $450.

$500 – Tony Wilson, Video Producer

I think we all remember that disastrous $599 USD price announcement. Some years later, the PS4 launched at $399. Do you know what sits nicely between those two numbers? $499. That’s a reasonable price I’m willing to pay to play next-gen games and bring over supported backward-compatible PS4 titles I already own.

Would I pay more? Yes, but not for what has currently been announced. If Sony were to magically make all PS4 (and even PS3 or earlier) games playable on the PS5, it could get away with charging more. However, a limited selection of backward-compatible games doesn’t entice me as much, especially when compared to the Xbox’s impressive, ever-growing library.

Any higher price than $499, and you’re starting to approach meme territory again. Throw in PlayStation’s incredible history of games, however, and I bet even the most prominent critics of Genji: Days of the Blade would pay it to fight another giant enemy crab in 2020.

$450 – Eddie Makuch, Editor

Video game consoles are expensive to buy brand new, and this trend is going to continue with the PlayStation 5. I would expect the next-generation console to sell for $450 to $500 USD at launch. Sony cannot go near the disastrous $600 USD launch price point for the PlayStation 3, and $400 seems too low for the PlayStation 5 given its components and other factors.

The PlayStation 4, which became the highest-selling console in years, released at $400 USD in 2013, but the market has changed. There have also been complications and uncertainties related to manufacturing and assembly due to COVID-19.

The PS5’s impressive and beefy new guts come at a cost, and all that power is making the system run hot. Bloomberg reported that Sony is struggling to price the PS5 due to its costly parts, including a cooling system that the company is paying extra for to help mitigate that heating issue. Gaming consoles are often sold at a loss, with software and services revenue paying the bills until the price of components comes down. This trend is expected to continue for PS5, which is why I think a $450-$500 price point at launch is reasonable, with a $50 price cut after 18 months.

$500 – Phil Hornshaw, Editor

Video games have always seemed like a massive, hard-to-justify expense to me, even as a person who covers games for a living. I know that’s the case with a lot of other people, and that’s why I’d struggle to go higher than a $500 price tag. We can talk all day about the hardware under the hood of the PS5, but for a lot of people, $500 is a massive expense for entertainment (especially when it’s just opening the door to more stuff you have to buy).

Here’s the thing: in a lot of ways, gameplay haven’t drastically changed over the last few hardware generations with the addition of more power. Occasionally we get something that feels like a serious step forward, like (somewhat) affordable virtual reality, something like Shadow of Mordor’s Nemesis system, or massive player counts in multiplayer games that genuinely make them feel new. But I remember firing up my PS4 and Knack after dropping $400 on the console on the evening of its launch, only to find a relatively by-the-numbers 3D action platformer–but with more particles. The PS4 has become my most-used hardware this generation, but it was mostly a Resogun machine and an expensive Netflix box during the launch period.

The point is that there might be a lot of power in new game hardware and that the internal components might be expensive. Still, I think most people aren’t especially concerned with what’s under the hood of their game consoles–not having to worry about the components is the point of buying a console in the first place, as opposed to a high-end PC. They do care about fresh and novel game experiences, but the last few hardware generations have slowed in really differentiating themselves from one another. Any high price tag is tough to swallow, and while the hardware might require the PS5 to push $500 or more, I’m not sure that’s a cost a lot of people will be willing to bear, at least until the console proves itself with graphics and experiences to justify the leap.

Now Playing: PS5 Reveals Might Be Coming Very Soon | Save State

Get Great Apple Watch Series 5 Deals on Amazon

Apple has long been known for creating fantastic synergy between their devices, and perhaps there is nowhere that has been more pronounced than with the advent of the Apple Watch.

The Series 5 has more features and quality-of-life updates than any that came before, and now you can save up to 22% on a variety of models on Amazon, including the 40mm and 44mm GPS models in space gray and pink, and the 44mm GPS+Cellular model, which can work independently of your phone, if you want to go for a run and keep your pockets empty without.

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Brian Barnett writes wiki guides, deals posts, features, and much more for IGN. You can get your fix of Brian’s antics on Twitter and Instagram (@Ribnax).

Hideo Kojima: ‘Big Project’ Scrapped, in Planning Stages for Next Game

Hideo Kojima was at work on a big project following Death Stranding, but he has since said it was recently scrapped.

