A report of a new patch rendering P.T. unplayable, even if the game is already installed on your PlayStation 4, is circulating the internet.
A Reddit post from user PopulusTrichocapra was posted on r/SilentHill a few days ago, claiming that they couldn’t access P.T. (the “Playable Teaser” for the unreleased Silent Hills game) on their PS4 with an accompanying screenshot of the locked game. The picture shows that this is version 1.01 of P.T., that the latest update occurred on October 22, 2018, and that the application is ineligible to start up.
Another major DC character has fallen thanks to Heroes in Crisis.
Warning: this article contains spoilers for Heroes in Crisis #2!
Heroes in Crisis #1 opened with a long list of deaths, as heroes like Commander Steel, Blue Jay, Lagoon Boy, Arsenal and the Wally West Flash were murdered inside the former safe haven of Sanctuary. Even then, it was implied that there were more victims of this act of mass-murder than readers knew, and that’s proven to be the case in issue #2.
On this week’s episode of IGN’s weekly PlayStation show, Beyond!, host Jonathon Dornbush is joined by Brian Altano, Barrett Courtney, and Max Scoville to discuss their impressions of Red Dead Redemption 2 so far. Of course, be sure to check out IGN’s Red Dead 2 review, and our extensive Red Dead Redemption 2 wiki guide if you’re currently playing the game.
The crew also discusses how they feel about the PlayStation Classic lineup, and how remakes and remasters may have hampered the Classic’s list from the start. Plus, they jump into our updated top 25 PS4 games list (which you can check out in gallery form below), during which Max makes Jonathon feel very silly.
As part of Fortnite‘s 6.20 update last week, developer Epic Games introduced the ability to re-deploy your glider in all game modes, just as you could in the Soaring 50s LTM. According to the studio, this wasn’t intended to be a permanent addition to the game, but rather as a test, and it looks like Epic was pleased with the results.
Epic has posted an update about the glider re-deploy mechanic on Fortnite’s official website, confirming that the feature will remain in place for the time being. “We’ve finished our first week of Glider Re-deploy being available in all modes,” the studio wrote. “During this time we’ve been collecting internal data and monitoring constructive feedback from all of you. We understand that not all players agree with this change, but we would like to continue with this functionality in the game based on the positive results we’ve been seeing.”
In the same post, Epic also revealed it plans to make some quality-of-life changes to the glider re-deploy mechanic with future updates. The first of these, slated to rollout with the recently delayed 6.21 patch, will focus on “prioritizing Glider audio over weapon audio within certain ranges.” Additional improvements are also on the cards, although Epic hasn’t revealed what those will be yet.
The glider re-deploy mechanic was first featured in the Soaring 50s limited-time mode, which placed a much greater emphasis on being airborne than standard Battle Royale matches. It allows players to open their glider again and soar back to the ground if they’re at least three stories in the air.
Fortnite’s 6.21 update is now scheduled to arrive on November 1. Epic originally planned to roll it out to all platforms on October 31, but it had to be postponed due to a “last minute issue.” Meanwhile, the Halloween-themed Fortnitemares event is scheduled to end on Sunday, November 4, and Epic teases that some kind of “one-time event” is set to occur on that same day.
Diablo 3: Eternal Collection on Nintendo Switch reveals a currently unannounced amiibo early in a tutorial pop-up.
Early in the game, a “Use Amiibo” prompt shows a picture of a Treasure Goblin amiibo, which has not yet been revealed by Blizzard or Nintendo.
The Treasure Goblin amiibo bears a striking resemblance to an already released Cute But Deadly figurine, so the asset in-game could potentially be placeholder. If the amiibo is legitimate, we’re unsure what rewards you’ll get for using it in the game for now.
Poldark star Josh Whitehouse has been cast in a key role in the upcoming Game of Thrones prequel series.
As reported by Deadline, on top of starring in the British period drama Poldark as Lieutenant Hugh Armitage, Whitehouse has also starred in the film Northern Soul, will appear in the MCM remake of Valley Girl, and will star in the recently filmed The Happy Worker executive produced by David Lynch. IGN has confirmed that Whitehouse will not play a lead, but has a “key role” in this prequel series.
IGN Prime has partnered with Zodiac Interactive to bring you Big Day!
Prime members, grab your key and blast your way through the apocalypse in this bloody pixel-art ARPG.
The Big Day has arrived. Ride through the ruins of the last days on Earth following a devastating zombie outbreak. Uncover the truth behind the crisis, find your missing daughter, and blow holes in every zombie who crosses your path!
Game Features:
Use your array of ranged and close combat attacks to recreate the bloody ballet of movies like “Kill Bill”, reducing the mindless zombie army to glistening red chunks.
