Funimation Reveals Online Anime Convention, FunimationCon

Funimation has announced it will hold its first ever anime convention, FunimationCon, this year–and due to COVID-19, it will be entirely online.

While a lot of big events have moved online due to the pandemic, this is Funimation’s debut event. The anime distribution company has been a mainstay at some of the biggest anime conventions in the USA, including Anime Expo.

FunimationCon will be held on July 3-4, the weekend that Anime Expo would have fallen on this year if it hadn’t been cancelled. “With so many anime events being canceled this year, we’re jumping in to fill the gap with a new way for fans to come together and enjoy some great content and experiences,” said Colin Decker, General Manager of Funimation.

The festival will be free, featuring all the things you’d expect to see at an anime convention–albeit in a different format–including “panels, cosplay meetups, forums, and more”. Like any good anime con, it’s likely we can expect virtual appearances from special guests from the anime and cosplay worlds. However, only fans in North America will be able to participate in the online con.

All the details for the upcoming event will be shared on FunimationCon.com in the coming weeks.

Now Playing: The Best Cosplay At Anime Expo 2019

Rick And Morty Writers Discuss The Latest Brain-Breaking Episode

The latest Rick And Morty episode, Never Ricking Morty, premiered to a great reception from fans and critics alike, with meta jokes getting turned up to ten. As it turns out, the episode wasn’t originally conceived to be so meta–rather that was a side effect of trying to come up with an anthology episode that didn’t suck. Minor spoilers ahead for Never Ricking Morty.

Dan Harmon explains that the episode came about through aiming to solve one of the biggest problems with anthology episodes. “Who wants to watch stories when you know that they don’t matter?” Harmon asks.

The structure of the episode came from adding real stakes to the story while still keeping the format of an anthology episode. “We started having ‘fun’, in quotes, with meta-structural stuff,” Harmon explains, while writer Jeff Loveness just says that “the train broke me.”

The Inside the Episode video explains a little about the conception of the episode, but don’t expect it to help you understand the actual contents. In fact Harmon and Loveness spend a good portion of the video discussing a particularly gross yet evocative phrase that comes up multiple times in Never Ricking Morty. We’ll let you experience that one for yourself in the video below.

Space Force: First Trailer For Netflix’s Comedy Starring Steve Carell Is Coming Very Soon

Space Force, Steve Carell’s next big Netflix show, premieres later this month, but the network hasn’t released a trailer yet. That’s about to change very soon, as Netflix has confirmed that the first Space Force trailer will drop on May 5.

Netflix has also released a new piece of key art for the show, depicting Carell’s character wearing a uniform that is basically camouflage for the moon. The poster also reads, “Space will never see us coming.”

The workplace comedy focuses on the people who have been charged with creating a new branch of the US military, the Space Force. The show is seemingly based on the real-world US Space Force that was established in 2019 to protect US and allied interests in space.

In addition to Carell, Space Force stars John Malkovich, Ben Schwartz, Diana Silvers, and Tawny Newsome. There are 10 episodes in Season 1, all of which will be available to stream from May 29.

The show was created by Greg Daniels, who is known for adapting the UK version of The Office for US audiences to much success and acclaim. For more on what’s new on Netflix in May, check out GameSpot’s video above.

Now Playing: Best Shows And Movies To Stream For May 2020 – Netflix, Hulu, Shudder, Amazon Prime Video

This Incredible Social-Distance Fight Scene Features Scarlett Johansson, Florence Pugh, And More

It’s impossible right now to film traditional fight scenes, and both actors and stunt people are currently unable to perform their work. But actor and stuntwoman Zoe Bell (Once Upon A Time In Hollywood) has found a workaround, and has teamed up with several other women in the worlds of acting and stunts to put together a fun fight scene where all the participants are joining in from home.

The video, below, is made up of forty segments, with each woman being on the receiving end of the previous woman’s attack, before launching one of their own. Some play it fairly straight, flying backwards before kicking or punching in return; others have gone for a funnier approach, throwing puzzles, squirting water, or letting their children get a hit in.

Some huge names are featured, including Lucy Lawless, Thandie Newton, Cameron Diaz, Florence Pugh, and Scarlett Johansson. Cameron Diaz’s appearance is, in fact, her first on-screen “performance” since 2014–she retired following the release of Annie.

There’s plenty of movie Easter eggs and impressive stunt work to enjoy too. Look out for one actor reprising her famous villain role from a certain popular Quentin Tarantino film.

Many entertainers are finding new ways to work within the current COVID-19 pandemic–in fact, a social distancing show is in the works at Netflix, and Parks and Recreation fans were recently treated to a new special filmed from each cast member’s home.