An interview published by Livedoor News and translated by Gematsu with Kojima revealed some interesting details about what Kojima has been up to in his post-Death Stranding days. He was at work on this unknown “big project,” but his team has now entered the planning stages for what could be Kojima Productions’ next big game.

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“I can’t say anything since it’s still in the planning stages, but we’re doing various work behind the scenes,” Kojima told Livedoor News. “Just recently, a big project fell apart, so I’m a bit upset about that.”

Don’t sweat it too much though, Kojima Productions fans — Kojima laughed it off and said it happens often in the video game industry. As for what Kojima is working on now, it’s not anything related to Metal Gear Solid or P.T. (Silent Hills). He told Livedoor News that those rumors about acquiring the rights to those franchises are “completely false,” or that he “hasn’t heard anything about it at least.”

Elsewhere in the interview, Kojima said Death Stranding is making a profit and has earned enough to make up for the development costs.

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“We surpassed the amount we needed to make a profit, so I think it sold well enough to be called a ‘success,’ recoupment of development costs included,” Kojima said. “We’ll release the PC version soon and have already secured enough profit to prepare for what’s next, so there’s no need to worry.”

As for what exactly is next, only Kojima and his team likely know. In the meantime, read up on the Half-Life content coming to the PC version of Death Stranding. If you need more Death Stranding in your life, check out this $2000 jacket based on the game. The PC release of Death Stranding is expected to come in July after a recent delay.

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Wesley LeBlanc is a freelance news writer and guide maker for IGN. You can follow him on Twitter @LeBlancWes.

Watch the SpongeBob SquarePants Cast Reunite for a Virtual Singalong

If you’re itching for a trip to Bikini Bottom, Nickelodeon has you covered; the cast of SpongeBob SquarePants will reunite for a virtual table read to recreate some of the most iconic and beloved moments from the animated hit on Friday, June 5, and we’ve got an exclusive sneak peek at the special.

Watch the cast – voice actors Tom Kenny (SpongeBob), Bill Fagerbakke (Patrick), Rodger Bumpass (Squidward), Carolyn Lawrence (Sandy), Clancy Brown (Mr. Krabs) and Mr. Lawrence (Plankton) –  join host David Dobrik to recreate the show’s iconic opening credits in the clip above or in the player below.

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The virtual table read episode – titled The Stars of SpongeBob Fan Favorites Special – will showcase animation from classic episodes alongside the cast’s recreation of key scenes, which have been voted on by fans. Per Nickelodeon, “The special will also include the best one-liners, iconic quotes, and a performance of a brand-new rendition of the F.U.N. Song.”

SpongeBob SquarePants was created by Stephen Hillenburg, with Marc Ceccarelli and Vincent Waller serving as co-executive producers.

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What’s your favorite SpongeBob SquarePants moment? Weigh in below!

Attack on Titan’s Final Season Gets New Art, First Teaser Trailer

Attack on Titan’s fourth and final season has received its first teaser trailer and new key art, hinting at things to come.

The teaser reveals the first footage of Attack of Titan’s final season, as well as the show’s staff and new animation studio MAPPA, the same studio behind Yuri!!! on Ice.

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As reported by AnimeNewsNetwork, Dorohedoro’s Yuichiro Hayashi will be directing the final season while Mob Psycho 100’s Hiroshi Seko will take the lead on the scripts.

Alongside the keyart, which you can see below, it was also announced that a compilation film titled Shingeki no Kyojin: Chronicle will be released in Japan on July 17, 2020 and will summarize the show’s first three seasons.

No date was given at the end of the teaser, possibly meaning that Attack on Titan’s final season may be delayed from its original Fall 2020 release window.

Attack on Titan’s first season premiered in 2013, and it took until 2018 and 2019 for fans to receive seasons 2 and 3.

At the Fourth Annual Crunchyroll Anime Awards, Attack on Titan’s third season took home Best Director, while Demon Slayer: Kimetsu no Yaiba took home the prize for Anime of the Year.

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Attack on Titan, which made our list of Best Anime of the Decade (2010-2019), may also be getting another live action adaptation, and it has been reported that director Andy Muschietti had signed on to the film in 2018, but it’s been mostly quiet since then.

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Have a tip for us? Want to discuss a possible story? Please send an email to [email protected].

Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Score Amazon’s Lowest Price Ever On Apple AirPods Pro

Apple AirPods are an incredibly convenient, wonderful thing. Not only does their cordless form factor make snag concerns a thing of the past, but it also means they can’t get tangled in your pocket (or bag). They charge quickly while placed in their container, and they work seamlessly with you iPhone, or other similar devices.

Right now Amazon has the lowest price ever on the Pro version, which has active noise cancelation, transparency mode for added safety while navigating busy streets, silicone tips for added ear comfort, adaptive EQ, and much more. Snag a pair for $229.99 and save an extra $2 at checkout.

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Brian Barnett writes wiki guides, deals posts, features, and much more for IGN. You can get your fix of Brian’s antics on Twitter and Instagram (@Ribnax).

Tablet or Laptops? Why Not Get a 2-in-1 Detachables For Both

You no longer have to decide whether or not you want a laptop or tablet, and when you should use either one. With the rise of the 2-in-1 detachable, you’re able to from tablet to laptop and back just by connecting – or disconnecting – a keyboard. Unlike 2-in-1 laptops that feature a convertible design with a screen that flips over 360-degree, these devices were designed to be tablets first and get down to work with a keyboard and touch pad when you need it.

Better yet, these hybrid devices are getting more powerful and are no longer best suited for web browsing and nothing more. From the Surface Pro 7 whose predecessors laid the groundwork for this product category, to the Asus ROG Mothership that reminds us more of an all-in-one desktop than a laptop, you have options across the entire spectrum of use cases.

TL;DR – These are the Best 2-in-1 Detachable Laptops:

1. Surface Pro 7

Best 2-in-1 Detachable Laptop

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Microsoft’s Surface line is arguably the pioneer for the 2-in-1 detachable design, and the Pro 7 is the culmination of year’s worth of design tweaks and improvements. From the display to the TypeCover to the optional Surface Pen, the Pro 7 is a compelling piece of kit.

The i5 and i7 configurations come with Intel’s Iris Plus graphics that should be more than enough for light gaming and photo or video editing. You’ll also get Microsoft’s Type Cover keyboard for the Pro 7. The 12.3-inch PixelSense display is clear and crisp thanks to its 2,736 x 1,824 resolution.

2. Surface Go 2

Best Budget 2-in-1 Detachable Laptop

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The Surface Go 2 (see our review) isn’t just a miniature version of the Surface Pro line. It offers a lot of the same overall features thanks to its similar design, however it’s far more portable thanks to its smaller size. It’s also less powerful.

The two base models come with the Intel Pentium Gold 4425Y processor, with the higher-end offerings taking advantage of the Intel Core m3 processor. Either one is going to be fast enough for the most basic of tasks, but we can’t recommend picking up the $399 64GB model. The combination of an eMMC drive and the Pentium Gold processor is going to be slow and frustrating to use.

Instead, opt for 128GB NVMe SSD and either the Pentium Gold or Core m3 models. They’re a little more expensive, but you’ll be glad you spent the extra cash. The Go 2 ships with Windows 10 S Mode enabled, which is a security feature that prevents you from installing apps outside of the Microsoft Store. With just a couple of clicks, however, you can disable S Mode and have a full-fledged version of Windows 10 Home.

3. Asus ROG Mothership

Best 2-in-1 Detachable Gaming Laptop

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If you really want to get crazy, the ASUS ROG Mothership GZ700 gaming laptop is the only answer. This massive gaming laptop has a 17.3-inch Full HD 144Hz display that detaches from the keyboard. You can then use the keyboard wirelessly, or via a USB-C cable. It’s basically an all-in-one gaming PC that looks and works like a laptop when the keyboard is docked, and we’re so into it.

Tucked behind the screen is an overclocked Intel Core i9-9980HK, Nvidia GeForce RTX 2080, 1.5TB SSD and 64GB DDR4 RAM. Included with the Mothership is a ROG Ranger laptop backpack and a Gladius II gaming mouse, the former of which you’ll need to tote around all 10.58 pounds.

4. Lenovo Chromebook Duet

Best Budget 2-in-1 Detachable Chromebook

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Don’t necessarily need Windows 10? Look no further than the recently released Lenovo Chromebook Duet. This small 2-in-1 is exactly what Google was hoping the Pixel Slate would be. As of Chrome OS 81, which is installed by default, there’s a dedicated tablet interface, complete with gesture navigation.

