Five classic Dungeons & Dragons-based RPGs are coming to consoles for the first time, developers Skybound Games and Beamdog announced today.
The Enhanced Editions of Baldur’s Gate, Baldur’s Gate II, Neverwinter Nights, Planescape: Torment, and Icewind Dale will be sold in three separate collections, all of which are set to be released on PlayStation 4, Xbox One, and Nintendo Switch later this year.
You can watch the reveal trailer above, and here’s a breakdown of what comes in each collection:
The Baldur’s Gate: Enhanced Edition Pack: Includes Baldur’s Gate: Enhanced Edition, Baldur’s Gate II: Enhanced Edition, all previous DLC, the Siege of Dragonspear expansion, and “new original content developed by Beamdog to bridge the two games.”
Tom Clancy’s Ghost Recon Breakpoint is the follow-up to 2017’s Ghost Recon: Wildlands, though developer Ubisoft is taking a different approach this time around. Breakpoint will have a darker tone, the developer says, in its new fictional New Zealand-esque setting, Aurora.
Aurora is home to Skell Technology, a corporation specializing in AI drone tech. When communication with the company ceases, you’re sent to the archipelago to investigate. When you arrive, however, you find yourself not in the role of the hunter, but the hunted.
Throughout Breakpoint, you’ll encounter a paramilitary group known as the Wolves, who Ubisoft says are just as skilled on the battlefield as the Ghosts. Because of this, the game places a greater emphasis on stealth. You’ll be able to employ drones and hide the bodies of any enemies you kill. Similarly, you can avoid detection by crouching in foliage or covering yourself with mud. The game also features some survival elements; any injuries you sustain need to be treated, and you need to maintain your weapons. Ghost Recon Breakpoint launches for PS4, Xbox One, and PC on October 4.
Bandai Namco has released a new dev diary for Digimon Survive, an upcoming survival strategy RPG based on the franchise about digital monsters. The video acts as a lead-up to both the game’s release and the upcoming 20th anniversary for the international debut of the original Digimon Adventure anime, recounting the history of Digimon and how it has influenced the development of Digimon Survive. This video is linked below.
“At present, the Digimon Story series is acting as our core property since we believe that it’s our best property to further expand Digimon’s reach, but we also have another series known as Digimon World that while strongly supported by our core fans, is rather specialized in its game mechanics making it somewhat harder for more casual fans and customers to get into, leading us to spend some time thinking about how we can change this, how we can keep the unique gameplay style and feeling of a new game while also creating a Digimon game that’s a new approach, and this is what led us to develop Digimon Survive,” producer Kazumasa Habu said.
“We also looked at one of the key features of the Digimon Adventure anime, where Digimon grew stronger to reflect people’s hearts, and wondered what would happen if we incorporated that element into a game,” he continued. “We thought it would be fun to have the drama between the characters factor into how the Digimon evolve within the game.” Habu went on to describe how Digimon Adventure played a huge role in Digimon Survive’s development, citing the anime as inspiration for the game’s storytelling, art style, and character designs.
In this regard, the Bandai Namco team turned to the original source when it came to building Digimon Survive’s world–director Hiroyuki Kakudō. “One of the most interesting things I heard from [Kakudō] was that Digimon, as titled, were not born because humans created computers but instead became visible to human beings only because they created computers and digital technology,” Habu said. “He told me that he wrote the world of Digimon with this in mind, that Digimon have been living alongside humans throughout history and that Digimon in the past may have been manifested through magic or sorcery or in Japan, via the ancient art of onmyo, subjugating them as shikigami, or as yokai, or even as demons… One of the concepts we have for this game is whether or not we can bring to life and expand on this challenging fictional world [Kakudō] has envisioned.”
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Digimon Adventure (Tentative Title) – 20th Anniversary Official Film Teaser
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Bandai Namco’s contribution to Digimon’s lore seems to be the end of the Digital World or at least some sort of implication that it undergoes a cycle of destruction and rebirth. Habu describes Digimon Survive’s world as a place of “severe ruin, the sort of tragic place so broken that it might vanish at any given moment.”
Even though we still don’t know much about Digimon Survive, it’s my most anticipated game of 2019. The game is expected to launch on Xbox One, PS4, PC, and Nintendo Switch.
What is a Pokemon Center? Why is Tokyo DX special?