Someday You’ll Return Review

How far would you go to get your lost daughter back? In Someday You’ll Return, you’ll undergo a desperate search of the Czech Republic’s Moravian forest – alone, on foot, and struggling to maintain a hold of your own sanity. Yet what will really test your resolve will be the stop-start stealth sections, half-baked game mechanics, and uneven puzzle design you’re forced to suffer along the way. This supernatural nature walk could have been a compelling cross between Firewatch and Silent Hill, but Someday You’ll Return lacks the sharp writing and engaging performances of the former, and can’t pull off the scares of the latter.

It certainly gets off to a decent start, though, and I enjoyed hiking around Someday You’ll Return’s woodland setting for the first few hours. The absence of objective markers on the HUD means that navigating between landmarks and campsites is entirely based around studying maps and observing the colour-coded trail markers in order to get from A to B, which felt true to my real life experiences of orienteering through nature.

[widget path=”global/article/imagegallery” parameters=”legacyId=20094785&captions=true”]

The downside of this realistic approach to Someday You’ll Return’s wayfinding is that it’s very easy to get lost, particularly when the environment becomes foggy, or day turns to night, or it just hasn’t been made clear where you’re supposed to be heading to next – all things that happen with some regularity. It’s not just Someday You’ll Return; it’s more like every other moment you’ll return – up and back the same paths and trails, past the same rock and tree assets, circling and zigzagging your way to where you hope you’re supposed to be going. Any tension and suspense built up by the plot is all too frequently dissipated by such monotonous retreading.

Missing Persons

Playing as increasingly distraught father Daniel, you’re on your own for large stretches of time in Someday You’ll Return, and much of the context for the events that unfold is provided through Daniel’s interactions with other characters on his phone or his constant monologuing. This is a bit of a shame, since the actor who plays Daniel has a more erratic method of delivery than a paperboy on a broken bike.

Still, the search for Daniel’s daughter Stela maintains a reasonable level of intrigue through to Someday You’ll Return’s conclusion, with countless notes, journal pages and other texts to find scattered throughout the world to gradually help you piece together what’s really going on. I particularly enjoyed the occasions these scraps of writing formed the basis of a puzzle, such as the scavenger hunt list found in a major campsite area which demanded that I carefully follow its detailed step-by-step instructions in order to uncover a series of hidden page fragments that assembled into an encoded message, before studying a cipher in order to solve it.

Unfortunately the bulk of Someday You’ll Return’s puzzles are not nearly as cerebral, and too often rely on point-and-click adventure-style pixel hunting or other genre cliches like lazily turning pipe valves to progress through. Considering its 15-hour length, Someday You’ll Return would likely have benefitted from having the bulk of its more basic brain teasers trimmed.

[poilib element=”quoteBox” parameters=”excerpt=Considering%20its%2015-hour%20length%2C%20Someday%20You%E2%80%99ll%20Return%20would%20likely%20have%20benefitted%20from%20having%20the%20bulk%20of%20its%20more%20basic%20brain%20teasers%20trimmed.”]Someday You’ll Return’s stealth sections seem similarly dispensable. As his search moves from abandoned camping grounds to more sinister subterranean settings and his grip on reality loosens, Daniel’s surroundings will at times devolve into a nightmarish hellscape, with zombie-like sentries patrolling the area that can stun you with a piercing scream before transforming into spider-like monsters in order to finish you off. You’re given no means to combat them with, so instead you just slowly crouch-walk your way through these sections trying to avoid an instant death. These sections aren’t in any way frightening, just frustrating, since even after you’re given an enemy-slowing stasis totem you’re still liable to be stunned and kicked back to a checkpoint by an unseen enemy offscreen. Someday You’ll Return does a commendable job of creating unease with more subtle tricks like whispering voices and creepy dolls placed in its environment, but when it goes all-in with the horror it becomes exhausting rather than exhilarating.

[ignvideo url=”https://www.ign.com/videos/2020/02/05/someday-youll-return-release-date-trailer”]

It’s not just Stela who goes missing, but also a number of Someday You’ll Return’s game mechanics. A number of elements are introduced, used once or twice, and then largely forgotten. You can brew your own potions by scouring the landscape for various kinds of flowers and herbs, preparing them using a cutting board and mortar and pestle, and then following specific recipe steps. However, despite the fact that there’s always an abundance of plants to pick all across the map, only one or two out of a half-dozen of these potions are ever really necessary, and even then it’s only when their use is explicitly spelled out for you. For example,  you might need to brew the ‘Calm Mind’ potion to quell Daniel’s vertigo in order for him to cross a rope bridge between you and your destination, because that’s literally the only way for you to progress.