Reviewing comic book series on an issue-by-issue basis isn’t always ideal. You’re only getting a small chunk of a larger story, and sometimes it’s tough to judge that story without examining the entire package. That’s very much the case with Heroes in Crisis. This is a well-executed, emotionally charged story, but one that raises some significant concerns about the way in which specific characters are being handled. The ending is clearly going to make or break this story.
Issue #2 explores the ongoing fallout of the tragic mass-killing at Sanctuary. For one thing, writer Tom King and artist Clay Mann reveal that the death toll is even greater than what was indicated last month, resulting in a reveal that will no doubt rankle many readers. That’s where many of the concerns surrounding the direction of the series crop up. The abrupt, casual way Heroes in Crisis kills off fan-favorite characters is upsetting. That seems to be the intent. King and Mann frame the cycle of violence in this book as being as senseless, random and unsparing as mass-killings in the real world.
We explore the implications behind John Wesley Shipp’s Barry Allen taking part in the Arrowverse Elseworlds crossover, including the potential for the return of Smallville.
As you explore Red Dead Redemption 2‘s vast open world, you’ll come across a lot of interesting (and slightly disturbing) things. Sometimes it’s a wailing snake-bite victim in need of assistance; other times, it’s a creepy abandoned building with a story to tell. But there’s one set of chance encounters more gruesome than the rest, and once you find the first, you’ll be on the lookout for a very messed-up serial killer.
You’ll likely find the first murder scene early in the game. While the other two murder victims are a bit of a ride from the opening areas, you can find them at any time as long as you can freely roam the map. For this guide, we’ve kept location spoilers to a minimum, and all the screenshots are from an early save with little unlocked–so no worries if you want to play detective for a bit before you really dig into the rest of the game. Of course, this does contain spoilers for the American Dreams Stranger Mission.
There are three murder scenes to be found, with a piece of a map hidden at each. In order to initiate the Stranger Mission itself, you first have to put the map back together. In general, you’re looking for an area that sticks out in some way–maybe you see blood stains on the road or vultures in the distance. You can also zoom in on the map when you get close, since an X marking the corpse will appear and show you the way.
Murder 1: South of Valentine
The first murder scene is just outside of Valentine. Follow the railroad tracks going south out of town; you’ll have to ride directly on the tracks at one point to get over a gap, and then you’ll find the body under the next overpass. The “front” of the scene faces west. You’ll find creepy words written in paint on the right, and to the left, the victim’s severed head is stuck to a support beam. In its mouth is the first of three map pieces.
Murder 2: West of Shady Belle
The second crime scene can be found in the Scarlett Meadows region, which is a decent ride southeast of Valentine. It’s just west of Shady Belle or a bit south of Rhodes, depending on your angle of approach. It’s easiest to spot coming from Shady Belle; take the road west, go straight at the first fork, and keep going straight for a bit until you reach a second major fork. Turn right here, then go straight until you reach another fork in the road. The corpse will be strung up in a large tree to your left; on your map, it will be right around where the “S” in “meadows” is. Go around the back of the tree to find the severed head and map piece.
Murder 3: Southwest of Wallace Station
The final murder victim can be found strapped to a large rock just southwest of Wallace Station in the West Elizabeth region (it’s west and a bit south of Valentine, across the river). Cross the stream and you’ll see the rock up the hill, likely with vultures perched on top of it. The head and final map piece are on a smaller rock to the left.
Step 2: Locating the Killer
Once complete, the map will give you vague instructions on where to go and what to do when you get there. It shows a bridge with arrows leading into a forest, a dilapidated log cabin, and a code for a combination lock: 6-34-32. As any true crime fan knows, murderers usually kill in areas they know and perhaps live in, which is as good a place to start as any. (If you’d rather solve the mystery yourself from here on out, don’t keep reading!)
As it turns out, it ends where it all began: Valentine, or technically southwest of Valentine at a place called Lucky’s Cabin. If you’re coming straight from the Wallace Station murder scene, cross the river and follow the main road northeast–this is the direction shown on the map, and you’ll turn left just after you cross the bridge to reach the cabin. If you’re instead coming from Valentine, just follow the road out of town to the west.
With the pieced-together map, you’ll be able to open the basement doors and see the horrors within. A white ? icon indicating a Stranger Mission should appear on the map around the cabin–if not, you might have an active mission you need to complete first. After taking a good look around the killer’s hideout (use your lantern if you really want to see every grisly detail), head to the back and inspect the knife. This will trigger a cutscene, so all you need to do is follow the prompts.
Once you’ve hogtied and delivered the killer to the Sheriff’s office in Valentine, he’ll attack the Sheriff. Use Dead Eye to kill him and save the Sheriff for a reward, which will complete the American Dreams Stranger Mission. Hopefully Arthur isn’t too creeped out.