Pokemon Centers are, in the most basic terms, Pokemon stores–and Tokyo is full of them, which can make navigating them a little bit tricky. Functionally, they all fulfill the same role, as places where you can go and buy any Pokemon merch your heart desires, from home goods to trading cards and everything in between. But not every Center is created equal. Available stock, ease of access, and typical foot traffic affect each location as you might expect–some Centers, like the one in Ikebukuro’s Sunshine City, for example, are located in the middle of very popular shopping centers, making them a little bit more high stress to see and visit.
By comparison, the Tokyo DX Center is both the newest and the largest Pokemon Center in the city, situated around a themed foyer complete with a life-sized Snorlax statue diorama that separates it from the adjacent Pokemon Cafe. Luckily, a little over a year after opening, the crowds have become completely manageable, especially during the week.
Like virtually all of the Centers in Tokyo, DX has a selection of exclusive Pikachu-centric plush merch, but it also has a full touch screen PokeDex wall and a dedicated gaming area.
E3 2019 is just around the corner and the GameSpot team will be ready to bring you the best coverage and so much more! If you are in Los Angeles from June 11 to June 13 you should stop by our Base Station, located at the Chick Hearn Court, between Staples Center and the Microsoft Theater.
The GameSpot Base Station will be open to the general public for all ages. You won’t even need a badge to enjoy non-stop live gameplay on the eSports truck, hit the Galactic Gaming Station for some arcade gaming, take some memorable pictures at the Jack in the Box Fuel House Photo Opp, or get some exclusive swag from the Jack in the Box Loot Box. Be sure to stop by from 3 pm to 8 pm.
Remember to follow us on Twitter to find out the latest updates on our meet & greet schedule, keep up with surprises, and for the best coverage of E3 2019.
Only one weekend remains before Destiny 2 receives its next content drop: Penumbra, the final content addition covered under the game’s Year Two annual pass. June 4 starts the Season of Opulence, the last new content addition before Bungie outlines the “next chapter” of Destiny–and since it’s the weekend, that makes this the last visit by Exotics peddler Xur before the start of the new season.
Xur is hanging out in the Tower this week. Head to the Hangar and turn left from the stairs, past Dead Orbit, to find Xur up on the catwalk near the edge of the area. Things are a bit out of character for Xur this week: He’s not carrying a weapon for you to buy, but only three pieces of armor.
For Warlocks, Xur offers the Wings of Sacred Dawn chest armor, which you can use with the Dawnblade Super. When you’re using the Exotic, aiming your weapon will let you hover in midair, and landing weapon hits while you’re up there will extend the effect. Titans can snag the Aeon Safe gauntlets, which grant grenade and class ability energy to your allies and even more energy if they’re wearing Aeon Cult gear themselves. Finally, Hunters get the Frost-EE5 boots, increasing your sprint speed when you dodge and speeds up your ability regeneration while sprinting.
Frost-EE5 (Exotic Hunter leg armor) — 23 Legendary Shards
Wings of Sacred Dawn (Exotic Warlock chest armor) — 23 Legendary Shards
If you’re bummed about not getting a gun from Xur this week, you can also buy a Fated Engram, if you can afford it. Dropping 97 Legendary Shards on the item will grant you one Year One Exotic you don’t already have for that character. Xur also offers the Five of Swords challenge card for free, which allows you to add difficulty modifiers that increase your score in Nightfall runs.
And if you haven’t finished all nine of Xur’s Invitations of the Nine, you can snag one of those as well. The bounty was new in Season of the Drifter, dispensing Powerful gear rewards, a bit of story about the Nine and the Drifter, and a lore drop.
E3 2019 is fast approaching, and the biggest publishers are preparing to show off their slates of games for the upcoming year and beyond. Square Enix is holding a press event on Monday, June 10 at 6 PM ET / 9 PM PT. Regular show watchers will recognize that time slot as one that usually belongs to Sony, which is forgoing the conference this year.
We already know some of Square Enix’s plans, while others are less clear. The company has teased a reveal of its long-anticipated Marvel’s Avengers game. Some details have purportedly already leaked, but seeing it announced live is almost certain to reveal more information. Square also recently announced it will show off Dying Light 2 from Techland at its E3 event. And while it isn’t quite confirmed, the latest State of Play presentation showed of the Final Fantasy VII remake with an intriguing “more to come in June” teaser, which probably means it will be part of the E3 presentation too.
Make sure to check out all of GameSpot’s coverage of E3 2019 for the latest breaking news, and read our full E3 conference schedule to plan your watching for the weekend. Below is a standing list of all of the confirmed Square Enix games we know are slated to make an appearance at the show, so far.