Daniel can also craft or repair items with his tool kit but, again, this is an ability that’s only ever called on in very specific and obvious circumstances – like when you’re presented with a ladder with missing rungs in the vicinity of a few pieces of rung-sized wood – which robs the construction gameplay of any sense of agency or invention.

PewDiePie Has Signed An Exclusive Streaming Deal With YouTube

Felix Kjellberg AKA PewDiePie was one of the earliest success stories of online gaming content, having had millions of followers and pulling in millions in revenue for years.

Despite being one of YouTube’s breakout gaming stars, he found himself in hot water with the company after creating an anti-Semetic stunt, with YouTube cancelling his reality show and pulling him from many of its ads. But now it appears PewDiePie is back in the good books, having partnered with YouTube to stream exclusively with them, the Washington Post reports.

While he pulls in a large audience, PewDiePie has repeatedly created controversy, usually followed by an apology, followed by dropping a racial slur in a livestream, followed by yet more apologies. After dodging any major controversies in the last few years, YouTube is giving him a second chance.

Unlike other big gaming content creators, PewDiePie has never focused on streaming as much as his regular video offerings, though that is looking to change with his new YouTube deal.

“Live streaming is something I’m focusing a lot in 2020 and beyond, so to be able to partner with YouTube and be at the forefront of new product features is special and exciting for the future,” he said in a press release by YouTube.

As of May 2019, PewDiePie is no longer the most subscribed-to YouTube channel, with Indian music label T-Series finally claiming the crown.

Now Playing: The 23 Biggest Upcoming Games Of 2020 (And Beyond)

Half-Life: Alyx Added 1 Million New Monthly VR Players To Steam

Half-Life: Alyx was one of the most anticipated VR launches ever, and now it’s got the numbers to back that hype up. Thanks to data crunched by Road To VR, we can now see just how big Alyx’s impact on the VR market was, with a dramatic spike in the number of VR headsets connected to Steam in the month of April.

The data tracks the number of VR headsets that are connected to Steam within a given month–so while it can’t tell us whether they were actually used or not, it’s a close enough metric to look at active VR users.

The figures from the monthly Steam hardware survey show that 1.91% of Steam users connected a headset during the month of April, and thanks to Road to VR’s tracking of these stats we can tell what a big jump that is–it’s triple the spike in VR connections that happened over the December-January holiday period.

While some of the increase may be related to players alleviating boredom and keeping active in isolation, and not be solely due to Half-Life: Alyx, it’s likely that the first Half-Life release in over a decade still had a big impact.

The GameSpot review of Half-Life: Alyx praised how VR was made integral to the game, saying, “the very concept of VR becomes the core narrative device–your hands, and by extension, Alyx’s actions, are fundamental to the delivery of its best moments.”

Now Playing: Half-Life: Alyx Review

GameSpot may get a commission from retail offers.

Shenmue 3 Director Believes 4th Game Will Happen, But It Would Need To Be More Mainstream

The Shenmue legend continued in 2019 after a long break with Shenmue III, a game that broke Kickstarter records but did not sell particularly well at retail. It also attracted middling reviews, which has many series fans wondering if the series will continue. Director Yu Suzuki, who also directed the first two games in the series, believes that it will–but it’ll need to be designed with mainstream success in mind.

In an interview with IGN Japan (translated by VGC), Suzuki says that while Shenmue III was made “for the fans,” a Shenmue 4 would have to go wider. “If I have the opportunity to make Shenmue 4–and I think I will–I know how to satisfy casual users, so I want to make a game that everyone can be satisfied with,” he said.

He noted a few things the next game in the series would need to include, such as quest markers, easier fast travel and time-skip options, and an improved user interface. He noted that a more general audience would wish to move through the game faster than a hardcore Shenmue fan might.

“From a business perspective, it’s important to understand what people who don’t know Shenmue thought of Shenmue 3, Suzuki added, and says that instead of going with an open world next time, he wonders “if it is interesting to have a closed space.”

“I’d be lying if I said I didn’t want to work on new things,” Suzuki told IGN Japan. “But of course, I want to continue towards the end of the Shenmue story, and as long as there is fan demand, I will continue to make it, as I’ve said before.”

Shenmue III itself contains a message about the possibility of a fourth game, so it’s obviously something Suzuki has given some thought. This does not confirm Shenmue 4, but it sounds like there’s a good chance of it happening.

Now Playing: 7 Reasons To Play Shenmue III

GameSpot may get a commission from retail offers.

The Mandalorian Season 2: Robert Rodriguez, Peyton Reed Confirm They’re Directing Episodes

One-man movie-making machine Robert Rodriguez (Desperado, From Dusk Till Dawn, Machete) and regular Marvel collaborator Peyton Reed (Bring It On, Ant-Man and its sequels) have both confirmed they will be directing episodes of season two of The Mandalorian.