Included in the box is a back cover and a keyboard, all for under $300. You can quickly go from pseudo Android tablet thanks to Play Store access, to a full-fledged Chromebook just by attaching the keyboard. And with access to Google Docs or the Microsoft’s Office suite of apps, the Duet is an affordable and capable 2-in-1 detachable.

5. Lenovo ThinkPad X1 Tablet

Best 2-in-1 Detachable Laptop for Work

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The Lenovo ThinkPad X1 isn’t the prettiest detachable on our list, but it’ll get the job done nonetheless. The familiar ThinkPad design should feel familiar, at the very least.
The default bundle comes with the 12-inch 2-in-1, Lenovo’s keyboard and an Active Stylus Pen.

Inside is an Intel Core m7 processor, 256GB of storage, and 8GB of memory that should be more than enough for office and school work, and even casual gaming in Roblox or Minecraft (something the Go 2 accomplished with a slower processor). Sold separately are accessories you can attach to the tablet to add things like a portable projector, extra battery, or additional ports. It’s a versatile offering, no doubt.

Surface Book 3

Best High-End 2-in-1 Detachable Laptop

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The Surface Book 3 combines the power and resources of a more traditional laptop with the appeal of a 2-in-1 detachable. The unique hinge is back, allowing the display to disconnect from the base and be used as a tablet.

You can opt for a 13.5-inch model or the larger 15-inch model we’re featuring here. The bigger of the two comes standard with an Nvidia GeForce GTX 1660Ti Max-Q or Nvidia Quadro RTX 3000 Max-Q with an Intel Core i7-1065G7 processor.

The GTX 1660Ti is more than capable of powering through lengthy video editing sessions, or a weekend’s worth of AAA games without any issues. This is the detachable you want if you expect performance from your computer, even if the screen can be removed.

What to Look For in a 2-in-1 Detachable Laptop

One of the most important factors to take into consideration when shopping for a device that pulls double duty as a laptop and a tablet is what you’re going to be using it for. For someone who only needs a method to check email, watch some videos, and shop on Amazon, you’re not going to need the latest Intel i-series processor and a ton of storage. Something like the Surface Go 2 with an Intel Core m3 and the base storage will be more than enough.

That said, if you plan on using your 2-in-1 detachable to do more resource-intensive tasks like editing the occasional photo or video, then you’ll ideally want to look for an Intel Core i5 or i7 that comes with Intel’s Iris Plus Graphics.

When it comes to memory, the more the better, especially for Windows 10 2-in-1’s, but again, this is a factor that’s driven by how you intend to use your new laptop and tablet combo. 8GB for a Windows 10 device is good enough for most casual use, but you’ll want to bump it up to 16GB when possible if you plan on doing more than just online shopping and social media — and even more so if you want to game.

Another aspect to keep in mind is that most 2-in-1 detachable don’t come with a keyboard. Meaning, you’ll need to factor an extra $150 or so into the overall cost.

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Jason Cipriani has covered technology full-time for the past 8 years. During that time he has freelanced for the likes of CNET, Fortune, Time, ZDNet, Macworld, Wired, and TechRadar.

PlayStation Boss Not Interested in Making PS4 Versions of PS5 Games

PlayStation CEO Jim Ryan is uninterested in making PS5 games run on PS4 hardware, stating that developers working on next-generation games should “make the most” of the new console’s advanced features.

Talking to GamesIndustry, Ryan said “We believe that when you go to all the trouble of creating a next-gen console, that it should include features and benefits that the previous generation does not include. And that, in our view, people should make games that can make the most of those features.”

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The PS5 features a variety of new tech that is bespoke to the console, such as a controller that provides haptic feedback to simulate surfaces, and an SSD that offers 100x higher data transfer speeds, allowing for game data to be allocated in different ways compared to traditional mechanical hard drives. Simply put, these things can’t be translated to the PS4 hardware because the older console is not capable of doing so. It appears Ryan would much rather developers take full advantage of the new technology instead of worrying about cross-generation support.

“We do believe in generations, and whether it’s the DualSense controller, whether it’s the 3D audio, whether it’s the multiple ways that the SSD can be used,” he said. “We are thinking that it is time to give the PlayStation community something new, something different, that can really only be enjoyed on PS5.”