The directors each revealed the news via Twitter, with Rodriguez quipping he’d had the “rare privilege of directing the biggest star in the universe” while posing with a puppet of “The Child” (colloquially known as Baby Yoda) and Reed simply sharing a shot of his director’s chair with Din Djarin’s helmet perched on it.

It was announced in February that a second season of the popular Star Wars streaming series will debut on Disney+ in October 2020.

Joining the series in front of the camera will be veteran actor Michael Biehn (The Terminator, Aliens), who has been cast in season two in an unspecified role as an unknown bounty hunter. Rosario Dawson has also been reportedly cast as Ahsoka Tano, the breakout character from Star Wars: The Clone Wars movie and TV series.

[widget path=”global/article/imagegallery” parameters=”albumSlug=sideshow-collectibles-the-child-life-sized-statue&captions=true”]

While The Mandalorian only wrapped production on season two in March, pre-production on season three has apparently already begun.

[ignvideo url=”https://www.ign.com/videos/2020/01/03/the-mandalorian-season-1-review”]

[poilib element=”accentDivider”]

Luke is Games Editor at IGN’s Sydney office. You can find him on Twitter sporadically @MrLukeReilly.

Super Mario Odyssey: All Power Moon Locations

Super Mario Odyssey is packed with Power Moons to collect across its multiple kingdoms, some are fun to find while others can be fairly frustrating. Collecting a bare minimum of 124 Power Moons is essential in order to power up the Odyssey flying machine and transport Mario from one level to the next.

However, if you want to unlock all of Super Mario Odyssey’s caps, costumes, and other surprises, you’ll need to complete challenges, solve puzzles, nail difficult platforming sections, and more on your way to reaching the maximum tally of 999 Power Moons.

[ignvideo url=”https://www.ign.com/videos/2017/11/25/the-8-most-frustrating-moons-in-super-mario-odyssey”]

Power Moons by Location

When you first arrive in each Kingdom, only a certain number of the Power Moons in the area will appear in the Power Moon List. This is because many Power Moons will not become available to find until certain criteria have been met, such as completing the main objectives in that region or finishing Super Mario Odyssey’s main story. Here’s a breakdown of how to collect every Power Moon in each of Super Mario Odyssey’s kingdoms:

Note: the Dark Side of the Moon kingdom will only unlock once you get to 250 Power Moons, and the Darker Side of the Moon when you get to 500.

How to Get to 999 Power Moons

Grabbing all of the Power Moons using the guides listed above will still only get you to a total of 880. In order to max out your Power Moon tally to 999 you’ll need to buy the additional 119 Power Moons from the Crazy Cap Shops. Buying those extra Power Moons is going to cost you a lot of gold coins, so here’s how you can get rich quick: [ignvideo url=”https://www.ign.com/videos/2017/12/30/super-mario-odyssey-how-to-coin-farm-for-999-moons”]

What Do Power Moons Unlock?

Here’s a list of what will unlock as grow your tally of Power Moons. Note the caps and costumes must still be purchased from the Crazy Cap Shops for an additional gold coin fee.

  • 160 – Luigi Costume
  • 180 – Luigi Cap
  • 220  Dr Mario Costume
  • 240 – Dr Mario Headwear
  • 250 – Dark Side of the Moon kingdom
  • 260 – Waluigi Costume
  • 280 – Waluigi Cap
  • 300 – Diddy Kong Costume
  • 320 – Diddy Kong Cap
  • 340 – Wario Costume
  • 360 – Wario Cap
  • 380 – Hakama Costume
  • 420 – Bowser’s Tuxedo
  • 440 – Bowser’s Top Hat
  • 460 – Bridal Gown
  • 480 – Bridal Veil
  • 500 – Gold Mario Costume & Darker Side of the Moon kingdom
  • 520  Gold Mario Cap
  • 540 – Metal Mario Costume (Super Mario 64 era)
  • 560 – Metal Mario Cap (Super Mario 64 era)

Your Reward for Reaching 999 Power Moons

So what do you get after reaching the 999 Power Moon limit? Well, pilot the Odyssey back to the Mushroom Kingdom and you’ll see that Peach’s Castle is now adorned with a giant top hat. Make your way up to the top of the hat and spinning Cappy will trigger a small cutscene of appreciation. Well done!

Certainly a nice way to 'cap' it all off!
Certainly a nice way to ‘cap’ it all off!

Still need more help with Super Mario Odyssey? Be sure to check out our Super Mario Odyssey wiki guide for interactive kingdom maps, walkthroughs, Purple Coin locations and more! [poilib element=”accentDivider”] The Super Mario Odyssey guide was made through a collaborative effort between the entire IGN guides team with great freelancers and community support.