This approach is different from that being employed by Microsoft. The plan there is for Xbox Series X games to also work on the older Xbox One hardware, albeit running at lower quality. The approach means developers must consider the limitations of older technology while developing for what is technically the most powerful of the two next-generation consoles.

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We’re set to see more from Sony at the next PlayStation 5 conference, which will take place in June. The console is still set for release this year, and Ryan has said that COVID-19 will not impact the PS5’s price.

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Matt Purslow is IGN’s UK News and Entertainment Writer. You can follow him on Twitter

Warframe’s Oldest Area Is Getting Remastered, Here’s a Sneak Peek

Warframe’s next major update, The Deadlock Protocol, is fast approaching, and with it comes a new Warframe, a boatload of backstory, plenty more. But probably the flashiest addition is developer Digital Extremes’ continued efforts toward refreshing the look of some of its rough edges – and this time they are modernizing the oldest area in the game.

Part of The Deadlock Protocol will include a remaster of the Corpus tileset, an environment made of procedurally pieced together sections that are among the very first ever added to Warframe. That means adjusting the layouts, incorporating new backstory beats, and, of course, making all of it look shiny and new.

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Watch the exclusive trailer above to see how much the Corpus tileset has changed.

“When you look at everything we’ve remastered so far,” Digital Extremes’ Rebecca Ford explains to me, “it’s actually a shock we haven’t done [the Corpus tileset] yet.” Previous remasters include tilesets for the Earth and Gas City environments, as well as Warframe’s first open world called the Plains of Eidolon, which was remastered less than two years after its introduction in late 2017.

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In contrast, the Corpus tileset was first added back in 2012. “It was literally our first environment in Warframe,” Ford says, explaining you can even go back and see it shown in all of the original marketing for Warframe, like this 2012 teaser trailer. “The main goal is to bring the quality and design up to 2020 Warframe standards.”

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Flip through the slideshow above to see more exclusive screenshots and comparisons.

“We also have a very significant goal of tying more lore and story into environments,” Ford continues. “We’re introducing a pretty big Corpus backstory and a new Protea Warframe quest in this update.” She describes the Corpus faction as “a cult worshipping money,” and making both that obsession and their mastery of robotics come through in the environment was key.

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One part of making that come through in a way it didn’t previously is with the addition of the Corpus’ founder, seen in statues with a golden gauntlet around their ships – which you can see in both the video and slideshow above. Ford says this new character is “weaved into the infrastructure,” letting the environments tell a story themselves that didn’t exist beforehand.

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Move the slider above for a before-and-after look.

Ford describes these remasters as “well-rounded projects” about more than just a slapping on new coat of paint. Adding new lore and quests is part of that, but she also says “it’s a matter of identifying what people like about the corridor shooter in our traditional levels, while adding a bit more room for true parkour masters.” For a game that’s nearly eight years old and still going stong, these remasters are essentially the closest thing to a sequel Warframe is likely to see.

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As I mentioned before, this tileset remaster is only one part of The Deadlock Protocol update. It’s a part of a larger whole that includes a complete rework of the Corpus Jackal boss fight, a brand new warframe called Protea (complete with their own story quest), and more.

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The Deadlock Protocol is coming in a free update soon, and Digital Extremes’ annual TennoCon event is scheduled for July 11. Additionally, it was recently confirmed that Warframe would come to Xbox Series X and PlayStation 5.

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Tom Marks is IGN’s Deputy Reviews Editor and resident pie maker. You can follow him on Twitter.

PS5 Price Has Not Been Affected by COVID-19

PlayStation CEO Jim Ryan has said that the coronavirus pandemic has not changed Sony’s price plan for the PS5.

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Talking to BBC Radio 1 Newsbeat, Ryan would not confirm a price, but did state that the pandemic had not changed PlayStation’s pricing plans. He also believes COVID-19 will not impact distribution of the console.

“It’s obviously introducing a level of complexity any business would prefer not to have to deal with,” he said. “But we’re feeling really good about the supply chain, we’re going to launch this year and we’ll be global.”

While he notes that hardware engineers have been unable to get to China to complete their work on finalising prototypes, Ryan states that “everybody’s just rolled their sleeves up and got on with it”.

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Sony has been quiet about the PS5 for some time, but will finally show more from its next-generation console on June 4.

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Matt Purslow is IGN’s UK News and Entertainment Writer. You can follow him on Twitter